Elixir Studios

iFireiFire Join Date: 2002-07-31 Member: 1038Members
<div class="IPBDescription">closes down</div> Elixir Studios of Evil Genius and The Republic closes down. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

<a href='http://www.gamesindustry.biz/content_page.php?aid=8329' target='_blank'>Article</a>

Comments

  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    Well <b>that</b> wasn't predictable.

    Conclusion: Wait until you're succesful first, before blowing all the investors' money on "concept" games.

    A quality quote from ego central -

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"I'm very proud of what all the staff at Elixir have achieved and the games we produced," Hassabis said in a statement this morning. "We gave it everything we had but ultimately it wasn't quite enough. It seems that today's games industry no longer has room for small independent developers wanting to work on innovative and original ideas. Perhaps there is no longer any need for them.""<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    What a colossal tool.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Damn, you Eckley!

    Yeah, what Grendel said. I had sympathies for them up to that Hassabis quote. He might be one of the smartest men in Britain today, but it feels as though his early success with Theme Park did his good judgement in. He suffered the malady of his mentor and just kept adding to his concepts instead of creating sensible packages, with the difference that Molyneux has the name to still move copies.
    If you gamble high and lose - OK. But if you try to mask your own incompetence as "the unforgiving business climate", all you do is make yourself out as a crybaby.
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    I really enjoyed Evil Genius, it really is a shame. =(
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Oh well. Guess its back to such "original" and "innovative" titles such as <insert anything by EA here> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    <!--QuoteBegin-Supernorn+Apr 29 2005, 11:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Supernorn @ Apr 29 2005, 11:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh well. Guess its back to such "original" and "innovative" titles such as <insert anything by EA here> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes. With Elixir Studios gone, there are no more independent games developers.

    EA Games do not fill the top 10 because EA is evil. EA Games fill the top 10 because they... *cue drumroll*

    Have a sensible business plan

    Elixir didn't and now all their money is gone. Boo hoo. That's what happens when you give money to hippies.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Correction - that's what happens when you give money to irresponsible businesspeople.

    God knows I'm no friend of EA, but the agade of the dying small dev studio <a href='http://www.valvesoftware.com/' target='_blank'>is</a> <a href='http://www.bighugegames.com/index.html' target='_blank'>a</a> <a href='http://www.relic.com/' target='_blank'>tad</a> <a href='http://www.piranha-bytes.com/' target='_blank'>bit</a> <a href='http://www.remedygames.com/' target='_blank'>exaggerated.</a>
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    But how long is it until EA buys out those companies too?
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    EA would have to buy THQ to get Relic.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Relic is owned by THQ. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Did anyone else know Cadaver worked at Elixir on Evil Genius?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited April 2005
    *Shock.*

    Really had no idea. Thank god they are apparently able to sustain their employees for long enough to get them into new jobs. Best of luck to Cad, but I doubt he'll have much problems landing on his feet with his CV.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But how long is it until EA buys out those companies too?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    This isn't Risk, this is Reality. You don't win by conquering the world in this game. EA just invested into some very risky long-term contracts, I doubt they'll do very much acquisitioning in the next few years. And, besides, those studios I named off the top of my head <a href='http://www.obsidianent.com/' target='_blank'>were</a> <a href='http://www.bioware.com/' target='_blank'>not</a> <a href='http://www.idsoftware.com/' target='_blank'>the</a> <a href='http://www.bethsoft.com/' target='_blank'>only</a> <a href='http://www.firaxis.com/' target='_blank'>ones</a> <a href='http://www.massive.de/' target='_blank'>by</a> <a href='http://www.lionhead.com/' target='_blank'>far</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Did anyone else know Cadaver worked at Elixir on Evil Genius?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Yeah, although i havent spoken to him in a while. This was his situation a couple of months ago.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm still in London, but currently looking for a new job, as I got
    made redundant just before Xmas, along with about a third of Elixir.
    Evil Genius didn't do very well commercially, so the company couldn't
    afford to keep going with 2 concept teams and just one signed project.
    Sucks, that's the industry I suppose. I'm currently looking for new
    stuff through agencies - had an interview at Kuju Brighton last week
    that seemed to go OK. Also doing a short single-player level set for
    Valve as part of the application process there, but I'm not really
    expecting anything to come from that, not least because my level
    design is a bit rusty after a year without doing any mapping.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
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