About Half-life 2 Demo Video Stuff

DY357LXDY357LX Playing since day 1. Still can't Comm.England Join Date: 2002-10-27 Member: 1651Members, Constellation
edited March 2005 in Off-Topic
<div class="IPBDescription">How Many FPS Is It Going At?</div> In Half-Life 1 you could record a demo and then play it back
for output to .bmp's using the command:

<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->Playdemo <filename><!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
(To start the playback of the pre-recorded demo.)
Then
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->startmovie 25 video<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
"startmovie" to tell Half-Life we're going to start making
a crap-load of bitmaps.
"25" to tell Half-Life how many bitmaps per second.
"video" wiould be used as the default filename for
the outputted bitmaps.

This was all great and worked well for me.


But in Half-Life 2 that command won't work. You can
use "startmovie video" and it'll do the same thing but
I have no idea how many frames/bitmaps/targa's are
being outputted per second.

Does anyone know how many fps are being used?
I've search through Google and the Valve SDK notes
but can't find anything related.


Help ?

Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    I'm having problems with recording demos in source also. It seems when I play them back they are really choppy and poor, however bringing up the console smooths the demo up completely. What the hell could be causing this?
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited March 2005
    host_framerate <number of frames>

    Edit: Norn, bringing up the console stops demo recording.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    When Playing the demo back, and I bring the console up, its still playing, only the choppy frame rate disappears and the demo plays back smoothly.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin-Supernorn+Mar 24 2005, 07:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Supernorn @ Mar 24 2005, 07:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When Playing the demo back, and I bring the console up, its still playing, only the choppy frame rate disappears and the demo plays back smoothly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because it's not converting the frames into screenshots but it's still playing the demo.
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