Adrenaline
<div class="IPBDescription">is pumping so hard right now.</div> I was sitting here, playing around with that Zombie sim from another thread, and out of the corner of my eye, I see a duffel bag start moving toward me from on top of a small pile on my floor. I glance over in time to see, and hear, the duffel bag hit the floor. At that instant, I had a hot/cold rush of the most potent formula ever: fear and adrenaline. I grab the bag and drop it. No weight inside. I grab my knife from under my desk, glancing around my room the whole time. I do a knife-first search of my place, and find nothing. I can only conclude that the bag feel due to gravity, but it doesn't make me feel any better.
Comments
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Natural-Selection ==
Dodging round a hotel, with very little enemies in sight, and being attacked by various ghosts. Think Doom3's womans voice, that one who turns into one of the Lost Souls, then magnify it many times...
Like I said...
Well and truely shat myself...
Especially when my cousin walks into the room, and shakes me. I nearly had a ****ing heart attack!
Dodging round a hotel, with very little enemies in sight, and being attacked by various ghosts. Think Doom3's womans voice, that one who turns into one of the Lost Souls, then magnify it many times...
Like I said...
Well and truely shat myself...
Especially when my cousin walks into the room, and shakes me. I nearly had a ****ing heart attack! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Uuuuurgh, I sympathise - the basement in particular is really creepy. =):
[edit] Oh yea, turned out to be a bottle sliding into a bowl of vanilla yogurt and wheat germ someone left out. Nasty. [/edit]
And illuminex, do you often keep knifes under your desk?
Or so you were led to believe.......
Go to Metal Mulisha's F'd Up clip of the week; week 5, or this week... Pretty harsh...
Dodging round a hotel, with very little enemies in sight, and being attacked by various ghosts. Think Doom3's womans voice, that one who turns into one of the Lost Souls, then magnify it many times...
Like I said...
Well and truely shat myself...
Especially when my cousin walks into the room, and shakes me. I nearly had a ****ing heart attack! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Uuuuurgh, I sympathise - the basement in particular is really creepy. =): <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Even after the first three or four play throughs I still get goosebumps on the mission and its one of the first ones... gah such potential for a game.
Or so you were led to believe....... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They tell me I will fly through the air and strike at our enemies with my mind. Our mind...
Dodging round a hotel, with very little enemies in sight, and being attacked by various ghosts. Think Doom3's womans voice, that one who turns into one of the Lost Souls, then magnify it many times...
Like I said...
Well and truely shat myself...
Especially when my cousin walks into the room, and shakes me. I nearly had a ****ing heart attack! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Uuuuurgh, I sympathise - the basement in particular is really creepy. =): <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Even after the first three or four play throughs I still get goosebumps on the mission and its one of the first ones... gah such potential for a game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Totally, shame about the bugs <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Still haven't finished my stupid malk game because of that boat bug... how can they release a game like that?
I want the community to jump on it and fix it but it won't happen.
And illuminex, do you often keep knifes under your desk? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I used to sleep with a machete next to the head of my bed, hidden behind the nightstand. Now it's in the trunk of my car.
Dodging round a hotel, with very little enemies in sight, and being attacked by various ghosts. Think Doom3's womans voice, that one who turns into one of the Lost Souls, then magnify it many times...
Like I said...
Well and truely shat myself...
Especially when my cousin walks into the room, and shakes me. I nearly had a ****ing heart attack! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Uuuuurgh, I sympathise - the basement in particular is really creepy. =): <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Even after the first three or four play throughs I still get goosebumps on the mission and its one of the first ones... gah such potential for a game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Anyone play Thief: Deadly Shadows? The Cradle? Yeah...
For some reason, even though the graphics are archaic, Thief 2 freaks me out. I refuse to go fight Zombies or Hammer Haunts. I just won't do it.
But mostly sounds freak me out more than sights. Creepy sights aren't as bad to me as strange sounds.
Keep people waiting eg stalker of half life 2 they whine about it being too long
Also i know this is not every ones opinion most people are happy for it to take as long as it take but to be honest duke is taking the ****
With the patch all of the major flaws were fixed... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
The only bug I incountered had to do with my video card not wanted to sync up to the games refresh rate. Of course hard coding the max mhz fixed that quite easily.
Game designers/Movie makers that rely on quick movements and Shock soundings are a bit pathetic. You know what I'm on about, the hand on shoulder with violin screen bit.
28 Days Later mansion scene
Omaha Beach level from MOH.
That... scares you
That... scares you <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Return to Ravenholm?
That... scares you <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Return to Ravenholm? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I think it's just Ravenholm.