Do You Like Torturing Little Dudes?

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Comments

  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    lol this is the most fun game i have played in a long time
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Guys you dont HAVE to torture him. You can teach him to catch a ball.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    I have a choice between tossing a little guy a baseball....or firing several hundred fireballs and/or missiles at him. Which to you suppose is more fun? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Buy the weapons, then click "Items" from the menu uptop, selection one and just click on the screen.

    He reminds me of a chubby Vectorman.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    edited February 2005
    Heh. Turning on the Bush skin and beating it with baseballs is fun... some of the quotes that pop out are almost true to life. '"I don't like war!" <snicker>'



    edit: Bwahaha! I just set a baby on fire and he ran over to help, setting himself on fire in the process.

    edit2: You can also set the radio on fire (Special item) and it'll play static instead of music.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Pardon the bump but a few more scripts:

    Ball Lightning: This one is throwable. Click your mouse move and release. It will give you a nice sized cluster of stun effects which kind of looks like ball lightning. Which you can throw. Feel like zeus!
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->if(
    firstRun()
    ,
    resetVariables()+
    assign(doVels, false)+
    assign(created,false)
    ,
    0);

    if(
    getMouseDown()
    ,
    assign(ox,x)+
    assign(oy,y)+
    assign(x,getXMouse())+
    assign(y,getYMouse())+
    assign(doVels,true)+
    ,
    if(doVels,
    assign(xVels,x-ox)+
    assign(yVels,y-oy)+
    assign(doVels,false)+
    assign(created,true)
    ,0);

    if (created,
    assign(x,x+xVels)+
    assign(y,y+yVels)+
    test = x>510||x<40+
    if(test,
    resetVariables()+
    assign(doVels, false)+
    assign(created,false),
    shock(x,y)+
    shock(x+10,y)+
    shock(x-10,y)+
    shock(x,y+10)+
    shock(x,y-10)
    )
    ,0);<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    Elemental flail: It's made out of baseballs. So sue me. It's a flail with a shocker and a fire at its end! Fun for the whole family! Well except the fire doesn't exactly work but it is fun to play with anyway. Click to deploy.

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->if(
    firstRun()
    ,
    resetVariables()+
    assign(doVels, false)+
    assign(created,false)
    ,
    0);

    resetForces();

    if(
    getMouseDown()
    ,
    if(bb,0,
    assign(bb, create("baseball",getXMouse(),getYMouse(),0,0))+
    assign(bb2, create("baseball",getXMouse(),getYMouse(),0,0))+
    noAutoDelete(bb)+
    noAutoDelete(bb2)+
    assign(ox,x)+
    assign(oy,y)+
    assign(x,setX(bb,getXMouse()))+
    assign(y,setY(bb,getYMouse()))+
    assign(x,setX(bb2,getXMouse()))+
    assign(y,setY(bb2,getYMouse()))+
    setXV(bb,0)+
    setYV(bb,0)+
    setXV(bb2,0)+
    setYV(bb2,0)+
    assign(doVels,true)+
    assign(created,true))
    ,
    if(doVels,
    setXV(bb,x-ox)+
    setYV(bb,y-oy)+
    setXV(bb2,x-ox)+
    setYV(bb2,y-oy)+
    assign(doVels,false),0)

    ,0);

    if (created,
    addConstraint(bb,getXMouse(),getYMouse(),40)+
    addConstraint(bb2,getX(bb),getY(bb),40)+
    shock(getX(bb2),getY(bb2))+
    fire(getX(bb2),getY(bb2),0,0,10,2.0)+
    ,0);<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
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