Ns_eclipse Map Bug

SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
<div class="IPBDescription">Can anyone verify this?</div> Just a few minutes ago I noticed a map bug in the 3.0 final version of ns_eclipse. When going from the Eclipse Hive to Triad Generator Array, there is a point on the map where I fairly consistently stop dead. I can move past that spot by jumping, so it's not a critical bug, but it is annoying.

I can reproduce this bug with all types of marines, and the fade. It doesn't seem to affect skulks, gorges, lerks, or onoses, though. I attached a screenshot of the offending spot on the map, and I've made a bullet-hole line where the problem occurs. Also, the bug only stops movement in one direction, the direction I'm looking in the screenshot. Going back the other way doesn't cause a problem.

Can anyone back me up, or am I the only one who gets this?

Comments

  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    Those spots exist in other maps aswell.

    ns_tanith the exit of chemical, leading to MS has this clipping problem aswell.
  • XtofXtof Join Date: 2003-04-15 Member: 15514Members
    Hi,

    If you would have done a search you would have found this thread <a href='http://www.unknownworlds.com/forums/index.php?showtopic=89537&view=findpost&p=1404320' target='_blank'>here</a>

    As you can see it's exactly the same problem you mention and moreover it's posted in the right forum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> .

    Greetz,
    XtOf
  • ScrapScrap Join Date: 2005-01-06 Member: 32953Members
    arent they jsut bulletholes? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    My apologies. I considered posting in the bug reports forum, but since it's not a problem with the NS code, but rather a specific map, I considered the mapping forum to be a more appropriate place. Apparently I was mistaken. Also, since I considered the mapping forum to be the correct place, my search only included the mapping forum, as the search function is wonky at best for me, and I have to narrow my search as much as possible beforehand or it won't work.

    Again, my apologies on the repeat bug report, and posting it in the wrong forum.
  • XtofXtof Join Date: 2003-04-15 Member: 15514Members
    Hi,

    No problem mate. I can understand your problem with your slow pc and hence the reason why you posted it here.
    It's not that big deal and I would say 'on ze countrary my friend thanks for your usefull input' as we cannot live in silence and wait for the truth to be spoken once or even twice. Don't hesitate to post on these forums <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> .

    Greetz,
    XtOf
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    anyway, not to moderate.. but since this has been reported elsewhere..
This discussion has been closed.