A Phalanx missile/aircraft defence system off an Aegis crusier. <img src='http://www.combatsim.com/memb123/cnews/images03/phalanx.jpg' border='0' alt='user posted image' />
I'm pretty sure it is more accurate and has a better responce time, but since I don't know, it looks far more gangsta.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited June 2005
Goalkeeper is more accurate, has a much longer range and 200meters longer killrange, and can switch targets. Not to meantion that the Dutch and British radar tracking systems pwn all others
Phalanx is cheaper and easier to install, you can easily fit more of them on a ship. But it has to destroy the target before it can switch targets.
However it does look better so you win <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<edit> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->if there's 2 missiles inside a 5* vector, it'll just keep resetting and not fire at all<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Cool, my real time systems project had the same bug. Took the course at a military college, so yes, we were actually simulating anti-aircraft guns on a destroyer. </edit>
the Phalanx is better in terms of sheer power. It fires faster, with a bigger punch. However, it jams a LOT, overheats EASILY, and can onlly track one target vector at a time. if there's 2 missiles inside a 5* vector, it'll just keep resetting and not fire at all... a bug they've recently started to work on whe it cost them an Aegis destroyer. *sighs* they cared about the $$$ lost, not the personel on board.
GoalKeeper FTW!
Course... the Aegis surface-to-surface airborne missile intercept system is the BEST. Smaller missiles create shrapnel to SHREAD other missiles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
And mine was relevent... it'd just nuke the shredder <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Google says thermite reaction but the iron on the right should be solid not liquid (I could be wrong) I don't get why this isn't an explotion doh, the picture that came with my search looks like heated material expanding at great force.
Bucky Beaver > Funky' st beavers by virtue of seniority. He was created in the 1950s to promote Ipana toothpaste. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
*edited to describe only what shows* <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Faskalia+Jun 26 2005, 05:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Faskalia @ Jun 26 2005, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry debot, but i am counting 23 bullets. And well all know, that 23<<infinite. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The count is insignificant, but I edited it to please you. Ammo > no ammo. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Fire in "the hole"! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
<img src='http://bcoy1cpb.pacdat.net/Quad_Polsten_CWM.jpg' border='0' alt='user posted image' />
EDIT: ewwww, bad transparency job on first image....
<img src='http://www.marine.nl/images/scr%2007_goalkeeper_tcm10-1861.jpg' border='0' alt='user posted image' />
Yet another reason we Dutch simply rule <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://www.combatsim.com/memb123/cnews/images03/phalanx.jpg' border='0' alt='user posted image' />
I'm pretty sure it is more accurate and has a better responce time, but since I don't know, it looks far more gangsta.
Phalanx is cheaper and easier to install, you can easily fit more of them on a ship. But it has to destroy the target before it can switch targets.
However it does look better so you win <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<img src='http://www.wcflyers.com/images/member_plane_pics/crash_pics/tiger_in_tree.jpg' border='0' alt='user posted image' />
<edit>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->if there's 2 missiles inside a 5* vector, it'll just keep resetting and not fire at all<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Cool, my real time systems project had the same bug. Took the course at a military college, so yes, we were actually simulating anti-aircraft guns on a destroyer.
</edit>
the Phalanx is better in terms of sheer power. It fires faster, with a bigger punch. However, it jams a LOT, overheats EASILY, and can onlly track one target vector at a time. if there's 2 missiles inside a 5* vector, it'll just keep resetting and not fire at all... a bug they've recently started to work on whe it cost them an Aegis destroyer. *sighs* they cared about the $$$ lost, not the personel on board.
GoalKeeper FTW!
Course... the Aegis surface-to-surface airborne missile intercept system is the BEST. Smaller missiles create shrapnel to SHREAD other missiles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
And mine was relevent... it'd just nuke the shredder <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
This baby, inside your ammo compartments, AND near your tree
Needless to say, all ammo=pwnt, plus a good section of your ships...
Tree go BURN!!!
Cookies to the person who can guess what reaction that is...
CLUE: It is WRONGLY called an explosive...
Beaver > trees as hown below.
<img src='http://www.paleocurrents.com/img/2003_03_09nc/HTML/img_7788_std.jpg' border='0' alt='user posted image' />
<img src='http://www.pschulze.com/subweb/jasonp/beavers.gif' border='0' alt='user posted image' />
<img src='http://theimaginaryworld.com/pic670.jpg' border='0' alt='user posted image' />
Terminates your varmit.
Couldn't resist <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://www.bbcinc.tv/Images/Staff%20Pictures/sumo%20bill.jpg' border='0' alt='user posted image' />
<img src='http://img.photobucket.com/albums/v621/FischyStyx/screwed.jpg' border='0' alt='user posted image' />
<img src='http://www.childoffortune.com/zombie.1.jpg' border='0' alt='user posted image' />
<a href='http://www.childoffortune.com/zombie.1.jpg' target='_blank'>http://www.childoffortune.com/zombie.1.jpg</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<img src='http://tonova.lockergnome.net/Ash%20and%20Boomstick.jpg' border='0' alt='user posted image' />
Boomstick > Undead.
<img src='http://www.static3d.com/gaming/bf1942/images/outofamo.jpg' border='0' alt='user posted image' />
<img src='http://www.aa-ok.com/20308f.jpg' border='0' alt='user posted image' />
*edited to describe only what shows* <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
The count is insignificant, but I edited it to please you. Ammo > no ammo. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<img src='http://www.defenselink.mil/photos/Dec2000/001120-M-6514O-001_screen.jpg' border='0' alt='user posted image' />
<img src='http://home.sprynet.com/~frfrog2/gustav.jpg' border='0' alt='user posted image' />
*edited for better image*
sniper takes out cannon crew
<img src='http://www.spartacus.schoolnet.co.uk/FWWgrenadP.jpg' border='0' alt='user posted image' />
<img src='http://www.rctankcombat.com/battle-reports/MarylandMassacre/artillery.jpg' border='0' alt='user posted image' />