Resolution & Fps Borked

phantom_strangerphantom_stranger Join Date: 2002-11-07 Member: 7549Members
edited November 2002 in Tech Support
<div class="IPBDescription">Installed NS, now I get 60fps...</div> I run HL in 1152x864 with 4xAA and 8xAnistropic filtering @ 100fps (Upgraded <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->)

During the install NS asked me if I wanted to run in 32-bit colour mode and I selected yes, now the resolution seems to have changed (can't tell, settings say 1152x864 still) and I get a max of 60fps, which gives me a headache after half an hours play :/

Please tell me how to fix this short of a re-install of Half Life

*edit*

p4 2.53
1024mb ram
GeForce 4 Ti4600
SB Audigy

Comments

  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Look in your NS shortcuts. (Right click, 'Properties'.)

    Remove all instances of '-32bbp' in the HL command lines. I hope that works for you. (I'm not sure what else it could be.)
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    edited November 2002
    Check your /NS/config.cfg file. It probably says FPS_MAX 60. Change it to 100 (don't bother going higher, HL caps it).
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    edited November 2002
    Now I've seen everything.

    You're complaining about getting 60 FPS? I'll spare you the dissertation on human optics, but wow. That's really pushing the envelope of complaints to a whole new level.

    You are aware that a movie at a theater (ie: film) runs at only 24 FPS, right? Television (ntsc anyway) and flourescent lights cycle at 60 times per second.

    Before someone jumps in my s**t about this post, please understand that I'm not trying to be rude or unhelpful. The complaint simply stunned me, that's all.
  • sirfreakesirfreake Join Date: 2002-11-03 Member: 6229Members
    edited November 2002
    Everyone knows we can only tell the difference up to 30 or 40 Hz, but the difference
    between V60 Hz and V85 Hz is noticable. Just boot up at 60Hz and look at something white, and then change to 85. Ow.

    If I'm not mistaken, doesn't a lightbulb have a frequency of 120 Hz, same as
    AC power? Mayhap I'm mistaken, but I don't think physics has betrayed me just yet.
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    ~Chair

    Note: My point was, it's not the 60Hz you notice, but it's the difference between the vertical 60Hz you can't see, and the 25 Hz Hoizontal that you can see... I think.
  • GobyWanGobyWan Join Date: 2002-02-22 Member: 234Members
    60 FPS gives you a headache? I got 4 FPS for the first week of NS: now I get 8, and I consider that good enough compared to the start. I'd enjoy 20 at this moment, and 60 would be unthinkable. 100? I don't even know what that's like.

    Please, spare the average halflife user your complaints about unpercievable framerate differences. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> I'd kill (marines <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->) for 60 FPS.

    Sirfreake: Actually it's not the monitor's refresh rate, it's Half-Life's refresh rate. After a certain point you can't percieve the frames moving that fast (I think the human eye gives up at 30-40). Bonus points for knowing your physics though.
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--sirfreake+Nov 7 2002, 06:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sirfreake @ Nov 7 2002, 06:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If I'm not mistaken, doesn't a lightbulb have a frequency of 120 Hz, same as
    AC power?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's correct. 120Hz equates to 60 "on" states plus 60 "off" states per second. This is what I meant when I said lights "cycle" at 60 times per second. The human eye can typically discern up to 60 discreet images per second. That's why lightbulbs (we're talking flourescents only here - regular incandescents don't cycle, as long as the element is hot, they give off constant light) cycle at 60 times per second. It's fast enough to appear as a constant light. Ever notice how fourescents can occasionally 'flicker'? That's happening because interference (bad ballast or other problem) is causing the cycles to dip below 60, so your eyes can then see the difference in states.
  • SeikedenSeikeden Join Date: 2002-11-02 Member: 5443Members
    HAHAHAHAHHAA....

    why do I see this same argumant over and over and over and over.... damn.

    there is a VERY clear difference between say 30fps and 60fps, in game... and for monitor refresh rate, anything below 85hz starts to really hurt your eyes :/

    I run NS at 60fps/60hz@1280x960, and the game is as smooth as, however the refresh rate can get a bit nasty..

    check this link here for the definitive answer. --> <a href='http://www.penstarsys.com/editor/30v60/30v60p3.htm' target='_blank'>http://www.penstarsys.com/editor/30v60/30v60p3.htm</a>
  • zodazoda Join Date: 2002-11-05 Member: 7175Members
    you make 60FPS sound bad... try runnign with 4-25 all the time.
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