Science Question For You

NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
edited March 2005 in Off-Topic
<div class="IPBDescription">all you should be able to get it...</div> I have a science question for you...got $400 riding on this. My dad says that if I figure it out over the next DAY (day), then I get the money. I've been trying this question for over 2 years now...havn't got the right answer. And now he offers me money.

I refuse to disclose any information about him <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

So anyway, here is the question:

How can you measure speed without using time or distance?

Answers are not:
Speed the drug?
"there is no answer"
"speedometer"

or any obvious answers.

Please be as detailed as possible. And use big words <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I need the answer VERY soon...cause I need any money I can get.

I'll give anybody that answers...my love and appreciation.

The answer apparantly has to do with physics, and can easily be applied to astronomy. I need the answer ASAP.
/edit: It would also be helpful to PM me AND post here. But it isn't necessary...

Comments

  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I think you can measure the speed of an object by knowing its mass and the kinetic Energy of the object.

    E= 1/2 * m * v²

    v= [root](2*E/m)
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited March 2005
    well considering speed is distance/time, theres no real way around that.


    unless your talking about force/mass which is velocity which is speed with direction. theres plenty of ways to find speed without using distance and time directly in the problem, but they are included in the equation somewhere.



    unless you go the calculus way and use functions, but those are still using distance and time.


    and obst, kinetic energy is .5mass(velocity^2). and any kenetic energy was potential energy at one time, (mass X gravity X height) and kinetic energy can also be seen as work, (force X distance)
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Ahh thanks for the answers so quickly. I'll be quick to find out...but right now I have to go to the mall (going to florida thursday).
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    John if you talk like that you can always bring it back to the SI base units which inlude s and t.
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    edited March 2005
    There is also momentum

    momentum = mass * velocity

    edit: now that I think about it, this is really just the derivative of kinetic energy with respect to v
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    AHEM... i have a random theory tat just popped into my head...


    1. You must know the actual MASS of the object....

    THEN from measuring the actual mass of it, you can solve for its velocity using a bunch of cool equations, Im not sure what equations, but i do know that as you approach the speed of light, mass becomes infinite, or 0, i cant remember... but i do know its predictable, and it will follow a curve... so solving for V would not be too difficult once you find the value on the curve for the selected mass.... Really all you need is "stopped" mass, and mass at speed, and you can solve for the velocity it is travelling based on the fact that mass varies with speed based on E=MC^2 and what not......

    Ill leave somenoe else to clean this up... ive actually been doing physics homework for 3 hours so far... and my brain is beginning to rot

    ~Jason
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    edited March 2005
    Or, something that doesn't involve relativity at all. Basically, you can use the same principle as police radar devices for measuring speed (whatever they are called). Send a signal at the object at a known frequency. Measure the frequency that the signal returns at. You can use the difference in frequency to find the speed of the object. This only works if the object is moving directly toward or away from you. I will return with the exact equations, or maybe someone else will beat me to it.

    Edit: It's all based on the doppler effect, though I can't find a specific equation right now.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited March 2005
    IF (IF IF IF) you are able to measure an object's mass when not moving (static mass) and when moving (relative mass) you can also draw the speed out of the formula for relative weight.


    btw could you give us the EXACT question? It might have something to do with the kind of the question.
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    If you know MASS and POWER (work over time) you should be able to figure our the total displacement of the object.


    Work determines the displacement due to mass (force over distance) and power brings the time element in.

    Other than that.. i don't know.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    but in pretty much any of those time or distance is involved. not directly but it is in the equation through another equation.

    i do believe even the frequency one involves time and distance. if im right the frequency is refering to a distance/time function where the tangent of the line at any given place would be the speed. the higher the frequency the higher the tangent, therefore the higher the speed.
  • Pepe_MuffassaPepe_Muffassa Join Date: 2003-01-17 Member: 12401Members
    you could measure the impact that the object makes when hitting something (like they do at car accident sites) - the greater the destruction the greater the speed at moment of impact.
  • DiazoDiazo Join Date: 2004-01-31 Member: 25825Members
    edited March 2005
    K.

    I assume that you mean to determine speed without measuring distance or time directly.

    The only way I can think of doing this is to measure the frequency of a reflected beam from two different points.

    You would get the speed directly towards or away from those 2 points, then apply some trigonometry, you can get the actual speed.

    That's my best guess anyway.

    Assuming we're measuring the moon's speed. 2 points on the earth's surface as far apart as possible, they each get a speed towards or away from that point. Using trig you then calculate the actual speed of the moon.

    edit:
    He says "Astronomy" in his first post. So while a lot of the stuff posted is good ideas, it wouldn't really work applied to planetary or stellar sized objects.

    Diazo
  • NuketheplaceNuketheplace Join Date: 2002-09-02 Member: 1266Members
    You could use the doppler effect. Measure the red shift of an object to figure out the speed that the object is moving and what direction it is moving. I'm sorry, I don't have any more detailed information. You might want to look it up on Wikipedia.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    Astronomy eh? Triangulation, maybe. Although that would require time, I presume...
    Triangulation is when you look at an object from one place (in astronomy, where Earth is during summer solstice), then look at the same object from the other place (where Earth would be during winter solstice).
    Sorry, that wasn't too helpful, meh. It might help.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    edited March 2005
    is this a riddle or an actual scientific proof you're supposed to make? 'Cause we may be on the wrong track altogether...

    Edit: If it has to do with astronomy, I think the people suggesting doppler shift equations are on the right track.
  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    <!--QuoteBegin-Nuketheplace+Mar 28 2005, 09:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Mar 28 2005, 09:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You could use the doppler effect. Measure the red shift of an object to figure out the speed that the object is moving and what direction it is moving. I'm sorry, I don't have any more detailed information. You might want to look it up on Wikipedia. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This would be what I would say. I don't know if you have to put in speed or distance of the object in order to make this work, but if you just have to know the wavelength of the object with and without redshift, then there is your answer.
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    edited March 2005
    <!--QuoteBegin-theclam+Mar 28 2005, 10:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (theclam @ Mar 28 2005, 10:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nuketheplace+Mar 28 2005, 09:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Mar 28 2005, 09:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You could use the doppler effect.  Measure the red shift of an object to figure out the speed that the object is moving and what direction it is moving.  I'm sorry, I don't have any more detailed information.  You might want to look it up on Wikipedia. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    This would be what I would say. I don't know if you have to put in speed or distance of the object in order to make this work, but if you just have to know the wavelength of the object with and without redshift, then there is your answer. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    There is no need to measure time when measuring red shift to determine the velocity. If you know the wavelength of an object at rest (relative to you), and can identify it when red shifted (or blue shifted if it happens to be coming at you), then you can determin its velocity relative to yours.

    How much of that $400 do we get?
  • DiazoDiazo Join Date: 2004-01-31 Member: 25825Members
    Doppler is perfect for speed toward or away from you, but how do you measurent side to side?

    IE: You know is coming towards you at 20k/s, but how fast is it travelling towards your left or right?

    Using the doppler effect, I think that you need to use two points or reference to get the object's actual speed, just not it's speed towards or away from you.

    Diazo

    PS: Just realised that two points is only enough for speed in a plane, such as a ground based object like a car, or a star's speed in the galactic plane. You'd have to add a 3rd point for speed in a 3D enviroment.
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    edited March 2005
    <!--QuoteBegin-Diazo+Mar 28 2005, 10:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diazo @ Mar 28 2005, 10:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doppler is perfect for speed toward or away from you, but how do you measurent side to side?

    IE: You know is coming towards you at 20k/s, but how fast is it travelling towards your left or right?

    Using the doppler effect, I think that you need to use two points or reference to get the object's actual speed, just not it's speed towards or away from you.

    Diazo

    PS: Just realised that two points is only enough for speed in a plane, such as a ground based object like a car, or a star's speed in the galactic plane. You'd have to add a 3rd point for speed in a 3D enviroment. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually this is my fault, since I wrongly used the term velocity (sorta, velocity is speed + direction, and since you can tell the object's direction somewhat...), speed is a scalar, it doesn't specify direction.

    So in other words, he doesn't need to know what direction it is going.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    But the doppler effect doesn't tell you the object's actual <u>speed</u>. It only tells you the component of the <u>velocity</u> that is toward or away from you. Sideways motion creates a red/blue shift, but it is a relativistic effect (meaning its speed would have to be high to notice it), but I don't know if that effect can be distinguished from the effect of motion towards or away from you.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    edited March 2005
    speed = distance / time

    distance = | start pos - end pos |
    time = | start time - end time |

    speed = | start pos - end pos | / | start time - end time |

    speed is the absolute value of the starting position minus the final position divided by the abolute value of the ending time subtracted from the starting time

    edit: einstein says:

    measure the length of an object at rest relative to your reference frame, as the object approaches the speed of light, the length of the object will approach zero. (length being the dimension parallel to the direction of motion, the speed of light being the speed of light in a vaccum AKA "c") all you need is a ruler. (with very, very accurate labels)

    edit2: <a href='http://en.wikipedia.org/wiki/Length_contraction' target='_blank'>http://en.wikipedia.org/wiki/Length_contraction</a>
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    Whats the news then NolSinkler. Did you get your $400?
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    Bump because I want to know how this was resolved.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I'm curious to whether this is possible, the way I'm reading it from Blackmage and Wikipedia it doesn't seem possible. Although I'm not too good at understanding all of this anyway.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Sorry to bump this so darn late...I went on vacation.


    None of these were right...no money for me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    <!--QuoteBegin-NolSinkler+Apr 10 2005, 08:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NolSinkler @ Apr 10 2005, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to bump this so darn late...I went on vacation.


    None of these were right...no money for me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    so... what was the answer?
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I have an idea. Tell your dad you know the answer and to get the money out. Now say "Here is an example" And to demonstrate you need a club, any blunt object will do. Say "Watch carefully" Smash him over the head and take the money. A winner is you.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    No, he won't just tell me the answer. Doesn't work like that, he wants me to figure it out.


    And yeah I can't hit him either. He lives in FL, and I live in MI. He's gonna send me the money (well he would have, anyway).
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    Speed is relativistic to your reference point. Sit on the object so that you're moving with it and declare it's speed to be 0. You win.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    edited April 2005
    Solution:

    Your dad is a ****ing liar.
Sign In or Register to comment.