Are Some Upgrades... Just Better Than Others?

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Comments

  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    I would say they are quite a far, for eg redeem is useless allmost every class while carpace is game ender even with gorge(phear the gorge that wont die <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> )
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited February 2005
    Focus increases the delay between attacks by 50% per level. This means that at level 3, your attack rate is multiplied by 1/2.5, or 2/5, which is 40%. So says Balance.txt, and such is the result of my testing. The bite attacked approximately once every 0.42 seconds without focus, and approximately once every 1.03 seconds with level 3 focus.

    Also, <!--QuoteBegin-SmoodCroozn+Jan 26 2005, 11:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SmoodCroozn @ Jan 26 2005, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's been like this since NS has been started, but I'm wondering why the rest of the 9 upgrades are not at the levels of the 3 most "strongest" upgrades: regen, celerity and focus.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In 1.04, carapace was far more powerful than regeneration.
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