Ns_storage
NyRoNiC
Join Date: 2005-01-07 Member: 33246Members
Download
<a href='http://www.geocities.com/nyronic/ns_storage.zip' target='_blank'>http://www.geocities.com/nyronic/ns_storage.zip</a>
(geocities has a small amount of bandwith, so it will prolly run out D:)
Pictures:
(They may take a while to load, about 400kb each so if you're on 56k sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->)
<a href='http://img152.exs.cx/img152/3637/GCS0049.jpg' target='_blank'>http://img152.exs.cx/img152/3637/GCS0049.jpg</a>
<a href='http://img152.exs.cx/img152/5905/GCS0050.jpg' target='_blank'>http://img152.exs.cx/img152/5905/GCS0050.jpg</a>
<a href='http://img152.exs.cx/img152/1852/GCS0051.jpg' target='_blank'>http://img152.exs.cx/img152/1852/GCS0051.jpg</a>
<a href='http://img152.exs.cx/img152/2408/GCS0052.jpg' target='_blank'>http://img152.exs.cx/img152/2408/GCS0052.jpg</a>
<a href='http://img152.exs.cx/img152/2764/GCS0053.jpg' target='_blank'>http://img152.exs.cx/img152/2764/GCS0053.jpg</a>
<a href='http://img152.exs.cx/img152/2964/GCS0054.jpg' target='_blank'>http://img152.exs.cx/img152/2964/GCS0054.jpg</a>
<a href='http://img152.exs.cx/img152/7783/GCS0057.jpg' target='_blank'>http://img152.exs.cx/img152/7783/GCS0057.jpg</a>
<a href='http://img152.exs.cx/img152/7176/GCS0058.jpg' target='_blank'>http://img152.exs.cx/img152/7176/GCS0058.jpg</a>
<a href='http://img152.exs.cx/img152/3674/GCS0059.jpg' target='_blank'>http://img152.exs.cx/img152/3674/GCS0059.jpg</a>
<a href='http://img152.exs.cx/img152/7547/GCS0060.jpg' target='_blank'>http://img152.exs.cx/img152/7547/GCS0060.jpg</a>
My first ns map so be nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Any tips to do better in future maps will be greatly apprechiated.
<a href='http://www.geocities.com/nyronic/ns_storage.zip' target='_blank'>http://www.geocities.com/nyronic/ns_storage.zip</a>
(geocities has a small amount of bandwith, so it will prolly run out D:)
Pictures:
(They may take a while to load, about 400kb each so if you're on 56k sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->)
<a href='http://img152.exs.cx/img152/3637/GCS0049.jpg' target='_blank'>http://img152.exs.cx/img152/3637/GCS0049.jpg</a>
<a href='http://img152.exs.cx/img152/5905/GCS0050.jpg' target='_blank'>http://img152.exs.cx/img152/5905/GCS0050.jpg</a>
<a href='http://img152.exs.cx/img152/1852/GCS0051.jpg' target='_blank'>http://img152.exs.cx/img152/1852/GCS0051.jpg</a>
<a href='http://img152.exs.cx/img152/2408/GCS0052.jpg' target='_blank'>http://img152.exs.cx/img152/2408/GCS0052.jpg</a>
<a href='http://img152.exs.cx/img152/2764/GCS0053.jpg' target='_blank'>http://img152.exs.cx/img152/2764/GCS0053.jpg</a>
<a href='http://img152.exs.cx/img152/2964/GCS0054.jpg' target='_blank'>http://img152.exs.cx/img152/2964/GCS0054.jpg</a>
<a href='http://img152.exs.cx/img152/7783/GCS0057.jpg' target='_blank'>http://img152.exs.cx/img152/7783/GCS0057.jpg</a>
<a href='http://img152.exs.cx/img152/7176/GCS0058.jpg' target='_blank'>http://img152.exs.cx/img152/7176/GCS0058.jpg</a>
<a href='http://img152.exs.cx/img152/3674/GCS0059.jpg' target='_blank'>http://img152.exs.cx/img152/3674/GCS0059.jpg</a>
<a href='http://img152.exs.cx/img152/7547/GCS0060.jpg' target='_blank'>http://img152.exs.cx/img152/7547/GCS0060.jpg</a>
My first ns map so be nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Any tips to do better in future maps will be greatly apprechiated.
Comments
r_speeds?
If you'd like, I can host your map for download.
I expecially like how you acctually gave that scale texture a slant in the wall where the texture shows slants.
some comments:
-in pic 50 youve overused red lights. tone them down.
-same case in 59, except blue.
-the generator thingies in pic 51 look really odd... and the wall texture could be better, maybe.
-pic 52: the room is way too big to be a hiveroom, and the wall texture is overused. also, why is the infestation only on the floor & ceiling?
-in pic 53 the (floor) texture on the right wall is scaled pretty big.
-pic 58: the tables dont fit and the room itself is pretty large. size it down & try grating on the floor, it could look better.
in any case, nice job.