Skulk Movement, More Momentum?

JoshehJosheh Join Date: 2005-01-10 Member: 34564Members, Constellation
<div class="IPBDescription">I swear *somthing* has changed...</div> The skulk movment feels very different from b5, I first noticed this in the b6 consite test but now with the 3.0 final out skulk just feels so different.

Bunnyhopping is nothing like it was before, it feels like the skulk has more momentum and much easier to loose speed than before.

I read nothing of this in the change log and i've been told nothing has changed movment wize, yet it feels so different...

Comments

  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    I've actually found it a bit easier to bhop in 3.0 than in b5, although that could be because I'm getting better at it.
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    The only thing I have noticed is that I seem to "glide" on the floor more when trying to bite someone. Idk if that is just the fact that it's impossible for me to catch a marine circlestrafing or a physics thing...
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    I haven't noticed much difference, but I remember when the old/"new" hitboxes were installed, skulks/fades/whatnot had much more momentum.
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