Need a practice scenario
CBJusDontPlay
Join Date: 2002-10-09 Member: 1463Members
<div class="IPBDescription">...</div>I've noticed that even when you first start up a game and enter the ready room, then pick a team, you can't really *do* anything until another person joins the opposing team.
I was kinda hoping to be able to set up my own private server, and play around and seeing what each of the two teams can build, what those buildings do, etc.
This *would* be kind of helpful, considering the fact that the manual doesn't really go in depth as to any of the little intricacies about the game. (eg, I noticed the marines building more than one transportation portal, went to go in and and destroy it, then suddenly teleported into the middle of their unguarded base when no one was home, how cool is that.)
I'm guessing you guys probably won't change the current model from the way it is (game doesn't start until both teams have players), but a practice tutorial or an updated in-depth manual would be great, thanks!
I was kinda hoping to be able to set up my own private server, and play around and seeing what each of the two teams can build, what those buildings do, etc.
This *would* be kind of helpful, considering the fact that the manual doesn't really go in depth as to any of the little intricacies about the game. (eg, I noticed the marines building more than one transportation portal, went to go in and and destroy it, then suddenly teleported into the middle of their unguarded base when no one was home, how cool is that.)
I'm guessing you guys probably won't change the current model from the way it is (game doesn't start until both teams have players), but a practice tutorial or an updated in-depth manual would be great, thanks!
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