Want To Start Mapping But

AngelSaphireAngelSaphire Join Date: 2004-10-20 Member: 32374Members
edited March 2005 in Mapping Forum
I have no idea where to start for Natraul Selection, what do I need? Also how would I make it for Natraul selection? First time I tried I failed horribly, couldn't even make a cube.... anyways I have experience with BSP, I used to make maps on UT2004

Comments

  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Read and reread the Official Mapping Guidelines and ChromeAngel's Mapping Guidelines (see the stickies in this forum).

    If you have any further questions:

    - See the Mapping FAQ
    - Search this forum
    - if you don't fina an answer ask in the Mapping Questions forum

    Welcome to the NS Mapping Forum and good luck with your map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    ud almost be better off mapping straight for ns2 (on the hl2 engine)
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    <!--QuoteBegin-Meat Popsicle+Mar 3 2005, 05:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Mar 3 2005, 05:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ud almost be better off mapping straight for ns2 (on the hl2 engine) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ignore him, for he is a retard.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Caboose+Mar 3 2005, 06:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Mar 3 2005, 06:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Meat Popsicle+Mar 3 2005, 05:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Mar 3 2005, 05:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ud almost be better off mapping straight for ns2 (on the hl2 engine) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ignore him, for he is a retard. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ignore him, he uses Radiant <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> download the ns_sample map in the faq observer the ttextures sizes and forms and brush so u will get what ns are in the build way.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    You drag a box in one of the three grid boxes, and then hit Enter(or right click on it and click the only available command) to make a "brush".
    When you've gotten that far, most of the rest is fairly intuitive.
    <span style='font-size:6pt;line-height:100%'>[/lies]</span>
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