The Hive's
ViolenceJack
Join Date: 2002-11-03 Member: 5624Members
<div class="IPBDescription">Alien Resource's and Upgrades</div> I think the way the Hive's are put to gether so you get a better class each hive you build and you can get another def/sens/move chamber each hive. Well its a good idea. I also thing they should stay, like say it could be the hive has the knowlege of the new class which is added to the aliens once it is created then it sticks(including the resource max). This then gives the aliens a fighting chance at winning back a heavly guarded hive with sgs using onos and pile bomb. The main bad point to this is you will only need to get all 3 hives quick and then defend one letting the others to get beaten up then you fine. A possible way to counter this is have it so the hives also act as RT's but you get more resources than normal ones. So even if you have 1 hive it will take a long time to be able to get onos or fades.
Well i am just trying to think of a way of giving the aliens a fighting chance when they are nocked fown to 1 hive and the marines have hmgs and heavyarmour.
Well i am just trying to think of a way of giving the aliens a fighting chance when they are nocked fown to 1 hive and the marines have hmgs and heavyarmour.