Battlefield 2

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  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    Woot for being able to run over things finally. :D

    Don't suppose there are larger objects besides street signs you can crush, are there? Like perhaps pushing cars outta the way w/ a tank and stuff...

    Does Oman have flying vehicles in it? I hope it does :D
    I already have a feeling it will be to BF2 what Midway was to BF1942...
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    <!--QuoteBegin-TommyVercetti+Jun 9 2005, 06:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Jun 9 2005, 06:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So basically, it's Joint Ops only with netcode that's worth a s*** and ragdoll models? Sounds great to me.

    Note: that really wasn't sarcasm. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Why'd you do that man? Buzz kill on purpose or what? These folks are obviously hyped about this thing, why bring em down?
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Dude, I'm not trying to.

    I actually enjoy Joint Ops a lot more than BF1, and this looks like it's going to be even better than that. The only problem with JO is it requires a supercomputer to get 40FPS if you want it to look like something other than an amorphous green blob on the monitor.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    edited June 2005
    The netcode was/is great in my opinion! No bugs, nothing. (BATTLEFIELD 2)

    And yes, it has a carrier with helicopters (blackhawk and apache) and vertical takeoff fighter-planes. Actually i didnt encounter that many civil vehicles that wasnt destroyed, while driving through the city in tank. (must have been from the battle)
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    Hey, read your post wrong, sorry pard.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited June 2005
    ohhh... VTOL planes eh? Awesome. :D Those will make great targets ;D

    I'm glad carriers are back in BF2. They were sorely missing from BFV...

    As far as the netcode.. well.. you DID play it on a LAN, so its not like you can really gauge...

    In regards to the vehicles scattered throughout the map, I know they all already look destroyed, what I meant was can you push them out of the way w/ your tank, or does it bring you to a halt as it does in BFV?
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    I want to eat your face Abra because you played BF2 before me.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    when the carrier moves, does it have the slippage problems we saw in bf1942?

    That is, when you're taking off with a plane and the carrier is steaming along, does the plane slip across the carrier surface as the engine tries to determine if the plane should move with the carrier or not?
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--QuoteBegin-Gwahir+Jun 9 2005, 06:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 9 2005, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when the carrier moves, does it have the slippage problems we saw in bf1942?

    That is, when you're taking off with a plane and the carrier is steaming along, does the plane slip across the carrier surface as the engine tries to determine if the plane should move with the carrier or not? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Carriers are immobile, even I know that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Something about smacktards driving the carrier off the edge of the map.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    hmmmm, I think that was their cover excuse. What about smaller ships? Something with bombarding guns? And do they have helipads?
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    <!--QuoteBegin-Nil IQ+Jun 9 2005, 11:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil IQ @ Jun 9 2005, 11:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Gwahir+Jun 9 2005, 06:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 9 2005, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when the carrier moves, does it have the slippage problems we saw in bf1942?

    That is, when you're taking off with a plane and the carrier is steaming along, does the plane slip across the carrier surface as the engine tries to determine if the plane should move with the carrier or not? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Carriers are immobile, even I know that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Something about smacktards driving the carrier off the edge of the map. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah that was the most crappest thing in DC. Although it was fun ramming stuff i gotta admit, but wen you get some first timer gettin into the driving seat its endgame.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Oh and another thing, the Anti-air system on the carrier is so sexy!
    I didnt see any smaller ships, maybe coursed by the fact that we only played 5 vs 5 (generally). There are small landingboats though.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    details on the aa?
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    I didn't read the whole thread, but how are vehicle explosions/crashes? In the videos I saw, vehicle destruction looked retarded.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited June 2005
    Interesting <a href='http://www.gamecloud.com/article.php?article_id=258' target='_blank'>BF2 interview</a> on Gamecloud. Contains a few bits of info I hadn't previously heard too. Snipplet:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Gamecloud - How does the new ammo penetration in the game affect how players operate on the battlefield?

    Ben Smith - Basically, certain materials are penetrable to gun fire, meaning you can shoot players through a wind shield with most weapons or even penetrate the bullet-proof glass of an attack helicopter cockpit with a high caliber round. There are also tin-sided fences that players can be shot through (assuming you know that they are lurking behind).<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Sweet. All those times in BFV when I was sniping and saw an enemy huey and had the pilot in my sights, only to be twarted by impenetrable glass... Sniping the pilot of a chopper full of passengers is going to be fun >:D



    Also, Fargo <a href='http://www.gamespy.com/articles/624/624196p1.html' target='_blank'>breaks the news</a> that appearently the US military has been working in cooperation with EA to use Battlefield 2 to train soldiers!
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    One of my problems with the players of 1942 was that they would take some aircraft only to get to some location quickly and jump out. This was even more annoying when they did it with my in another seat and no warning.. though I would ctach it sometimes and be able to use the craft. if you're going to take a vehicle use it.


    Another thing was that players had no idea what things were used for... I would be off in an artillery vehicle and taking requests when someone would get in and drive it right into combat... the thing has almost no armor and should not be used against tanks as it it were a tank itself.


    Any attempts to fix these issues?
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    <!--QuoteBegin-Gwahir+Jun 9 2005, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 9 2005, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any attempts to fix these issues? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Developers can't fix the stupidity of humanity, only your choice of diety can.
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    I must upgrade my computer to play BF2 as normal :/

    <!--QuoteBegin-www.totalbf2.com+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (www.totalbf2.com)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>Step 1: identify your system</b>

    <i>OS:</i>
    Windows XP only (Win 2000 and WinME not supported)

    <i>Net:</i>
    Internet connection: (only for multiplayer)
    Broadband Internet connection(dial-up will not work)

    <i>Processor:</i>
    AMD xp
    1500+ very low settings
    1800+ low settings
    2000+ low-mid settings
    2400+ mid settings
    2600+ mid settings
    2800+ mid-high settings
    3000+ high settings

    AMD 64
    2800+ mid-high settings
    3000+ high settings
    3200+ high settings
    3400+ high settings
    3500+ high settings
    3600+ and above insane settings

    Intel p4
    1.5 very low settings
    1.6 very low settings
    1.8 low settings
    2.0 low settings
    2.4 mid settings
    2.8 mid-high settings
    3.0 high settings
    3.2 high settings
    3.4 high settings
    3.6 and above insane settings

    <i>RAM:</i>
    256mb very low settings
    512mb mid-low settings
    1GB high settings
    1.5gb high settings
    2GB insane settings

    <i>Video Cards:</i>
    ATI

    8500 low settings
    9000 low settings
    9200 se low settings
    9500 se low settings
    9600 se low settings
    9500 low settings
    9550 low settings
    9600 low settings
    9500 & 9600 pro mid settings
    9700 mid settings
    9800 se mid settings
    x300 mid settings
    x600 mid settings
    9800 mid settings
    9600xt mid settings
    9850 mid settings
    9800 pro mid-high settings
    x700 pro mid-high settings
    9800 pro 256mb med-high settings
    x800 pro high settings
    x800 pro xt and above insane settings

    NVIDIA
    GeForce Fx (GeForce 4 will not work)

    5200 low settings
    5300 low settings
    5400 low settings
    5600 low settings
    5700 low-mid settings
    5800 low-mid settings
    5900 low-mid settings
    5950 low-mid settings
    5700 u mid settings
    5800 u mid settings
    5900xt mid settings
    5950 mid settings
    6600 mid settings
    6600 256mb mid settings
    6600 gt mid-high settings
    6600 gt 256mb high settings
    6800 and above insane settings

    <b>Step 2: do the math</b>

    If you have a low processor and a mid ram and low video card: low+mid+low= low settings

    low+low+high:low
    low+mid+[high,insane]:mid-low
    mid+mid+low: mid-low settings
    mid+mid+mid: mid settings
    high+mid+mid: mid settings
    high+high+mid: mid-high settings
    high+high+high: high settings
    insane+high+high: high settings
    <b>insane+insane+insane: give me your computer</b>

    If you have something lower than everything posted above forget about this game and throw your piece of sh1t in the garbage

    <b>Step 3 don't post anymore topics asking hardware related stuff</b>
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • SuitePeeSuitePee Join Date: 2004-11-18 Member: 32857Members
    Damn,I'd only just discovered BF:1942.......
    Oh well,roll on BF2. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • TheMuffinManTheMuffinMan Join Date: 2002-12-20 Member: 11234Members, Constellation
    <!--QuoteBegin-TommyVercetti+Jun 9 2005, 06:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Jun 9 2005, 06:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So basically, it's Joint Ops only with netcode that's worth a s*** and ragdoll models? Sounds great to me.

    Note: that really wasn't sarcasm. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yep, and it looks like they fixed the two worst things about joint ops:

    1. You don't die in one shot! This was no problem on some of the smaller maps, but being a rifleman in a large map could, and often was, horrible.
    2. Helicopters look like they are actually going to be useful in battle! Every damned time you try and do a strafing run in JO (Only really possible with the little birds, unless, by some amazing feat of probability, you had decent gunners on your two chainguns for the larger helicopter) without getting shot down within 3 seconds. JO would be approximately 1000000 times better without those damned hand held sams. I'm glad to see that they are not in BF2.

    Unfortunately, i have heard bad things about the new sniper system in BF2. Apparantly, they have taken out the drift completely. Abra, could you confirm/deny?
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    I have one question, and that is "How's the netcode?" The one thing that really annoyed me with the first release was the netcode, forcing you to lead sniper rifles while sometimes another person could kill you from the other side of the map because he wasn't affected by the same pings you were.


    My confidence is failing since they had you play on a LAN, which as a matter of course, has ZERO lag. Did they have somthing to hide?
  • TheMuffinManTheMuffinMan Join Date: 2002-12-20 Member: 11234Members, Constellation
    <!--QuoteBegin-Redford+Jun 10 2005, 11:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Jun 10 2005, 11:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have one question, and that is "How's the netcode?" The one thing that really annoyed me with the first release was the netcode, forcing you to lead sniper rifles while sometimes another person could kill you from the other side of the map because he wasn't affected by the same pings you were.


    My confidence is failing since they had you play on a LAN, which as a matter of course, has ZERO lag. Did they have somthing to hide? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Would there be a point to playing online when the other teams were in the same room as you? I may have misunderstood what Abra said in his first post, but i think that was it.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin-Redford+Jun 10 2005, 12:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Jun 10 2005, 12:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My confidence is failing since they had you play on a LAN, which as a matter of course, has ZERO lag.  Did they have somthing to hide?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->Redford, seriously, think about that for a second. They played it on a LAN because <i>the event was hosted by a LAN cafe</i>. Remember - the original BF1942 engine is built from the Hitman engine of all things, and even so netcode issues were mostly resolved a few months after release. Most of the "lag" problems were client side performance issues, as the engine was stupid and would load everything on the map instead of only what was visible to the player, giving you the perception of high lag in larger games. The new game has a totally new engine, so my hope is that we won't see the same horrid pings and crappy memory management that plagued the original title.

    And if we do? It's a new release, s*** happens.
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    both their studios the one in on the west coast and the one on east coast in their testing room they have dsl/cable connections and play against each other to test the netcode, so i'm sure its fine
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    <!--QuoteBegin-Omega Death+Jun 10 2005, 04:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omega Death @ Jun 10 2005, 04:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Gwahir+Jun 9 2005, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Jun 9 2005, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any attempts to fix these issues? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Developers can't fix the stupidity of humanity, only your choice of diety can. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nice reference to a moderator...


    however, I happen to be in game design and I'm not saying fix it, I'm saying trend it.

    The game can do a better job of discouraging such actions.
  • MetalcatMetalcat Join Date: 2004-08-11 Member: 30528Members
    edited June 2005
    www.boomtown.net (they are danish)

    and EA often run pre-release on their games in Boomtowns danish cafes

    THE EVENT ! <a href='http://bf1942.boomtown.net/da_dk/articles/art.view.php?id=63478' target='_blank'>http://bf1942.boomtown.net/da_dk/articles/...ew.php?id=63478</a>
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