Ns-gun
Demiguise
Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
<div class="IPBDescription">Its a me Mario!</div> Hello The topic descroption has nothing to do with this gun...
AAAnnyyywaayyy i was just in the neighbour hood when i made this gun, after thinking it up ages ago. (at least i think i did).
The scope pops up, prolly in the draw anim, Ammo is at the bottem, should be refined just trying to get the faces right.
<img src='http://img39.exs.cx/img39/2848/nsgun12ly.jpg' border='0' alt='user posted image' />
C&C Please, but dont be Super uber harsh cuz its my first major model that has taken more then a few minturs.
(Yes i know i cannot render properly and i also cannot fix those face errors by myself so i would like some way of doing it :/ booleaning always manages to feck it up.)
AAAnnyyywaayyy i was just in the neighbour hood when i made this gun, after thinking it up ages ago. (at least i think i did).
The scope pops up, prolly in the draw anim, Ammo is at the bottem, should be refined just trying to get the faces right.
<img src='http://img39.exs.cx/img39/2848/nsgun12ly.jpg' border='0' alt='user posted image' />
C&C Please, but dont be Super uber harsh cuz its my first major model that has taken more then a few minturs.
(Yes i know i cannot render properly and i also cannot fix those face errors by myself so i would like some way of doing it :/ booleaning always manages to feck it up.)
Comments
There are meant to be two holes atm but as i cannot fix it :/ i cannot make them...
Is that ALL the C&C?
Nothing like, Looks interesting
the usual Needs some work
or something like that?
I can render properly which is annoying so you are missing out on some on the detials.
add mor curves to it, and more things at the sides i guess, basically, soup it up
And hey, don't use booleans, especially when you are making a low-poly model. They usually really ruin your model. It's better to make the holes etc. with a different technique, for example cut + extrude.
<a href='http://img27.exs.cx/img27/1439/nsgun25qk.jpg' target='_blank'>http://img27.exs.cx/img27/1439/nsgun25qk.jpg</a>
<a href='http://img27.exs.cx/img27/2097/nsgun32zh.jpg' target='_blank'>http://img27.exs.cx/img27/2097/nsgun32zh.jpg</a>
<a href='http://img27.exs.cx/img27/6714/nsgun49yl.jpg' target='_blank'>http://img27.exs.cx/img27/6714/nsgun49yl.jpg</a>
Ive tried to delete the faces and recreate them to no good as they just reappear with the same problem.
..And the green parts, I hope you delete them before you finish the model
Edit: uhm, and yes the holes. I suggest you do them "manually". Like I said booleans are pretty bad choice when making a low-poly model.
Splines/Edit. Pol. tools ftw!
And yeah, what's the polycount for that box? *sigh* <img src='http://www.saunalahti.fi/kujap/nono.gif' border='0' alt='user posted image' />
ATM the polycount is 1336 so i want 1 more poly to waste :O
Ive added some extran things and my good freind REDD fixed some stuff and im leaving in that like cuz its there now so up urs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Ive started to skinmesh as i want this to go through so badly :/
Then ill start the pistol that i have thought up.
ATM the polycount is 1336 so i want 1 more poly to waste :O
Ive added some extran things and my good freind REDD fixed some stuff and im leaving in that like cuz its there now so up urs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Ive started to skinmesh as i want this to go through so badly :/
Then ill start the pistol that i have thought up. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it's chamfered on the edges yes, but it's still nothing more than a flat model with chamfers, i'm sorry but that's true. it needs variation
What do you mean variation?
I have put two little *knobs* on the side of the scope to simulate actual scopyness...
What else could i put on it?
Bearing in mind it is a Energy weapon and not a ammunition based weapon = no exit holes etc
Vents maybe?