Defense chambers + fade = pwnage!

The_ScapegoatThe_Scapegoat Join Date: 2002-10-06 Member: 1454Members
Ok i dont know if anyone has posted this strat yet, hope not, here it goes.

If the mairnes have set up many resource nodes throughout the map with plenty turrets defending you can find your self in quite a mess, but here is a tactic that has been serving me well the last couple days.

1. In a hallway near the marine base build 5-6 defense chambers and 3-4 offense chambers, a movment chamber is also nice to have if you got it.

2. Transform into fade and get ADRENILNE, CLOAK, and CARPACE.  I prefer these 3 upgrades when doing this because you need your energy, armor will let you attack a bit longer before returning to chambers, and cloak if ya gotta get outa there to safty.
(you may not have 3 hives when you do this but you MUST have defense chambers - just get what of the upgrades you can.)

3. Use Rockets and Bilebombs to destory the Rine base from afar.  Get your self a fade helper and a lerk with umbra and this is the purest of pwnage.  If they dont have to many turrets you can even run in and slash em up, just be sure to run away when you hit about 110-100 health or you could be done for.

4. When you do run you get near the chambers and in about 2 seconds your at FULL HEALTH! Its the w00tingness.

-One game i had Rines charging me nonestop for about 10 minutes with HMGs, HVY armor, and Nades, as well as a base with about 8 turrets at the end of the hallway(i could missle the turrets and was out of range of them, was sweet).  But in the end i destroyed the base and had gone from 4-1 to 21-1.  Its worked many times, that time just happened to have worked the best.

RAWR

Comments

  • justusjustus Join Date: 2002-11-02 Member: 4632Members
    Yeah this is pretty pwng strategy and what comes on that upgrade combo what you write about i use that allmost allways in any aliens (little execptions like lurk). Nice post anyways <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • TacticianTactician Join Date: 2002-02-19 Member: 228Members
    It works great as long as they don't wise up and start building siege cannons inside their base. If you build out of range, you're just extra untouchable. Someone used that strat earlier today and we totally romped the marines five minutes later.
  • StoneToadStoneToad Join Date: 2002-11-02 Member: 4053Members, Constellation
    I like sent of fear becouse it lets me see whenthe marins are comming since they almost always get hit by the slash from my bombs/rockets.

    Nothing quite as satifling as haveing a marine walk around the corner right into a rocket or bomb barage.
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