A suggestion for alien textures
Mr_White1
Join Date: 2002-03-08 Member: 285Members
Hi, it's me... dunno if anyone remembers me since I last showed up about 4 months ago, but anyways. Been watching the site and forums silently since then, but now I've decided to say something. Every mapper I know has been slightly frustrated at some time or another by the lack of alien textures, and I've come up with a simple idea, that may or may not work. My suggestion was to release a .psd of the alien texture itself, only ooze etc that goes on the walls, and have it on a clear background. Make 3-5 different patterns, with low-high amounts of ooze, and release them like this. This way any Photoshop proficient person can put them over the old texture, maybe add a little color/blending, and have their own alien texture in just seconds! Patterns might get a bit repetitive, however with at least a few different versions things wouldn't be too bad if a mapper worked at it. Anyways, that's my suggestion, hope yo like it <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Comments
Thanks.
Cleaned alien texture.
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=365;hl=cliff" target="_blank">http://www.natural-selection.org/cgi-bin....l=cliff</a>
Crate texture.
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=356;hl=cliff" target="_blank">http://www.natural-selection.org/cgi-bin....l=cliff</a>
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I'll try and get someone to host it for me, since it will never fit under the 71k size limit.
A psd would look far more natural on the walls, but like Yaka said we don't want to have 12 layers so everyone knows how it was done <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> ... just layer them all into one maybe, anyways, glad this got some response
but like Yaka said we don't want to have 12 layers so everyone knows how it was done<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Why? It's not like its a trade secret, or does some one hold a patent on the alien texture? As long as the textures don't go outside the NS mod without permission, I don't see why the orginal psd shouldn't be put up. Of course I may be very wrong about this.
You do know NS no longer requires the ceilings to be entities don't you?
and Mu, I guess not, the guy before made it sound like that was a problem though