Im Working On A Speech

SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
<div class="IPBDescription">about video game violence</div> So today in my junior english class we were assigned the task of picking a topic to do a small speech about. I chose video-game violence and how the media depicts it as my topic. If anyone knows of any good articlles about it please link me and you will have my gratitude. Thanks in advance <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->

Comments

  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    The actual name for this speach wouldn't happen to involve the words 'logical' and 'argument' now would it?

    I did that last year in my Junior english class, smae topic and got an a <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-SillyGoose+Feb 1 2005, 10:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SillyGoose @ Feb 1 2005, 10:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So today in my junior english class we were assigned the task of picking a topic to do a small speech about. I chose video-game violence and how the media depicts it as my topic. If anyone knows of any good articlles about it please link me and you will have my gratitude. Thanks in advance <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    your opening line should be
    "I play violent videogames! I could snap at any moment!"
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    <!--QuoteBegin-NEO Phyte+Feb 1 2005, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO Phyte @ Feb 1 2005, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-SillyGoose+Feb 1 2005, 10:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SillyGoose @ Feb 1 2005, 10:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So today in my junior english class we were assigned the task of picking a topic to do a small speech about. I chose video-game violence and how the media depicts it as my topic. If anyone knows of any good articlles about it please link me and you will have my gratitude. Thanks in advance  <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    your opening line should be
    "I play violent videogames! I could snap at any moment!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    and get kicked out of school hooray!
  • NuketheplaceNuketheplace Join Date: 2002-09-02 Member: 1266Members
    No its good to open a speach with a joke. Just make sure to say it jokingly.
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    hmm I guess have alot to learn about doing speeches then...
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Dont sell out to the media enslaved populations!

    I mean look at all us sane healthy, non violent gamers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    <!--QuoteBegin-CplDavis+Feb 1 2005, 09:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CplDavis @ Feb 1 2005, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I mean look at all us sane healthy, non violent gamers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Both of us!
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Nuketheplace+Feb 2 2005, 12:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Feb 2 2005, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No its good to open a speach with a joke. Just make sure to say it jokingly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's true. A good Speaker regales the crowd and appeals on many levels. IF you want to make them really remember your speech, make it <b>informative</b> (get what you want to say across, without throwing too much at them at once), make it <b>interesting</b> (choose information to tell them that they can understand and put jokes or some other form of witticism in between each block of information), make it <b>interrogative</b> (ask rhetorical questions of them, inspire thought in them about the subject so that they are actively participating in your speech even though they aren't speaking back to you) and make it <b>incredible</b> (blow them away by having it memorized or give them an anecdote they won't forget or keep them laughing the whole time or inspire them to think about what you have to say).

    I hope that helps.

    The Big 4:
    Informative
    Interesting
    Interrogative
    Incredible
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <!--QuoteBegin-Cold NiTe+Feb 2 2005, 12:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Feb 2 2005, 12:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nuketheplace+Feb 2 2005, 12:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Feb 2 2005, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No its good to open a speach with a joke.  Just make sure to say it jokingly. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's true. A good Speaker regales the crowd and appeals on many levels. IF you want to make them really remember your speech, make it <b>informative</b> (get what you want to say across, without throwing too much at them at once), make it <b>interesting</b> (choose information to tell them that they can understand and put jokes or some other form of witticism in between each block of information), make it <b>interrogative</b> (ask rhetorical questions of them, inspire thought in them about the subject so that they are actively participating in your speech even though they aren't speaking back to you) and make it <b>incredible</b> (blow them away by having it memorized or give them an anecdote they won't forget or keep them laughing the whole time or inspire them to think about what you have to say).

    I hope that helps.

    The Big 4:
    Informative
    Interesting
    Interrogative
    Incredible <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What he said.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    edited February 2005
    If you mention the Manhunt fiasco (quick summary: kid kills another kid and Manhunt is blamed as apparently the murderer was obsessed with it) be sure to mention that the Daily Mail published their paper with the front cover in black with "BAN THESE EVIL GAMES" on and a list of around 5 popular games on the front, including Unreal Tournament and Doom 3 (and of course with a large article inside about the murder). Why mention this in particular? Because a few days later it transpired that it was actually the <i>victim</i> who owned the game and so it couldn't really be blamed at all...and the Daily Mail seemed to forget the whole thing as if it had never happened once this was revealed. This to me is a clear indication of the media exploiting targetable mediums for the reason of making sales, rather than because there is actually an issue at hand.

    But then, that's the Daily Mail. :)
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    I hate speeches, listening to them and making them. They need to be outlawed.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    <!--QuoteBegin-Cold NiTe+Feb 2 2005, 12:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Feb 2 2005, 12:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nuketheplace+Feb 2 2005, 12:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Feb 2 2005, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No its good to open a speach with a joke.  Just make sure to say it jokingly. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's true. A good Speaker regales the crowd and appeals on many levels. IF you want to make them really remember your speech, make it <b>informative</b> (get what you want to say across, without throwing too much at them at once), make it <b>interesting</b> (choose information to tell them that they can understand and put jokes or some other form of witticism in between each block of information), make it <b>interrogative</b> (ask rhetorical questions of them, inspire thought in them about the subject so that they are actively participating in your speech even though they aren't speaking back to you) and make it <b>incredible</b> (blow them away by having it memorized or give them an anecdote they won't forget or keep them laughing the whole time or inspire them to think about what you have to say).

    I hope that helps.

    The Big 4:
    Informative
    Interesting
    Interrogative
    Incredible <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Also, keep it as short as possible. Nobody likes a long speech.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    There's a great essay on holding speeches by Kurt Tucholsky, the best German author of the 20th century; unfortunatly, I can't find a translation. His main points were:<ul><li>Short sentences.</li><li>Short sentences.</li><li>Short sentences.</li><li>Keep the language simple.</li><li>What you cut can't bore the audience.</li><li>Keep it to the point.</li><li>Short sentences.</li><li>Short sentences.</li><li>Short sentences.</li></ul>
    As for an introduction, I used the following quite successfully a while ago:
    "I have a confession to make. I killed my friends. All of them.
    I shot them, bit them, maimed them, poisoned, strangled, burned and drowned them. I pushed them into bottomless pits and nailed them against walls. Afterwards, we sat together and discussed the best moments."
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    Haha that's great.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Nemesis Zero+Feb 2 2005, 06:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Feb 2 2005, 06:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "I have a confession to make. I killed my friends. All of them.
    I shot them, bit them, maimed them, poisoned, strangled, burned and drowned them. I pushed them into bottomless pits and nailed them against walls. Afterwards, we sat together and discussed the best moments." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    D&D?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-NEO Phyte+Feb 2 2005, 02:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO Phyte @ Feb 2 2005, 02:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> D&D? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Q3, TFC, Pandora Tomorrow and UT2K4, actually. What can I say? My friends aren't really into NS.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Nemesis Zero+Feb 2 2005, 07:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Feb 2 2005, 07:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As for an introduction, I used the following quite successfully a while ago:
    "I have a confession to make. I killed my friends. All of them.
    I shot them, bit them, maimed them, poisoned, strangled, burned and drowned them. I pushed them into bottomless pits and nailed them against walls. Afterwards, we sat together and discussed the best moments." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Now that, is one hell of a good way to get their attention and have them laughing. You put them in the right "mode" to actually <b>hear</b> your speech.

    If this is a high school audience you are giving it to, expect them to try to act as bored and irritated as possible, so you have to go for maximum effect.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Nemesis Zero+Feb 2 2005, 07:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Feb 2 2005, 07:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NEO Phyte+Feb 2 2005, 02:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO Phyte @ Feb 2 2005, 02:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> D&D? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Q3, TFC, Pandora Tomorrow and UT2K4, actually. What can I say? My friends aren't really into NS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Alas, a malady that afflicts too many of us NS players, I suspect.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin-Merkaba+Feb 2 2005, 11:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Merkaba @ Feb 2 2005, 11:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you mention the Manhunt fiasco (quick summary: kid kills another kid and Manhunt is blamed as apparently the murderer was obsessed with it) be sure to mention that the Daily Mail published their paper with the front cover in black with "BAN THESE EVIL GAMES" on and a list of around 5 popular games on the front, including Unreal Tournament and Doom 3 (and of course with a large article inside about the murder). Why mention this in particular? Because a few days later it transpired that it was actually the <i>victim</i> who owned the game and so it couldn't really be blamed at all...and the Daily Mail seemed to forget the whole thing as if it had never happened once this was revealed. This to me is a clear indication of the media exploiting targetable mediums for the reason of making sales, rather than because there is actually an issue at hand.

    But then, that's the Daily Mail. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Also mention the fact that usually games that are blasted for their violence usually get many parts overlooked. For example, in the whole Manhunt thing one of the accusations was that you randomly went round killing for no reason. And if I recall there was a nice storyline that went with it.
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