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Cliff_MellangardCliff_Mellangard Join Date: 2002-01-29 Member: 129Members
<div class="IPBDescription">Landing pad 2</div>I made a new landing pad texture as badmofo is going to use the other one for something else.
This time did i make it to be only 128x128 pixels in size.
In this screenie so does it look abit blurry but thats tps fault.
Its actually alot sharper.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
So coments bad and good dosent matter.

Comments

  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Wow, looks great Cliff. Even in the bluriness, it turns out looking so realistic.

    Great job <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
  • UnCriticalUnCritical Join Date: 2002-01-25 Member: 73Members, Constellation
    Very nice, the fact that its 'dirty' means the blurryness doesnt matter. It still looks realistic.
    If its a landing pad shouldnt there be some sort of guide arrows, lights, or hazzard signs or something? Unless theyre gonna be added using other brushes by badmofo.
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