Vent Light
carioca
Join Date: 2003-09-02 Member: 20511Members
<div class="IPBDescription">plz, i dunno modeling and i need this.</div> I'd like it if someone could make a sort of alien light so I can put it in the vents and make it look more realistic with the bioluminescence (see MSPaint Diagram)
Comments
<i>I'd like it if someone could make a sort of alien light so I can put it in the vents and make it look more realistic with the bioluminescence (see MSPaint Diagram)</i>
I'd help, but I can't model at all <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
clipbrushes within models are called "hitboxes" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> the hitbox cant be left out completely I guess. so you will have to hide it.
btw: carioca owns <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<span style='font-size:8pt;line-height:100%'>This could be a complete lie, though I think I remember someone going on about this once</span>
1) what textures are we suposed to use?
2) mint, you are wrong, there is this thing called a 'clip' brush that mappers need to place around their models to simulate collision.
3) do you want it to move at all?