I Get Leaks When Info_location Touches The Void

menohackmenohack Join Date: 2004-02-29 Member: 26995Members
<div class="IPBDescription">O_o</div> But isn't info_location supposed to surround each room and be the last "hull" of the map?

Also, when changing from room to room, should I just leave the info_location box open on one side where the other info_location attaches?

Thanks for any help.

Comments

  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    edited March 2005
    info_location box? Locations names should be a single brush, not a box, tied to the entity info_location, placed either above or below your map.
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
    I was thinking it was something like that... but does it matter if they are in the void?
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    cant have entities in the void. Period. I put my info_locations inside the floors or ceilings so they dont get in the way when i'm working on other stuff...
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited March 2005
    <!--QuoteBegin-monopolowa+Mar 7 2005, 11:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (monopolowa @ Mar 7 2005, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cant have entities in the void. Period.  I put my info_locations inside the floors or ceilings so they dont get in the way when i'm working on other stuff... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    False. I've always had info_locations in the void and it works just fine. You just have to keep in mind that you're not supposed to use them as floors or ceilings, but place them below/above the floor/ceiling. Afterall, it's just used to (correct if I'm wrong) define the (x,y) coordinates. Thus the z value doesn't matter either.
  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    info locations can be in the void.
    mine are always 500 units below the map with a height of 4 units.
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    my bad, i guess...
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
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