Map Crashes When 'ready' Is Triggered

ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
<div class="IPBDescription">please help!</div> Hi people,

I just finished an ns map, and we decided to have a game to test it. In public play, the map runs fine.

However, once mp_tournamentmode 1 is set, and one team readys, it becomes problematic. The instant the second player 'ready's, the server will crash. It crashes before the second 'ready' even appears.

Has anyone heard of this, or has any idea what causes it, or indeed, how to fix it?

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