Milkshape 1.7.3
Drfuzzy
FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
<div class="IPBDescription">released</div> <!--QuoteBegin-Milkshape Guys+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Milkshape Guys)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->MilkShape 3D 1.7.3 released!
-- Monday, Jan 24 2005
This version fixes an annoying problem with graphic drivers, that don't support context sharing. When you had problems with invisible textures, then this version is for you. Then it supports the Half-Life 2 SMD format, but just with one weight per vertex. Half-Life 2 VTF texture support is also available, thanks to Jed! Another feature is commenting groups, materials and joints. You can use that for example to set custom properties.
* Mesa 6.2.1 compatibility, optionally enable/disable wglShareLists
* fixed problem with background image textures
* Half-Life 2 VTF texture support, thanks to Jed for the VTF extractor!
* Half-Life 2 SMD support (just 1 vertex weight supported)
* increased decimal places for HL1/HL2 SMD
* KF2 _mov files with vertical/horizontal movement only
* commenting groups, materials and joints is now supported
* comment support for SDK
* updated MS3D ASCII importer/exporter
* fixed 3DS importer/exporter
* fixed a bug in the Wavefront OBJ importer
* Wavefront OBJ import now supports negative indices
* minor bug fixes
You can download it from the MilkShape 3D <a href='http://www.download.com/3000-2121_4-10050779.html' target='_blank'>download</a> page. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Fun fun!
-- Monday, Jan 24 2005
This version fixes an annoying problem with graphic drivers, that don't support context sharing. When you had problems with invisible textures, then this version is for you. Then it supports the Half-Life 2 SMD format, but just with one weight per vertex. Half-Life 2 VTF texture support is also available, thanks to Jed! Another feature is commenting groups, materials and joints. You can use that for example to set custom properties.
* Mesa 6.2.1 compatibility, optionally enable/disable wglShareLists
* fixed problem with background image textures
* Half-Life 2 VTF texture support, thanks to Jed for the VTF extractor!
* Half-Life 2 SMD support (just 1 vertex weight supported)
* increased decimal places for HL1/HL2 SMD
* KF2 _mov files with vertical/horizontal movement only
* commenting groups, materials and joints is now supported
* comment support for SDK
* updated MS3D ASCII importer/exporter
* fixed 3DS importer/exporter
* fixed a bug in the Wavefront OBJ importer
* Wavefront OBJ import now supports negative indices
* minor bug fixes
You can download it from the MilkShape 3D <a href='http://www.download.com/3000-2121_4-10050779.html' target='_blank'>download</a> page. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Fun fun!
Comments
I can't remember why, but MS3D 1.7+ somehow made me angry.
(Bone renaming I guess, or such...)
But hey perhaps it is only me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
This one has hl2 support, but I wouldnt do that and if you do dont even think about giving it to somebody else.
not really for getting models out of HL2 but getting new ones INTO HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
/edit: seems like it does, nvm
there is a legal remake combine. I mean we dont wana make these forums into warez now do we. I can conver the remake to ha. I dont understand why these forums allow retail converts.