Multiple Chambers In 1 Exploit

TeckBladeTeckBlade Join Date: 2005-02-15 Member: 41260Members
Hi, I'm sure you all know that aliens can plant multiple chambers in one if they look up and press the bounded keys a bunch of times. this is really irritating, especially when they're OCs. I hope it's fixed in the next version. thx

Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    OH, HORROR OF HORRORS, ONE EASY TARGET OF OCS, HALF OF WHICH CAN'T FIRE BECAUSE THEY STRIKE THE OTHER'S HITBOXES, INSTEAD OF A PROPERLY MADE WOL!!!

    HOW EVER WILL WE DEFEND OURSELFS?!?!!

    GOD FORBID WE GET A GRENADE LAUNCHER AND KILL THE WHOLE THING IN ONE CLIP!!!!!!11
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    I was under the impression all the of OCs can still shoot you without blockin each other, but I do not believe this is a big problem. One grenade launcher will easily take care of this nuisance, and if the marines can't get a GL by the time one gorge can drop many OCs like this, then the marines have more things to worry about.
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    All the oc's if planted in 1 right can still fire!

    Looking up isn't the only way of putting several into 1 its just the easiest way!

    And yes 1 gl could take them down if no dc's are healing them!
  • TeckBladeTeckBlade Join Date: 2005-02-15 Member: 41260Members
    you just cant GL em with em all in 1 spot and shooting at you. youll die in about 3 seconds (if theres like 5). btw heal spray should = no dmg lol and acid spit should be weaker ><

    an alien couldnt plant multiple offence chambers in 1 in real life =P
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited February 2005
    <!--QuoteBegin-TeckBlade+Feb 28 2005, 06:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeckBlade @ Feb 28 2005, 06:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you just cant GL em with em all in 1 spot and shooting at you. youll die in about 3 seconds (if theres like 5). btw heal spray should = no dmg lol and acid spit should be weaker ><

    an alien couldnt plant multiple offence chambers in 1 in real life =P <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    How do you know what aliens can do in real life? Have you ever seen an alien? Nanites make it happen.

    And yes, you can GL them... just don't stand still, OC chamber projectiles are about the easiest thing in the world to dodge. If all else fails the GL can bounce nades off the wall a real decent distance, use that and attack from an angle that the OCs don't even have a line of sight on you.

    The gorge is not even slightly overpowered. Acid spit does 20 damage IIRC, that is roughly 7 shots to kill a armor 0 marine. A marine can discharge his entire LMG and pistol in 7 seconds flat, that is more than enough time and damage to kill a gorge, even if they are a crackshot gorge (which the majority are not even close).

    Healspray does even less damage, I don't know why you think it is anywhere near overpowered.

    [edit]jim, one GL can take down any WOL even if DCs are healing it. If the wol is spread out properly it will just take alot more shots to kill it.
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    <!--QuoteBegin-Swiftspear+Feb 28 2005, 01:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Feb 28 2005, 01:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OH, HORROR OF HORRORS, ONE EASY TARGET OF OCS, HALF OF WHICH CAN'T FIRE BECAUSE THEY STRIKE THE OTHER'S HITBOXES, INSTEAD OF A PROPERLY MADE WOL!!!

    HOW EVER WILL WE DEFEND OURSELFS?!?!!

    GOD FORBID WE GET A GRENADE LAUNCHER AND KILL THE WHOLE THING IN ONE CLIP!!!!!!11 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    OLOLOLOOOLO IF U LOK STR8 UP RITE AND PRESS YOUR BOUND KEY TO OC SPAM AND BUILD THEM ALL THEY ALL FIRE AT ONCE OLOLOLOLO




    if you manage to get 160 res you can build a "monstrosity" aka spamming ocs and dcs on the SAME square. ive tested this and it takes 3 sieges a LONG time to kill them all. it also takes TON of grenade spam.



    OLOOLOLO ALL NOT FIRE AT ONCE OOLOLO
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-c4t+Feb 28 2005, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (c4t @ Feb 28 2005, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Feb 28 2005, 01:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Feb 28 2005, 01:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OH, HORROR OF HORRORS, ONE EASY TARGET OF OCS, HALF OF WHICH CAN'T FIRE BECAUSE THEY STRIKE THE OTHER'S HITBOXES, INSTEAD OF A PROPERLY MADE WOL!!!

    HOW EVER WILL WE DEFEND OURSELFS?!?!!

    GOD FORBID WE GET A GRENADE LAUNCHER AND KILL THE WHOLE THING IN ONE CLIP!!!!!!11 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    OLOLOLOOOLO IF U LOK STR8 UP RITE AND PRESS YOUR BOUND KEY TO OC SPAM AND BUILD THEM ALL THEY ALL FIRE AT ONCE OLOLOLOLO




    if you manage to get 160 res you can build a "monstrosity" aka spamming ocs and dcs on the SAME square. ive tested this and it takes 3 sieges a LONG time to kill them all. it also takes TON of grenade spam.



    OLOOLOLO ALL NOT FIRE AT ONCE OOLOLO <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you get 160 res marines don't deserve to distroy your WOL weather it is all in one spot or spread around properly.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited March 2005
    This doesn't break the gameplay or anything of the sort, but it looks unpolished, and there's no real reason to keep it in.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin-a civilian+Feb 28 2005, 10:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Feb 28 2005, 10:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This doesn't break the gameplay or anything of the sort, but it looks unpolished, and there's to real reason to keep it in. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Where 'to' means 'no'. Civilian lives in a weird, weird, world <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And swiftspear, what's up with the flamtastic reply to the poster. Sheesh.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Niteowl+Mar 1 2005, 10:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Niteowl @ Mar 1 2005, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-a civilian+Feb 28 2005, 10:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Feb 28 2005, 10:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This doesn't break the gameplay or anything of the sort, but it looks unpolished, and there's to real reason to keep it in. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Where 'to' means 'no'. Civilian lives in a weird, weird, world <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And swiftspear, what's up with the flamtastic reply to the poster. Sheesh. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Sometimes being flametastic is funnier then being epathetic. Sorry TechBlade, I didn't mean anything personal by it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    I agree it's an exploit, but then again, OCs are weak enough anyway... SG > OC

    And spear... spit does 30 damage.
  • Onos_Happy_MealOnos_Happy_Meal Join Date: 2005-01-28 Member: 38809Members
    Gorge is in no way overpowered, the spit attack deals 30 damage, but fires slow and travels even slower, even a slightly skilled marine with an sg can drop him easy, as for the heal move, why is this even being considered overpowered? As for the stacking of chambers, i think its an advantage thats aliens need badly, since electrical defense+sg's wear down even the toughest brutes, and since marine GL can smote down any chamber fast even if dc's are healing it(double damage to buildings), and even more powerful sieges bring them down even faster. I dont think this is an issue of balance, just of opinion and bad experiences against them. You need a strategy change...
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