Ns_marineris

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Comments

  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    too dark? which map are you playing <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    It's a beauty, get it submitted my son.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    That architecture = win.
  • Pollux568Pollux568 Join Date: 2004-01-07 Member: 25122Members
    I've annotated the minimap of marineris, if you're interested :
    <a href='http://teamsdz.free.fr/minimaps/ns_marineris_trans.rar' target='_blank'>http://teamsdz.free.fr/minimaps/ns_marineris_trans.rar</a> for the transparent one
    <a href='http://teamsdz.free.fr/minimaps/ns_marineris_opaq.rar' target='_blank'>http://teamsdz.free.fr/minimaps/ns_marineris_opaq.rar</a> for the opaque one

    If it could help the map to be played...
    I like it !
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    reminds me doom 3 ultimate outside base where those faget "spider" boons came to ruin
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    i played this one...its just way to imblanaced (lerks/fades/jps own everything) Havent seen a marine team win at this map yet...
  • Vlad_DraculVlad_Dracul Join Date: 2004-09-21 Member: 31839Members
    does not look that bad <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • ZephorZephor Join Date: 2002-12-25 Member: 11547Members, Constellation
    edited May 2005
    Have you thought about making the bottom of walkways different textures or a little darker so the bottom of the walkways dont blend in with the walls? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • N_RecoupN_Recoup Join Date: 2005-01-17 Member: 36126Members
  • WalkaboutWalkabout Join Date: 2005-05-01 Member: 50651Banned
    <!--QuoteBegin-TiMMeH+Jan 24 2005, 06:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TiMMeH @ Jan 24 2005, 06:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> true <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <i>through</i>
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Are all of your 32 posts (to date) mere language corrections?
  • WalkaboutWalkabout Join Date: 2005-05-01 Member: 50651Banned
    edited May 2005
    <!--QuoteBegin-Crispy+May 16 2005, 09:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ May 16 2005, 09:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are all of your 32 posts (to date) mere language corrections? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No. Are all of your 1005 posts stupid questions?
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    its just about valid comments regarding this map.
    I really dont like the borders and edges "high in the sky" where you still can build stuff. you place a sens-chamber there and voila, no chance for marines to reach it except a nice jp.
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