Custom Map Server

Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
edited May 2005 in Mapping Forum
<div class="IPBDescription">Serious NS cycle on the Nostromo server</div> <span style='color:yellow'>edit: (cycle change 18.05.05)</span>
server name:
<span style='color:orange'>Flaggschiff der -=NGG=- /NS only/www.nostromo-group.de #ngg</span>

IP:
<span style='color:orange'>81.169.156.243:27030</span>

location:
germany

configuration:
amx mod without annoying plugins, ergo 100% classic

cycle:
- ns_enceladus_002
- ns_hulk_b3
- ns_marineris
- ns_orbital
- ns_prometheus
- ns_shivab4
- ns_source_b34
- ns_takeback

this maps still cause some trouble and maybe will be skipped till the new versions arrive:
- ns_rust_1.3 (due to "nobody knows" wad error)
- ns_enceladus (due to version conflict)

I have to thank my leader, Blacktempler and our web genius, Waldmeister, for making this possible.

the maps listed abouve were carefully choosen and represent an high level of professionalism. however, if you want your map to be played on the server feel free to contact me. mails regarding co, siege or whatever maps will be ignored, though.

so what are you waiting for? join and have fun.

== Lt. Gravity ==[COLOR=yellow]

Comments

  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Aww.... Germany... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Fatal Error+Apr 30 2005, 10:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fatal Error @ Apr 30 2005, 10:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Aww.... Germany... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, I'm used to playing on NSA's servers (they're in Texas and I'm in Louisiana) so I'm really used to a <60 ping...
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    The mods frown upon pimpin' your own server, and this thread doesn't belong in this forum. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited April 2005
    <!--QuoteBegin-Depot+Apr 30 2005, 10:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Apr 30 2005, 10:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The mods frown upon pimpin' your own server, and this thread doesn't belong in this forum.  <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    it should be moved to where it belongs then. but I really dont know where this topic should be "hidden" at.

    there are two important words for me connected to ns:
    - mapping
    - playing

    Im not interested in "politics" though.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    im at gmt -3 and germany is what time now?
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    IMHO advertising a server that has custom maps in rotation works just fine here.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Plaguebearer+Apr 30 2005, 03:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Plaguebearer @ Apr 30 2005, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> IMHO advertising a server that has custom maps in rotation works just fine here. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But you're not the mod, and neither am I ... I merely conveyed their normal policy.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    would it be possible to replace the version of ns_shiva on the server with the newly released beta 4?
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited May 2005
    moultano Im embarrassed. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
    I gave the mappack to the server admin one day before you released your beta 4. and I didnt checked the thread although shiva is one of my favourite ns maps.
    I will update the version as fast as possible.

    working on ns_enceladus and ns_rust, too.

    Im pretty surprised how well the server was filled yesterday. and guess what? I played takeback, marineris, source and shiva... and NOONE ever mentioned any map to be "****" or anything like that. although there were only few players (max. 5 vs 5) it was hell of fun.

    IM not shure if this is much of a help but maybe we can coordinate some test-"events" more easily.

    <img src='http://mitglied.lycos.de/centercross/bilder/zeitzonen.gif' border='0' alt='user posted image' />
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Are you serious? That map's some sort of twisted EU invention. Whatever happened to GMT being +0?

    The British invented time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Crispy+May 2 2005, 09:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ May 2 2005, 09:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are you serious? That map's some sort of twisted EU invention. Whatever happened to GMT being +0?

    The British invented time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    we are all twisted, you know <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    updated the map. and its even smaller now.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    - added ns_prometheus to cycle
    - changed ns_shiva version b3 to b4

    have fun. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Went on the server again (no players) but I did DL Takeback, but I'm not that impressed.

    It's not the layout that I don't like, that is yet to be seen as I haven't had a chance to play some rounds on it, but the visuals.

    Some of the repeated themes seem very gimmicky to me, those "slanty-wall with light panel at the top/bottom" cut+pastes are repeated too much and the lighting in places seems more disco than anything else man might have a hand in making.

    Mostly these are just moot points as some of the inventive corridor and room structure just makes you stop and stare for a while. That 'underground' tunnel that got so much criticism for being skulk-unfriendly is actually much shorter than it seemed and has plenty of places for skulks to dive into for cover.

    I'm really looking forward to playing this sometime, so whenever the NGG server get's full I'll stick on some Bee Gees and mosey on over!
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    Im not shure if this belongs here.
    but you are right crispy.
    visually the map is ok. but the lighting theme changes from "wow!" to "common." in some places. the real problem with the map we experinced after just ONE round are the paths. you cant tell which route to choose to get to a specific location. thats something I NEVER ever saw on ns maps before. thas why this map isnt anyones favourite.
    on the other hand shiva, hulk and marineris are quite popular.
    my personal favourite still is ns_hulk with its perfect atmosphere.

    one thing is weird: the server seems to be empty most of thetime. but when I join it it fills up to at least 4 vs 4 in no time. o_0
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    and about ns_thorstation from pleague bearer could be include?
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    shure, its a well designed map. but since we allready have played eclipse and veil I dont think another "wall_lab"-map will be welcome on our server.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited May 2005
    What time to you usually go on? I seem to miss the rush hour.

    Oh, and Gravman, you shouldn't exclude a map for it's visuals because one of the maps on that cycle has Wall of Mirror effects, bad texture misallignment and boxy walls.

    Simply dismissing an entry on its texture set is a bit narrow-minded.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    this differs from day to day. under the week Im ususally present at 6pm (german time), thursdays at 4pm. at weekends at 6pm.

    and crispy: thats not narrow minded. because I know how many people would refuse playing this map if I would put it onto the server. "not ns_ecplise part III..." dont get me wrong, thorstation is a great map but noone wants to see the same style of maps over and over again. thats what its all about: NEW stuff. otherwise this server wouldnt make much sense. its not about <b><u><i>I</i></u></b> like it or not. its just a fact that this map would look a lot better if the creator would have used another set of textures.
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    Actually, I rebuilt it a couple times under different texture sets... and no, it didnt look better.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    pb make the new classic shape textures but in a new gameplay and new gameplay must be include and is custon anyways.

    why not try?hun come on try it man let the ppl say if they say you remove and let us know what is wrong.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    I will make a thread in our forums.

    Plaguebearer Im pretty shure more people, especially the vet mappers will like your map when you bring some individualism to it, ergo when using some different texture sets. to prove that I will try the map with a changed ns.wad. Im so damn shure, you wont believe it.
    thats constructive criticism, dont forget that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Finally found some people on the server yesterday and got to play ns_hulk for a short while. I can't really comment on much because it was 3v3, but what I did notice a lot was the gritty close-combat style of fighting. I can see early shotguns doing well in this map, and also GLs used to great effect to hit multiple enemies at once in its claustrophobic corridors.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    added ns_enceladus_002 to the server.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    dont spose u culd make a little map pack which we culd nabb b4 we join
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    You should ask Sorceror to help on that, (isn't that who helped you out with the installer for the tutorial map?). A map-pack link would encourage people to play on the server (it's annoying when you have the map and everyone takes 5 minutes to filter into the game because they have to wait to download). I suppose it might be better to have more, smaller map-packs, so that updated content doesn't mean you have to remake and upload the map-pack all over again.

    Probably better to have a map-pack for final(ish) releases or very late betas and another with maps that are looking for public playtesting.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    @ meat: there is a mappack aswell as separated downloads on our hp but I dont have the url atm (I know, thats unprofessional <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)

    @ crispy: its 1 to 1.5 minutes to download a map COMPLETELY. since fast download had been activated you will be able to get your map while you get yourself something to drink. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    funny. if I join the server, I can rely on people joining. only problem: I dont have time to play on it 24/7.
Sign In or Register to comment.