Initial Regen
xtcmen
Join Date: 2004-04-20 Member: 28040Members, Squad Five Blue
<div class="IPBDescription">2 things that concern me</div> I think the initial regen is a very good idea, but there are a few things I am not happy with it.
(I used the search engine didnt find anything)
If you knifed a skulk w/o carapace, it would only take 3 hits in beta 5.
In final 3.0, the initial regen makes it 4. I mean 4 knife slashes is too much to kill a skulk. By the time you hit the skulk twice with your knife, it gains 1 hitpoint, and ends up having 1 hitpoint after 3 slashes.
With the initial regen, a level 0 lmg kills a skulk in 10 shots, not 9 because of intial regen. (If you don't kill it instantly).
I dont know if these things were done on purpose or not, but maybe fixing initial regen so that it doesn't work when you are being attacked makes it more fair to a beginning game marine.
(I used the search engine didnt find anything)
If you knifed a skulk w/o carapace, it would only take 3 hits in beta 5.
In final 3.0, the initial regen makes it 4. I mean 4 knife slashes is too much to kill a skulk. By the time you hit the skulk twice with your knife, it gains 1 hitpoint, and ends up having 1 hitpoint after 3 slashes.
With the initial regen, a level 0 lmg kills a skulk in 10 shots, not 9 because of intial regen. (If you don't kill it instantly).
I dont know if these things were done on purpose or not, but maybe fixing initial regen so that it doesn't work when you are being attacked makes it more fair to a beginning game marine.
Comments
Which is why I laugh in the face of Talesin <span style='color:white'>stating</span> it takes the exact same amount of bullets. It does not, since until 2:30 approximately (when in a competitive setup you have W1) you're dealing with more than 10% tougher Skulks. But I couldn't be bothered to mention it at the time, seeing as how all threads pertaining to it were locked.
<span style='color:white'>Be nice.</span>
Perhaps a small cooldown similar to cloaking wouldn't harm anything. Besides, if a marine lands 3 knifes on you...you deserve to die. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Maybe the cooldown could be 1-2 seconds of not being damaged?
NINJA EDIT: gg vocabulary :<
quoted for extreme truth.
you shouldnt be able to knife skulks from full health anyway you <span style='color:white'>was likely not meant mean, but still... Snip.</span>
now about the extra bullet thing, there have been times when ive escaped as lerk with 1 hp and then thanked the innate regeneration gods. i dont mind it taking an extra bullet to kill a skulklet.
well, in reality, there are no aliens, there are no (practical) jetpacks, there are no deepspace outposts
reality doesnt matter, it was a balance issue
well, in reality, there are no aliens, there are no (practical) jetpacks, there are no deepspace outposts
reality doesnt matter, it was a balance issue <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
THATS WHAT THEY WANT YOU TO THINK!!!
*cough*
But... having played NS I really haven't noticed any difference due to the extra bullet to kill skulks... I'm still getting ambush in the proper places and getting munched..
in fact I would blame alot of my deaths on carelessness and out of practice pistol clicking rather than innate regen.
well, in reality, there are no aliens, there are no (practical) jetpacks, there are no deepspace outposts
reality doesnt matter, it was a balance issue <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
"in reality" is an idiom; it means "actually".
well, in reality, there are no aliens, there are no (practical) jetpacks, there are no deepspace outposts
reality doesnt matter, it was a balance issue <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
In reality, NS is a game, and in this game, letting the skulk absorb any more bullets makes a difference.
NINJA EDIT: gg vocabulary :< <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yeah i know that, but when your out of ammo, and when you get 3 slashes in and then die, It kinda pisses you off