im making a MvM combat map, and for the respawn rooms, i want to place some turrets to prevent spawn camping. but you can kill them easily. is there any way to make them not die?
put a trigger_hurt around the turrets which hurts with -10000 damage flag "no clients" checked. it will heal the turrets when they get hurt.
tough I havn't tested this with a trigger hurt which is constantly on. In my testing environment I set up a couple of month ago I had a button which activated the trigger hurt. The armory in the test didn't got healed immediately, but it was fully restored when it got the next damage.
i tried using a monster_turret from hl, but it wont selectivly fire at a team, it shoots any team and doesnt do any damage unless friendlyfire is on. also you cant make it invulnerable either.
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tough I havn't tested this with a trigger hurt which is constantly on. In my testing environment I set up a couple of month ago I had a button which activated the trigger hurt. The armory in the test didn't got healed immediately, but it was fully restored when it got the next damage.
i tried using a monster_turret from hl, but it wont selectivly fire at a team, it shoots any team and doesnt do any damage unless friendlyfire is on. also you cant make it invulnerable either.