Little Suggestion

FinaFina Join Date: 2002-11-01 Member: 3267Members
I love to play as a Lerk. Mainly to support my team with Umbra and take out turrets. Anyway, if you've noticed the particle effect of Umbra is actually smaller and shorter then the actual effect area. I'd suggest making the effect bigger, and last longer. Now, this isn't a request to change Umbra itself, just the yellow fog that graphically represents the umbra cloud.

(Oh, and why does everyone call them <b>turrents</b>? I just don't get it! People do it in Tribes 2 as well!)

Comments

  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    I don't mind the size, but the duration is incredibly short considering you can't move out of it.
    It's not as if you have time to destroy many turrets from within it, and marines can just run away for a few seconds.
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    Maybe I didn't make myself clear?

    [] = Umbra area of effect
    () = Yellow cloud

    [___(______)___]
  • BarbarianBarbarian Join Date: 2002-11-05 Member: 6967Members
    Hey Fina. Long way from HV <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    I like this game too.
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    Hey!

    This is a good break from Tribes 2. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • DSYStaufDSYStauf Join Date: 2002-11-02 Member: 4429Members
    <!--QuoteBegin--Fina+Nov 5 2002, 05:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fina @ Nov 5 2002, 05:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(Oh, and why does everyone call them <b>turrents</b>? I just don't get it! People do it in Tribes 2 as well!)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LOL <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    I just made a post about that on another topic. People do it everywhere! It was/is? rampant on Starcraft. Ugh, it's not even a word... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    Also, am I the only one that thinks the Skulk's Leap skill should do more damage?

    Give it some cool advantage, like a Leap attack from behind is fatal, or similar. That'd make for some awesome ambushes, and make the Marines really watch their back. It'd also keep the Skulk class worth using once more hives have been established.
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