G.h.o.s.t. Ops Half-life Mod
<div class="IPBDescription">to be released today!</div> Finally, after waiting for this mod for ages, its being released !
Just incase you didn't know, it's probably the most anticipated HL1 Mod out there at the moment.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Its about freaking time. We are done, its over, its finished, its built, its running, not crashing, its shooting, and lasers, and smoke, and mass weapons, and nightvision in two different colors, flash bangs, three objectives, the whole nine yards, and man are we ready to play. The server and client builds will be released to the hosts tomorrow night, and the file available to the public on Saturday, at 7:00 Central Time.
We hope you guys will be here, and ready to play. Lord knows we are. Thanks to everyone that has helped us with this mod, including our members no longer with the team. Hope to see you guys Saturday night.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Mod's site (which is down at the moment):
<a href='http://www.ghostopsmod.com' target='_blank'>http://www.ghostopsmod.com</a>
Pictures:
<a href='http://www.planethalflife.com/images/screensnew/go_0000001.jpg' target='_blank'>http://www.planethalflife.com/images/scree.../go_0000001.jpg</a>
<a href='http://www.planethalflife.com/images/screensnew/go_0000004.jpg' target='_blank'>http://www.planethalflife.com/images/scree.../go_0000004.jpg</a>
<a href='http://www.planethalflife.com/images/screensnew/ga287-4.jpg' target='_blank'>http://www.planethalflife.com/images/screensnew/ga287-4.jpg</a>
Just incase you didn't know, it's probably the most anticipated HL1 Mod out there at the moment.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Its about freaking time. We are done, its over, its finished, its built, its running, not crashing, its shooting, and lasers, and smoke, and mass weapons, and nightvision in two different colors, flash bangs, three objectives, the whole nine yards, and man are we ready to play. The server and client builds will be released to the hosts tomorrow night, and the file available to the public on Saturday, at 7:00 Central Time.
We hope you guys will be here, and ready to play. Lord knows we are. Thanks to everyone that has helped us with this mod, including our members no longer with the team. Hope to see you guys Saturday night.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Mod's site (which is down at the moment):
<a href='http://www.ghostopsmod.com' target='_blank'>http://www.ghostopsmod.com</a>
Pictures:
<a href='http://www.planethalflife.com/images/screensnew/go_0000001.jpg' target='_blank'>http://www.planethalflife.com/images/scree.../go_0000001.jpg</a>
<a href='http://www.planethalflife.com/images/screensnew/go_0000004.jpg' target='_blank'>http://www.planethalflife.com/images/scree.../go_0000004.jpg</a>
<a href='http://www.planethalflife.com/images/screensnew/ga287-4.jpg' target='_blank'>http://www.planethalflife.com/images/screensnew/ga287-4.jpg</a>
Comments
Sorry, this site is temporary unavailable.
This site exceeded its daily bandwidth and
will be back up at midnight, 12AM PST.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Surely there's no point in putting both midnight and 12am PST. It's like putting, "noon, 12pm" or "2000h, 8pm".
Well, the visuals I'd say, since the weapons are skinned by -X-, wannabe, and the like.
Also, way to screw up a release - the site going down is not a promising sign. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Not only is there no point, they're wrong. 12am and 12pm are the same time. Twelve hours after midnight, and twelve hours before midnight.
Nobody gets that one right.
Also, way to screw up a release - the site going down is not a promising sign. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Not only is there no point, they're wrong. 12am and 12pm are the same time. Twelve hours after midnight, and twelve hours before midnight.
Nobody gets that one right. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
But 12am <i>is</i> midnight, so how can it be 12 hours after midnight as well? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Regardless, I'm confused as heck. ;P
-----
I'm still waiting to hear why this is such a good mod. What does it have that other mods don't?
Also, way to screw up a release - the site going down is not a promising sign. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Not only is there no point, they're wrong. 12am and 12pm are the same time. Twelve hours after midnight, and twelve hours before midnight.
Nobody gets that one right. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Sorry to have to pwn you, but neither did you.
A.M. ante meridiem
P.M. post meridiem
"By definition, 12 A.M. denotes midnight, and 12 P.M. denotes noon, but there is sufficient confusion over the meanings of A.M. and P.M. when the hour is 12 to make it advisable to use 12 noon and 12 midnight where clarity is required".
P.M. post meridiem
"By definition, 12 A.M. denotes midnight, and 12 P.M. denotes noon, but there is sufficient confusion over the meanings of A.M. and P.M. when the hour is 12 to make it advisable to use 12 noon and 12 midnight where clarity is required". <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
12 hours post meridian is 12 hours after noon. A.K.A. midnight.
Also, way to screw up a release - the site going down is not a promising sign. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Not only is there no point, they're wrong. 12am and 12pm are the same time. Twelve hours after midnight, and twelve hours before midnight.
Nobody gets that one right. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
This might be worth sigging <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
This mod is a brainstorm of ideas: 3 class per team, 3 objectives per map, 2 NV colors, and milking the engine for all its worth in the maps too.
Give it a try tonight.
edit: okay I just noticed the new news post about it on PHL
edit 2: boy the release would have gone SOMEWHAT successful if there was a BT tracker going
It's got to suck to find mirros and hosts for the file, but I think I would be whistling while I worked if I got to that point.
It's got to suck to find mirros and hosts for the file, but I think I would be whistling while I worked if I got to that point. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
No it won't. I'm sure there will be plenty of mirrors.
<a href='http://www.ghostopsmod.com' target='_blank'>www.ghostopsmod.com</a>
<a href='http://www.ghostopsmod.com' target='_blank'>www.ghostopsmod.com</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No it isn't
edit: Ownt by F5
<a href='http://www.ghostopsmod.com' target='_blank'>www.ghostopsmod.com</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No it isn't <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
press the refresh button
Speaking out of experience here, it isn't. By the time of a release, no matter how much you love your game, you just want to get done with it. If your site crashes or mirror problems arise, that's just another delay you just didn't need. I guess it's a little like the way parents feel when they discover their child won't go to college this semester.
Anyway, best of luck to them. From what I'm reading this isn't exactly my kind of game, but to each his own.