<!--QuoteBegin-im lost+Feb 19 2005, 12:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (im lost @ Feb 19 2005, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Also, exactly what information do the psychic and seer get when there are two groups of "wolves"? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Well, it could go either way. Either the Seer, upon investigating a wolf, finds out that they are just a wolf, or they could be told which group that wolf is in.
<!--QuoteBegin-Mantrid+Feb 19 2005, 02:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Feb 19 2005, 02:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Okay, then we ammend that to:
1. House Alice Hitman- Wolf 2. House Alice Hitman- Wolf 3. House Bob Hitman- Wolf 4. House Bob Hitman- Wolf 5. Guardian- Guardian 6. Psychologist- Seer 7. Examiner- Psychic 8. Neighborhood Watch- Mason 9. Neighborhood Watch- Mason 10. Serial Killer- Gets a kill each night, and wins only if he's the last one left. 11. Orator- Vote counts double 12. Lover- If one lover dies, the other does too. 13. Lover- If one lover dies, the other does too. 14. Actor- If killed, reappears the day after the next. Used only once. 15. Super-Saint- If killed, the townspeople are so outraged that they kill the person who cast the first vote against them. 16. Thief- Stops someone’s special abilities for the night.
The problem with adding a Vigilante is that you've already got 3 kills at night (if you add the Serial Killer), and a lynching during the day. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> That is why I say a vigilante rather then a serial killer. Vigilante is only going to want to kill wolfs, and they aren't required to make a kill anyways, yet they are still on the humans side. Serial killer will make a kill every night one way or another, moving the game at a pace so fast it might not be realistically possible to win.
The rivalary between the hitmen could play a role, but most likely it won't and with a serial killer the seer really won't have any time to do thier work.
Whos team is the thief on anyways? he seems like kind of a useless player if all he can do is stop one person's special, he would make sence if there was only one wolf team, as he could team with them, but to just stop one wolf of a team is unconsequential, he seems like he can only really hurt the humans.
We all want to play, not host <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But any of those guys with the crazy ideas for a new game: if you think we can handle it, apply for the job of host. Otherwise, save them for when we're more experienced. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
AbraWould you kindlyJoin Date: 2003-08-17Member: 19870Members
if i may write a comical/horror story, iam in for it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-FreakEightyThree+Feb 19 2005, 02:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FreakEightyThree @ Feb 19 2005, 02:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So far no-one has actually applied to be host. I suggest you guys actually start applying for it soon if you want it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I though I already applied? And if not, this is my formal application:
ByekaName changed from Freak83TorontoJoin Date: 2003-03-13Member: 14484Members, Constellation
What makes you think that? That's a terrible reason to decide not to play. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin-Isamil+Feb 19 2005, 08:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Isamil @ Feb 19 2005, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I won't play in the next TWG because I feel I would get wolfed the first night. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> If you get wolfed the first night it saves someone else from having to get wolfed the first night. If you want to play the worst that can happen is that you do get wolfed the first night and don't play, if you don't play you won't be playing anyways.
At least if you join the game and die right away you can still hang around the IRC channel and watch it play through.
Marik_SteeleTo rule in hell...Join Date: 2002-11-20Member: 9466Members
Postgame thread locked by Freak83's request. The signup thread for TWG3 is locked and stickied in off-topic at the moment so everyone gets advance warning of approximately when it will open for signups.
Comments
Well, it could go either way. Either the Seer, upon investigating a wolf, finds out that they are just a wolf, or they could be told which group that wolf is in.
1. House Alice Hitman- Wolf
2. House Alice Hitman- Wolf
3. House Bob Hitman- Wolf
4. House Bob Hitman- Wolf
5. Guardian- Guardian
6. Psychologist- Seer
7. Examiner- Psychic
8. Neighborhood Watch- Mason
9. Neighborhood Watch- Mason
10. Serial Killer- Gets a kill each night, and wins only if he's the last one left.
11. Orator- Vote counts double
12. Lover- If one lover dies, the other does too.
13. Lover- If one lover dies, the other does too.
14. Actor- If killed, reappears the day after the next. Used only once.
15. Super-Saint- If killed, the townspeople are so outraged that they kill the person who cast the first vote against them.
16. Thief- Stops someone’s special abilities for the night.
The problem with adding a Vigilante is that you've already got 3 kills at night (if you add the Serial Killer), and a lynching during the day. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
That is why I say a vigilante rather then a serial killer. Vigilante is only going to want to kill wolfs, and they aren't required to make a kill anyways, yet they are still on the humans side. Serial killer will make a kill every night one way or another, moving the game at a pace so fast it might not be realistically possible to win.
The rivalary between the hitmen could play a role, but most likely it won't and with a serial killer the seer really won't have any time to do thier work.
Whos team is the thief on anyways? he seems like kind of a useless player if all he can do is stop one person's special, he would make sence if there was only one wolf team, as he could team with them, but to just stop one wolf of a team is unconsequential, he seems like he can only really hurt the humans.
But any of those guys with the crazy ideas for a new game: if you think we can handle it, apply for the job of host. Otherwise, save them for when we're more experienced. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I though I already applied? And if not, this is my formal application:
Pick me!
If you get wolfed the first night it saves someone else from having to get wolfed the first night. If you want to play the worst that can happen is that you do get wolfed the first night and don't play, if you don't play you won't be playing anyways.
At least if you join the game and die right away you can still hang around the IRC channel and watch it play through.