Ns 3 Final Code Changes
Cheeseh
Join Date: 2002-11-05 Member: 7135Members
<div class="IPBDescription">crashing the bots and no longer attack..</div> Okay, I've no idea where to post this, I don't really see a metamod plugin code or "SDK" forum.
anyway.
Since NS final 3.0 release, my bots have been having weird behaviour, plus crashing (well in debug mode) when they receive orders.
I am guessing the SetOrder message changed, but to what? also I'm guessing AvHOrderTargetType, or AvHOrderType constants were changed.
I am also guessing that the AvHUser3 constants changed since my aliens don't attack marines anymore (as they depend on iUser3).
Basically from the little "SDK" thing that was produced by the devloper team the last reelase, what has changed, is there a new little "SDK" thing that can be made to help us poor developers for NS (especially me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
now I'm back to work cos I'm real busy and at the same time trying to please my pestering botters <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
thanks.. big time!!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
anyway.
Since NS final 3.0 release, my bots have been having weird behaviour, plus crashing (well in debug mode) when they receive orders.
I am guessing the SetOrder message changed, but to what? also I'm guessing AvHOrderTargetType, or AvHOrderType constants were changed.
I am also guessing that the AvHUser3 constants changed since my aliens don't attack marines anymore (as they depend on iUser3).
Basically from the little "SDK" thing that was produced by the devloper team the last reelase, what has changed, is there a new little "SDK" thing that can be made to help us poor developers for NS (especially me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
now I'm back to work cos I'm real busy and at the same time trying to please my pestering botters <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
thanks.. big time!!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Comments
Good luck Cheeseh on getting RCBot working again.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Basically from the little "SDK" thing that was produced by the devloper team the last reelase, what has changed, is there a new little "SDK" thing that can be made to help us poor developers for NS (especially me )<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I'd like to see this happen -- it'll depend on how much time the team can volunteer to get the changes into a public format.
fixed downloadable rcbot metamod dll get it here!! <a href='http://rcbot.bots-united.com/forums/index.php?showtopic=635' target='_blank'>http://rcbot.bots-united.com/forums/index.php?showtopic=635</a>
ps : sorry for double posting but had to make sure you seen this <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->