<!--QuoteBegin-Reeke+Mar 27 2005, 10:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reeke @ Mar 27 2005, 10:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> agreed, cmdrate should be at lest 30, i play on servers with decent admins, so many times they have caught aliens with updaterate and cmdrate of just 10 or 15, even when on a broadband connection <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> A while ago I asked for a serverside command to limit cl_cmdrate for multiple reasons. This was one of them. It has been in mantis for about 6 months and was hoping it would come out in this beta.
<!--QuoteBegin-BulletHead+Mar 27 2005, 12:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Mar 27 2005, 12:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when I set my ex_interp to 0, it STAYS 0
and everything is fine
till I shoot... and that damn muzzel flash does NOT disappear <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ex_interp 0 automatically sets it to what it should be based on your cl_updaterate
<!--QuoteBegin-MrMojo+Mar 27 2005, 01:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Mar 27 2005, 01:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BulletHead+Mar 27 2005, 12:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Mar 27 2005, 12:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when I set my ex_interp to 0, it STAYS 0
and everything is fine
till I shoot... and that damn muzzel flash does NOT disappear <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> ex_interp 0 automatically sets it to what it should be based on your cl_updaterate
Try ex_interp 0 ; alias ex_interp in userconfig <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You dont need to alias it any longer.
The only thing I can think about regarding that muzzle flash thing is that you set "interp 0" instead of "ex_interp 0". "Interp" decides whether or not client interpolarisation is on or off totally, if you turn it off strange things happen, such as the muzleflash refusing to go away. Check if this is the case, and if it is, set interp to 1, and dont touch it anymore. Ex_interp is the value you want to tamper with.
first mp_blockscripts. Now maybe we need mp_fixrate ???? <img src='http://www.lifeprint.com/asl101/signjpegs/m/maybe.33.jpg' border='0' alt='user posted image' />
I set my rates to: rate 20000 fps_max 60 cl_updaterate 60 cl_cmdrate 60 and then ex_interp 0
I have a 1 mbit connection. Then I joined some servers and ALL players were just teleporting around. How can that be, or why is that? Did I something wrong? It seems no I can´t hit anything anymore.
From what I've read in previous posts (and I'm sure someone will correct me if I'm wrong), whats happening is that you are now seeing what is <i>really</i> happening. So those players were always teleporting, but you just didn't see it. Instead, your HL smoothed out their motion by drawing them in between teleports.
But you have now turned off the smoothing out, allowing you to see where they really are. It looks worse visually, but it will actually improve your aim once you get used to it (if you can get used to it...), as those teleport-like positions are where you have to actually shoot in order to hit anyone.
Ah, thank you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->. This thread improved then my game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
But yes, I aggree with the thread-starter, this really seems annyoing, but I believe there is hardly something you can do :/
<!--QuoteBegin-Reeke+Mar 27 2005, 05:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reeke @ Mar 27 2005, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> your rates are to low for an interp 0f 0
at 101 101, the *suposed* interp you should have is 0.01 - but its still jerky as hell.
0.05 or 0.04 seem nice <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> How can his rates be too low for an interp of 0? Ex_interp 0 sets your ex_interp automatically to the value of 1/cl_updaterate.
However, when I tested it yesterday, I was able to go on a server and (maybe apparently) change it, down to a value of 1000 [bytes/second sent to the server]. It looked like it worked, because there were slight changes in my ping when I changed the values of cl_rate. So maybe one of the HL updates or something else screwed up the lock ? Or it wasn't considered exploitive anymore and removed ? I think this should be locked back to 9999. :/
Using a demo program (Geekplayer/SK Player, I believe) you can see some of the config data from every player.
After the game, we found out:
1 Spaniard had "rate 25000" "cl_updaterate 10" "cl_cmdrate 10"
and another had "rate 10000" "cl_updaterate 15" "cl_cmdrate 15"
It amuses me how a Spaniard on any server seems to have a ping that wanders between 50-200ms; where as I can join a Spanish server and keep my sub-100ms ping.
I think now I know why <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(Also bear in mind that I'm English, and the UK has some of the crappiest phone wiring in the world. We still use some old skool copper wires AFAIK)
Youd be suprised on how many ppl in the clan scene use dodgy rates, but even still, could you please edit the clan in question out of your post. Even though their from "that" country, no point in bashing on them. ;I
yeah, so damn annoying when people on broadband have there rates that low, if i was an admin i would auto ban people like that, they obviously do it on purpose to try gain an advantage.
oh and sorry, i didnt know setting ex_interp to 0 makes it adjust to your other settings
<!--QuoteBegin-Garet Jax+Mar 28 2005, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Garet Jax @ Mar 28 2005, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Played a PCW with a Spanish clan yesterday. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-coris+Mar 28 2005, 02:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Mar 28 2005, 02:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Garet Jax+Mar 28 2005, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Garet Jax @ Mar 28 2005, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Played a PCW with a Spanish clan yesterday. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I've had no problem with French clans (although, I've only played against what must be considered the top 2 French clans- a51 and ownage).
<!--QuoteBegin-Garet Jax+Mar 28 2005, 08:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Garet Jax @ Mar 28 2005, 08:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Mar 28 2005, 02:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Mar 28 2005, 02:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Garet Jax+Mar 28 2005, 02:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Garet Jax @ Mar 28 2005, 02:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Played a PCW with a Spanish clan yesterday. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I've had no problem with French clans (although, I've only played against what must be considered the top 2 French clans- a51 and ownage).
RE Ots: I've edited out the clan name. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> it isn't so much french rates as french connections, wanadoo is the big ISP over there like BT is in the UK, except wanadoo has some form of crappy ISDN that doesn't work well for gaming
Comments
A while ago I asked for a serverside command to limit cl_cmdrate for multiple reasons. This was one of them. It has been in mantis for about 6 months and was hoping it would come out in this beta.
<a href='http://www.unknownworlds.com/bt/bug_view_page.php?bug_id=0000742' target='_blank'>http://www.unknownworlds.com/bt/bug_view_p...?bug_id=0000742</a>
voogru was the one assigned to work this out but he is nolonger a dev so I'm not sure whats going on with it.
and everything is fine
till I shoot... and that damn muzzel flash does NOT disappear
and everything is fine
till I shoot... and that damn muzzel flash does NOT disappear <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
ex_interp 0 automatically sets it to what it should be based on your cl_updaterate
Try ex_interp 0 ; alias ex_interp in userconfig
and everything is fine
till I shoot... and that damn muzzel flash does NOT disappear <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
ex_interp 0 automatically sets it to what it should be based on your cl_updaterate
Try ex_interp 0 ; alias ex_interp in userconfig <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You dont need to alias it any longer.
The only thing I can think about regarding that muzzle flash thing is that you set "interp 0" instead of "ex_interp 0". "Interp" decides whether or not client interpolarisation is on or off totally, if you turn it off strange things happen, such as the muzleflash refusing to go away. Check if this is the case, and if it is, set interp to 1, and dont touch it anymore. Ex_interp is the value you want to tamper with.
<img src='http://www.lifeprint.com/asl101/signjpegs/m/maybe.33.jpg' border='0' alt='user posted image' />
rate 20000
fps_max 60
cl_updaterate 60
cl_cmdrate 60
and then ex_interp 0
I have a 1 mbit connection. Then I joined some servers and ALL players were just teleporting around. How can that be, or why is that? Did I something wrong? It seems no I can´t hit anything anymore.
I don´t get it :/
But you have now turned off the smoothing out, allowing you to see where they really are. It looks worse visually, but it will actually improve your aim once you get used to it (if you can get used to it...), as those teleport-like positions are where you have to actually shoot in order to hit anyone.
This thread improved then my game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
But yes, I aggree with the thread-starter, this really seems annyoing, but I believe there is hardly something you can do :/
at 101 101, the *suposed* interp you should have is 0.01 - but its still jerky as hell.
0.05 or 0.04 seem nice
at 101 101, the *suposed* interp you should have is 0.01 - but its still jerky as hell.
0.05 or 0.04 seem nice <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
How can his rates be too low for an interp of 0? Ex_interp 0 sets your ex_interp automatically to the value of 1/cl_updaterate.
As seen in a 3.0 beta changelog:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=55671&hl=&view=findpost&p=805797' target='_blank'>Here</a>.
<!--QuoteBegin-some 3.0 changelog+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (some 3.0 changelog)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Locked cl_rate to 9999 to prevent exploits.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
However, when I tested it yesterday, I was able to go on a server and (maybe apparently) change it, down to a value of 1000 [bytes/second sent to the server]. It looked like it worked, because there were slight changes in my ping when I changed the values of cl_rate. So maybe one of the HL updates or something else screwed up the lock ? Or it wasn't considered exploitive anymore and removed ? I think this should be locked back to 9999. :/
Using a demo program (Geekplayer/SK Player, I believe) you can see some of the config data from every player.
After the game, we found out:
1 Spaniard had "rate 25000" "cl_updaterate 10" "cl_cmdrate 10"
and another had "rate 10000" "cl_updaterate 15" "cl_cmdrate 15"
It amuses me how a Spaniard on any server seems to have a ping that wanders between 50-200ms; where as I can join a Spanish server and keep my sub-100ms ping.
I think now I know why <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(Also bear in mind that I'm English, and the UK has some of the crappiest phone wiring in the world. We still use some old skool copper wires AFAIK)
oh and sorry, i didnt know setting ex_interp to 0 makes it adjust to your other settings
Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I've had no problem with French clans (although, I've only played against what must be considered the top 2 French clans- a51 and ownage).
RE Ots: I've edited out the clan name.
Both spaniards and french players are famous in Europe for their crappy rates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I've had no problem with French clans (although, I've only played against what must be considered the top 2 French clans- a51 and ownage).
RE Ots: I've edited out the clan name. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it isn't so much french rates as french connections, wanadoo is the big ISP over there like BT is in the UK, except wanadoo has some form of crappy ISDN that doesn't work well for gaming