3dmax Tips Plz :)

[Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
i got 3dmax a while ago but found it shockingly hard to even look at, lol.

if any of you got tips or tutorials on basic modelling to get me going, it would be very appreciated. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

I was thinking of trying a basic shapped weapon like a sword/axe/club or anything along those line first, so anything that will point me in that direction would be great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

thanks

Comments

  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    You're in luck... we got a whole forum didcated to people like you...

    <a href='http://www.unknownworlds.com/forums/index.php?showforum=43' target='_blank'>link</a>
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    whoopsie i always forget to look at sub forums <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    Reeke D: you remember me?

    If you have any trouble with the tutorials then i can help you out, or post in the sub forum.
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    yeah i do! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    il create a topic in the sub forum
  • Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
    Awesome video tutorial, thought me all I need to model using 3dsmax: <a href='http://www.hl2modcentral.com/tutorial.php?id=23&cat=0' target='_blank'>http://www.hl2modcentral.com/tutorial.php?id=23&cat=0</a>
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