Importing Smds In 3dsmax

Viper_two_nine_AViper_two_nine_A Join Date: 2004-09-29 Member: 31989Members
<div class="IPBDescription">smoothing groups messed up?</div> [solved]
the imported model consists only of polies that are not linked.
in 3dsm: convert to -> editable poly -> vertex mode -> select all verticies -> weld (0,1) -> done
[/solved]

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im currently trying to import some smds in 3dsmax because i want to render another wallpaper.

on my <a href='http://v29a.homelinux.net/gallery/view_photo.php?set_albumName=NaseWallpaper&id=marines05' target='_blank'>last</a> one all those models looked really "boxy" <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> (i imported the smd with "SMDImporter" a n additional script for 3dsm)

now i read something about "importing messes with smoothing groups" and tried to export in 3ds from milkshape instead of importing smd directly.

looks much better but i am missing the bones to adjust the model correctly in 3dsmax.

anyone got an idea how to fix this?
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