BreakthroughTexture Artist (ns_prometheus)Join Date: 2005-03-27Member: 46620Members, Constellation
That must've took hours, what's the PC on that thing? 1? Damn man, my PC would die running that. I can only handle 0.5 polies <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-Chubi Chan+Apr 5 2005, 03:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chubi Chan @ Apr 5 2005, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well,maus,those models took some heavy modeling to do.You try to make a marine out of a fade. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> LOL my yes sure my faded marine took me so long to decompile and recompile with a blue hue on the skin. *tear* I should be awarded for my greatness.
It took me a while to hack up the armour but that's nothing, anyone with a brain and a mouse can do it.
Comments
No they didn't, don't be foolish. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hello Mr. Arrogance.
QFT
Owuch
LOL my yes sure my faded marine took me so long to decompile and recompile with a blue hue on the skin. *tear* I should be awarded for my greatness.
It took me a while to hack up the armour but that's nothing, anyone with a brain and a mouse can do it.
<span style='color:red'>**Locked**</span>