alias +kk1a "kkslot1" alias +kk1b "kkslot1; bind q +kk2a" alias +kk1c "kkslot1; bind q +kk3a" alias +kk1d "kkslot1; bind q +kk4a" alias -kk1a "" alias -kk1b "" alias -kk1c "" alias -kk1d "" alias kk1a "kkslot1" alias kk1b "kkslot1; bind q +kk2a" alias kk1c "kkslot1; bind q +kk3a" alias kk1d "kkslot1; bind q +kk4a" alias kkslot1 "slot1; bind 1 +kk1a; bind 2 +kk2a; bind 3 +kk3a; bind 4 +kk4a"
alias +kk2a "kkslot2; bind q +kk1b" alias +kk2b "kkslot2" alias +kk2c "kkslot2; bind q +kk3b" alias +kk2d "kkslot2; bind q +kk4b" alias -kk2a "" alias -kk2b "" alias -kk2c "" alias -kk2d "" alias kk2a "kkslot2; bind q +kk1b" alias kk2b "kkslot2" alias kk2c "kkslot2; bind q +kk3b" alias kk2d "kkslot2; bind q +kk4b" alias kkslot2 "slot2; bind 1 +kk1b; bind 2 +kk2b; bind 3 +kk3b; bind 4 +kk4b"
alias +kk3a "kkslot3; bind q +kk1c" alias +kk3b "kkslot3; bind q +kk2c" alias +kk3c "kkslot3" alias +kk3d "kkslot3; bind q +kk4c" alias -kk3a "" alias -kk3b "" alias -kk3c "" alias -kk3d "" alias kk3a "kkslot3; bind q +kk1c" alias kk3b "kkslot3; bind q +kk2c" alias kk3c "kkslot3" alias kk3d "kkslot3; bind q +kk4c" alias kkslot3 "slot3; bind 1 +kk1c; bind 2 +kk2c; bind 3 +kk3c; bind 4 +kk4c"
alias +kk4a "kkslot4; bind q +kk1d" alias +kk4b "kkslot4; bind q +kk2d" alias +kk4c "kkslot4; bind q +kk3d" alias +kk4d "kkslot4" alias -kk4a "" alias -kk4b "" alias -kk4c "" alias -kk4d "" alias kk4a "kkslot4; bind q +kk1d" alias kk4b "kkslot4; bind q +kk2d" alias kk4c "kkslot4; bind q +kk3d" alias kk4d "kkslot4" alias kkslot4 "slot4; bind 1 +kk1d; bind 2 +kk2d; bind 3 +kk3d; bind 4 +kk4d" <!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Config.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1--> // This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg".
alias +netscores "net_graph 3; +showscores" alias -netscores "net_graph 0; -showscores" bind TAB "+netscores"
alias +pscript "+attack" alias -pscript "-attack; wait; +attack; wait; -attack" alias pon "bind MOUSE1 +pscript" alias poff "bind MOUSE1 +attack" alias marine "pon" alias alien "poff"
alias w "wait" alias w3 "w; w; w"
bind r "+reload"
bind MWHEELDOWN "+jump"
bind MWHEELUP "+jump"
bind MOUSE2 "+jump"
bind MOUSE4 "lastinv"
bind MOUSE5 "+moveup"
bind SPACE "+duck"
bind SHIFT "+speed"
bind v "stopsound"
bind e "+use"
bind f "" bind g "+voicerecord" bind h "impulse 3" bind m "say_team /menu" bind t "impulse 201" bind u "messagemode2" bind x "impulse 100" bind y "messagemode" bind z "+popupmenu"
bind q "impulse 7"
bind ALT "say_team /stuck"
bind b "say_team /giveres 10"
alias meds "say_team meds; impulse 10; slot6" alias ammo "say_team ammo; impulse 11; slot7" alias rt "say_team rt; impulse 80; slot8"
//Voice Toggle script alias voicet "voiceoff" alias voiceoff "voice_scale 0.00; stopsound; alias voicet voiceon" alias voiceon "voice_scale 0.75; stopsound; alias voicet voiceoff"
//chat toggle script alias dev1 "developer 1" alias chatoff "clear; hud_saytext 0; alias chatt chaton" alias chaton "hud_saytext 1; alias chatt chatoff"
bind "i" "impulse 80; say_team -[ <- Need stuff here ]-" bind "o" "impulse 10; say_team -[ Need Medpack(s)! ]-" bind "p" "impulse 11; say_team -[ Need Ammo! ]-" bind "[" "say_team [ Need Welding ];impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100"
alias +fastshot "+attack" alias -fastshot "-attack; wait; wait; +attack; wait; wait; -attack" bind mouse1 +fastshot
alias "+movjump" "+moveup;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump" alias "-movjump" "-moveup;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
// Movement alias forward_move "+forward" alias forward_stop "-forward" alias +forward_standard "forward_move" alias -forward_standard "forward_stop" bind uparrow forward_move bind e "+forward_standard" bind d "+back" bind s "+moveleft" bind f "+moveright" // Jump alias 1jump "+jump; wait; -jump; wait" alias +3jumps "+moveup; 1jump; 1jump; +jump" alias +5jumps "+moveup; 1jump; 1jump; 1jump; 1jump; +jump" alias -3jumps "-moveup; -jump" alias -5jumps "-moveup; -jump" alias jump1 "alias +jump_ +jump; alias -jump_ -jump; alias jumpswitch jump5; echo 1" //alias jump3 "alias +jump_ +3jumps; alias -jump_ -3jumps; alias jumpswitch jump5; echo 3" alias jump5 "alias +jump_ +5jumps; alias -jump_ -5jumps; alias jumpswitch jump1; echo 5" jump5 bind "\" jumpswitch bind "SPACE" "+jump_" bind mwheelup +jump bind mwheeldown +jump // Crouch alias crouch_on "+duck; alias toggle_crouch crouch_off" alias crouch_off "-duck; alias toggle_crouch crouch_on" alias +crouch "crouch_on" alias -crouch "crouch_off" bind "SHIFT" "+crouch" bind leftarrow "crouch_on" // Walk bind "z" "+speed"
// Weapon alias attack_on "+attack" alias attack_off "-attack" alias +attack_standard "attack_on" alias -attack_standard "attack_off" bind mouse1 "+attack_standard" bind downarrow attack_on bind mouse2 "slot1" bind w "slot2" bind r "slot3" // Slot 4 alias slot4welder "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_welder" alias slot4grenade "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_grenade" alias slot4mine "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_mine" bind g slot4 bind h slot4welder // Numbers bind 1 "slot1" bind 2 "slot2" bind 3 "slot3" bind 4 "slot4" bind 5 "slot5" bind 6 "slot6" bind 7 "slot7" bind 8 "slot8" bind 9 "slot9" bind 0 "slot10" bind mouse4 "+reload" bind mouse5 "impulse 3" // drop weapon
// Gorge bind x "impulse 91" // Offense Chamber
// Communication bind backspace "+voicerecord" alias voiceon "bind capslock +voicerecord; alias voiceon_toggle voiceoff; echo Ingame Voice ON" alias voiceoff "unbind capslock; alias voiceon_toggle voiceon; echo Ingame Voice OFF" voiceon bind "=" voiceon_toggle bind capslock "+voicerecord" bind u "messagemode2" bind y "messagemode" bind b "impulse 9" // Taunt / Need Backup bind v "impulse 7" // Follow Me / Chuckle bind c "impulse 8" // Covering / Need Healing bind q "impulse 11" // Need Ammo / Attack bind a "impulse 10" // Need Medpack / Incoming
// Scores bind tab +showscores
// Miscellaneous Useful bind ctrl "+popupmenu" bind m "+showmap" bind o "impulse 201" // Spray Logo bind alt kill // Flashlight bind t "impulse 100" // Use alias use_on "+use" alias use_off "-use" alias +use_standard "use_on" alias -use_standard "use_off" bind mouse3 "+use_standard" bind rightarrow "use_on" // Silence alias comms_off "voice_fadeouttime 50; hud_saytext 0; hud_deathnotice_time 0" alias comms_on "voice_fadeouttime 0.1; hud_saytext 1; hud_deathnotice_time 6" //bind pgdn comms_off //bind pgup comms_on
// Teams alias marineteam "exec marine.cfg; jointeamone" alias alienteam "exec alien.cfg; jointeamtwo" bind "F1" "marineteam" bind "F2" "alienteam" bind "F3" "autoassign" bind "F4" "readyroom" bind "F5" "spectate"
// Other bind "`" "toggleconsole" bind "~" "toggleconsole" bind "ESCAPE" "cancelselect" bind "F12" "crosshair 0; wait; snapshot; wait; crosshair 1" bind pause "pause" alias musicstart "cl_musicenabled 1; cl_musicvolume 155; nexttrack" alias musicstop "cl_musicenabled 0; cl_musicvolume 0" bind "ins" musicstart bind "del" musicstop alias cleartext_stopsound "stopsound; room_type 0; hud_saytext_time 0; wait; hud_saytext_time 5" bind n cleartext_stopsound alias r "retry" alias null alias impulses "exec impulses.cfg" alias i impulses alias enablescripts "exec controls.cfg;currentcfg" alias disablescripts "exec scriptless.cfg" bind home "enablescripts;fix" bind end disablescripts bind pgup auth // Icon off alias rebind1 "bind mouse1 +attack_standard" alias unbind1 "unbind mouse1"
alias attack_on "+attack;wait" alias attack_off "-attack;wait;+attack;wait;-attack" alias consolemarine "toggleconsole;unbind1" alias consolemarine "toggleconsole;unbind1" bind "`" consolemarine bind "~" consolemarine bind joy1 +rebind alias +rebind alias -rebind rebind1
alias 1jump "+jump; wait; -jump; wait" alias +3jumps "1jump; 1jump; +jump" alias +5jumps "1jump; 1jump; 1jump; 1jump; +jump" alias -3jumps "-jump" alias -5jumps "-jump" //bind "SPACE" "+jump_"
bind q "impulse 11" // Need Ammo / Attack bind a "impulse 10" // Need Medpack / Incoming
<!--QuoteBegin-milosis+Jun 15 2005, 12:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (milosis @ Jun 15 2005, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cl_updaterate150 ?! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> thats what i use with a cmdrate of 160
<!--QuoteBegin-wzza yo+Jun 26 2005, 11:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (wzza yo @ Jun 26 2005, 11:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cu all @ CPL <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> can i sit next to you at cpl wzza?
<!--QuoteBegin-Anbu+Jun 26 2005, 02:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Anbu @ Jun 26 2005, 02:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> O_O do my eyes decieve me?! sensitivity 75?! even on my old mouse i wouldn't be able to control that <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You need to note these two commands aswell
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin-Anbu+Jun 26 2005, 03:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Anbu @ Jun 26 2005, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> O_O do my eyes decieve me?! sensitivity 75?! even on my old mouse i wouldn't be able to control that <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> m_pitch 0.00078 m_yaw 0.00078
(default is 0.022)
I set those to that calculated number so that with my mouse and windows settings, the sensitivity variable would be expressed in degrees of rotation per inch of mouse movement. sensitivity 75, therefore, is 75 degrees per inch. (Also, that's just my readyroom sensitivity. Alien sensitivity is 90 and marine is 36.)
<!--QuoteBegin-Grahf+Jun 29 2005, 12:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grahf @ Jun 29 2005, 12:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Am I the only person that only uses one sensitivity for everything? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I use a constant sensitivity, and I also use no mouse accel.
<!--QuoteBegin-Swift+Jun 30 2005, 09:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swift @ Jun 30 2005, 09:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I used to use accel, but it's hard as hell to b-hop with accel on.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> not really
<!--QuoteBegin-a civilian+Jun 26 2005, 06:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Jun 26 2005, 06:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Anbu+Jun 26 2005, 03:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Anbu @ Jun 26 2005, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> O_O do my eyes decieve me?! sensitivity 75?! even on my old mouse i wouldn't be able to control that <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> m_pitch 0.00078 m_yaw 0.00078
(default is 0.022)
I set those to that calculated number so that with my mouse and windows settings, the sensitivity variable would be expressed in degrees of rotation per inch of mouse movement. sensitivity 75, therefore, is 75 degrees per inch. (Also, that's just my readyroom sensitivity. Alien sensitivity is 90 and marine is 36.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Civ doesn't need to use his body's muscles for anything, he just thinks his way through the governing dynamics of natural physics and floats through the air.
Comments
alias +metabind "slot3; wait; +attack"
alias -metabind "-attack; wait; slot2"
bind "mouse3" "+metabind"
alias +pscript "+attack;"
alias -pscript "-attack; wait; wait; +attack; wait; -attack;"
bind mouse1 +pscript
alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -3jumps "-jump"
bind mwheeldown "+3jumps"
alias +6jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -6jumps "-jump"
bind space "+6jumps"
bind . "say_team medpack;impulse 10"
bind , "say_team ammo;impulse 11"
alias +kk1a "kkslot1"
alias +kk1b "kkslot1; bind q +kk2a"
alias +kk1c "kkslot1; bind q +kk3a"
alias +kk1d "kkslot1; bind q +kk4a"
alias -kk1a ""
alias -kk1b ""
alias -kk1c ""
alias -kk1d ""
alias kk1a "kkslot1"
alias kk1b "kkslot1; bind q +kk2a"
alias kk1c "kkslot1; bind q +kk3a"
alias kk1d "kkslot1; bind q +kk4a"
alias kkslot1 "slot1; bind 1 +kk1a; bind 2 +kk2a; bind 3 +kk3a; bind 4 +kk4a"
alias +kk2a "kkslot2; bind q +kk1b"
alias +kk2b "kkslot2"
alias +kk2c "kkslot2; bind q +kk3b"
alias +kk2d "kkslot2; bind q +kk4b"
alias -kk2a ""
alias -kk2b ""
alias -kk2c ""
alias -kk2d ""
alias kk2a "kkslot2; bind q +kk1b"
alias kk2b "kkslot2"
alias kk2c "kkslot2; bind q +kk3b"
alias kk2d "kkslot2; bind q +kk4b"
alias kkslot2 "slot2; bind 1 +kk1b; bind 2 +kk2b; bind 3 +kk3b; bind 4 +kk4b"
alias +kk3a "kkslot3; bind q +kk1c"
alias +kk3b "kkslot3; bind q +kk2c"
alias +kk3c "kkslot3"
alias +kk3d "kkslot3; bind q +kk4c"
alias -kk3a ""
alias -kk3b ""
alias -kk3c ""
alias -kk3d ""
alias kk3a "kkslot3; bind q +kk1c"
alias kk3b "kkslot3; bind q +kk2c"
alias kk3c "kkslot3"
alias kk3d "kkslot3; bind q +kk4c"
alias kkslot3 "slot3; bind 1 +kk1c; bind 2 +kk2c; bind 3 +kk3c; bind 4 +kk4c"
alias +kk4a "kkslot4; bind q +kk1d"
alias +kk4b "kkslot4; bind q +kk2d"
alias +kk4c "kkslot4; bind q +kk3d"
alias +kk4d "kkslot4"
alias -kk4a ""
alias -kk4b ""
alias -kk4c ""
alias -kk4d ""
alias kk4a "kkslot4; bind q +kk1d"
alias kk4b "kkslot4; bind q +kk2d"
alias kk4c "kkslot4; bind q +kk3d"
alias kk4d "kkslot4"
alias kkslot4 "slot4; bind 1 +kk1d; bind 2 +kk2d; bind 3 +kk3d; bind 4 +kk4d"
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Config.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+6jumps"
bind "'" "impulse 123"
bind "*" "neg1"
bind "+" "sizeup"
bind "," "say_team ammo;impulse 11"
bind "." "say_team medpack;impulse 10"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "+kk1a"
bind "2" "+kk2a"
bind "3" "+kk3a"
bind "4" "+kk4a"
bind "6" "+popupmenu"
bind "7" "+popupmenu"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "impulse 124"
bind "=" "impulse 66"
bind "[" "ng"
bind "\" "impulse 39"
bind "]" "impulse 201"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "+6jumps"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 7"
bind "h" "impulse 3"
bind "i" "impulse 105"
bind "j" "flash100"
bind "k" "thewholething"
bind "m" "+showmap"
bind "n" "5s"
bind "o" "impulse 31"
bind "p" "impulse 64"
bind "q" "+kk3a"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+metabind"
bind "w" "+forward"
bind "x" "ammo"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "BACKSPACE" "impulse 38"
bind "UPARROW" "+forward"
bind "DOWNARROW" "jointeamtwo"
bind "LEFTARROW" "autoassign"
bind "RIGHTARROW" "jointeamone"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "impulse 90"
bind "F2" "impulse 92"
bind "F3" "impulse 93"
bind "F4" "impulse 94"
bind "F5" "impulse 95"
bind "F6" "impulse 91"
bind "F7" "snapshot"
bind "F8" "impulse 115"
bind "F9" "impulse 116"
bind "F10" "impulse 117"
bind "F11" "impulse 114"
bind "F12" "reset"
bind "INS" "impulse 33"
bind "DEL" "impulse 37"
bind "PGDN" "kk1a"
bind "PGUP" "+setpref"
bind "HOME" "readyroom"
bind "END" "impulse 53"
bind "KP_HOME" "cover"
bind "KP_UPARROW" "mvng"
bind "KP_PGUP" "inpos"
bind "KP_LEFTARROW" "kk3a"
bind "KP_5" "kk4a"
bind "KP_RIGHTARROW" "parasited"
bind "KP_END" "enemy"
bind "KP_DOWNARROW" "kk2a"
bind "KP_PGDN" "nweld"
bind "KP_INS" "+left"
bind "KP_DEL" "rdy1"
bind "KP_SLASH" "rgr1"
bind "KP_MINUS" "ty1"
bind "KP_PLUS" "np1"
bind "CAPSLOCK" "+voicerecord"
bind "MWHEELDOWN" "+3jumps"
bind "MWHEELUP" "impulse 124"
bind "MOUSE1" "+pscript"
bind "MOUSE2" "+bswipe"
bind "MOUSE3" "+metabind"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "splatt"
cl_lw "1"
cl_musicdelay "5.000000"
cl_musicdirectory "custmusic"
cl_musicenabled "1"
cl_musicvolume "50.000000"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "100"
cl_vsmoothing "0.05"
con_color "255 155 50"
console "1"
crosshair "1.000000"
fps_max "100"
fps_modem "100"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300.000000"
name "Evocation"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "friends" "0"
setinfo "ls" "1"
+mlook
+jlook
exec userconfig.cfg
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
direct "0"
lambert "-2"
lightgamma "0"
texgamma "0"
gl_overbright "99999"
gl_lightholes "99999"
brightness "99999"
gamma "99999"
hud_fastswitch "1"
alias +netscores "net_graph 3; +showscores"
alias -netscores "net_graph 0; -showscores"
bind TAB "+netscores"
alias +pscript "+attack"
alias -pscript "-attack; wait; +attack; wait; -attack"
alias pon "bind MOUSE1 +pscript"
alias poff "bind MOUSE1 +attack"
alias marine "pon"
alias alien "poff"
alias w "wait"
alias w3 "w; w; w"
bind r "+reload"
bind MWHEELDOWN "+jump"
bind MWHEELUP "+jump"
bind MOUSE2 "+jump"
bind MOUSE4 "lastinv"
bind MOUSE5 "+moveup"
bind SPACE "+duck"
bind SHIFT "+speed"
bind v "stopsound"
bind e "+use"
bind f ""
bind g "+voicerecord"
bind h "impulse 3"
bind m "say_team /menu"
bind t "impulse 201"
bind u "messagemode2"
bind x "impulse 100"
bind y "messagemode"
bind z "+popupmenu"
bind q "impulse 7"
bind ALT "say_team /stuck"
bind b "say_team /giveres 10"
alias meds "say_team meds; impulse 10; slot6"
alias ammo "say_team ammo; impulse 11; slot7"
alias rt "say_team rt; impulse 80; slot8"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "meds"
bind 7 "ammo"
bind 8 "rt"
bind 9 "slot9"
bind F8 "impulse 90" //RT
bind F9 "impulse 91" //OC
bind F10 "impulse 92" //DC
bind F11 "impulse 94" //MC
bind F12 "impulse 93" //SC
bind INS "impulse 113"
bind DEL "impulse 116"
bind PGUP "impulse 115"
bind HOME "impulse 114"
bind END "impulse 117"
bind PGDN ""
bind KP_HOME "impulse 102"
bind KP_UPARROW "impulse 101"
bind KP_PGUP "impulse 103"
bind KP_LEFTARROW "impulse 107"
bind KP_5 "impulse 108"
bind KP_RIGHTARROW "impulse 109"
bind KP_END "impulse 111"
bind KP_DOWNARROW "impulse 112"
bind KP_PGDN "impulse 110"
//Voice Toggle script
alias voicet "voiceoff"
alias voiceoff "voice_scale 0.00; stopsound; alias voicet voiceon"
alias voiceon "voice_scale 0.75; stopsound; alias voicet voiceoff"
//chat toggle script
alias dev1 "developer 1"
alias chatoff "clear; hud_saytext 0; alias chatt chaton"
alias chaton "hud_saytext 1; alias chatt chatoff"
alias shutup "voicet; chatt"
bind CAPSLOCK "shutup"
bind F1 "jointeamone"
bind F2 "jointeamtwo"
bind F3 "spectate"
bind F4 "readyroom"
bind F5 "snapshot"
bind c "+showmap"
bind w "+forward"
bind s "+back"
bind d "+moveright"
bind a "+moveleft"
bind p "ex_interp 0"
//180 Spin
alias spin "fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;fps_max 100"
bind MOUSE3 "spin"
unbindall
bind "TAB" "+netscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "meds"
bind "7" "ammo"
bind "8" "rt"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "A" "+moveleft"
bind "B" "say_team /giveres 10"
bind "C" "+showmap"
bind "D" "+moveright"
bind "E" "+use"
bind "G" "+voicerecord"
bind "H" "impulse 3"
bind "M" "say_team /menu"
bind "Q" "impulse 7"
bind "R" "+holdreload"
bind "S" "+back"
bind "T" "impulse 201"
bind "U" "messagemode2"
bind "V" "stopsound"
bind "W" "+forward"
bind "X" "impulse 100"
bind "Y" "messagemode"
bind "Z" "+popupmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "say_team /giveres 10"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "+voicerecord"
bind "h" "impulse 3"
bind "m" "say_team /menu"
bind "p" "ex_interp 0"
bind "q" "impulse 7"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "stopsound"
bind "w" "+forward"
bind "x" "impulse 100"
bind "y" "messagemode"
bind "z" "+popupmenu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "say_team /stuck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "spectate"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "impulse 90"
bind "F9" "impulse 91"
bind "F10" "impulse 92"
bind "F11" "impulse 94"
bind "F12" "impulse 93"
bind "INS" "impulse 113"
bind "DEL" "impulse 116"
bind "PGUP" "impulse 115"
bind "HOME" "impulse 114"
bind "END" "impulse 117"
bind "KP_HOME" "impulse 102"
bind "KP_UPARROW" "impulse 101"
bind "KP_PGUP" "impulse 103"
bind "KP_LEFTARROW" "impulse 107"
bind "KP_5" "impulse 108"
bind "KP_RIGHTARROW" "impulse 109"
bind "KP_END" "impulse 111"
bind "KP_DOWNARROW" "impulse 112"
bind "KP_PGDN" "impulse 110"
bind "CAPSLOCK" "shutup"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+pscript"
bind "MOUSE2" "+jump"
bind "MOUSE3" "spin"
bind "MOUSE4" "lastinv"
bind "MOUSE5" "+moveup"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "99999"
cd_fps "0"
cd_sound "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "1"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "0"
cl_forcedefaultfov "1"
cl_highdetail "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "60"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "99999"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "Attrition"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.75"
volume "0.800000"
+mlook
exec userconfig.cfg
nobody cares about what cl_particleinfo setting you use
cl_cmdrate 30
traceroffset "100"
tracerlength "0.45"
tracerred "1.3"
tracerblue "0.1"
tracergreen "0.7"
traceralpha "0.45"
tracerspeed "4500"
bind "i" "impulse 80; say_team -[ <- Need stuff here ]-"
bind "o" "impulse 10; say_team -[ Need Medpack(s)! ]-"
bind "p" "impulse 11; say_team -[ Need Ammo! ]-"
bind "[" "say_team [ Need Welding ];impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100;wait;wait;impulse 100"
alias +fastshot "+attack"
alias -fastshot "-attack; wait; wait; +attack; wait; wait; -attack"
bind mouse1 +fastshot
alias "+movjump" "+moveup;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
alias "-movjump" "-moveup;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
Rest of controls are default.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
CONFIG
unbindall
bind "TAB" "+showscores"
bind "ENTER" "impulse 201"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+shiz"
bind "'" "say /stuck"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "say /buildmenu"
bind "\" "+voicerecord"
bind "]" "say /menu"
bind "`" "toggleconsole"
bind "c" "messagemode"
bind "q" "record demo"
bind "t" "messagemode2"
bind "w" "stop"
bind "~" "toggleconsole"
bind "BACKSPACE" "impulse 100"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+shiz"
bind "SHIFT" "+use"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "jointeamone; bind ctrl +shiz; bind mouse1 +ps; ECHO >>>>>>>>>>MARINE CONFIG>"
bind "F6" "jointeamtwo; bind ctrl +shiz; bind mouse1 +attack; ECHO >>>>>>>>>>ALIEN CONFIG>"
bind "F9" "ToggleWAV"
bind "F10" "+PlayWAV"
bind "F12" "snapshot"
bind "INS" "impulse 91"
bind "DEL" "impulse 3"
bind "PGDN" "lastinv"
bind "PGUP" "impulse 93"
bind "HOME" "impulse 92"
bind "END" "+showmap"
bind "KP_HOME" "impulse 12"
bind "KP_LEFTARROW" "impulse 9"
bind "KP_END" "impulse 10"
bind "KP_DOWNARROW" "impulse 11"
bind "KP_ENTER" "bind ctrl +jump; bind mouse1 +ps; echo >>>>>Marine Config<<<<<"
bind "KP_INS" "+duck"
bind "KP_DEL" "impulse 80; say_team [I Need an Order Commander!!!]"
bind "KP_MINUS" "bind ctrl +jump; bind mouse1 +attack; echo >>>>>Scripts Off<<<<<"
bind "KP_PLUS" "bind ctrl +shiz; bind mouse1 +attack; echo >>>>>Alien Config<<<<<"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invnext"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+speed"
bind "MOUSE3" "+reload"
bind "MOUSE4" "+popupmenu"
bind "MOUSE5" "slot3; +attack; -attack"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "9999999"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "50.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "100"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.001"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "0"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "FMJ. Swift"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.160000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.430000"
setinfo "S4" "OMFGROFLLMAOLOLBULL****HAX!!1"
+mlook
exec userconfig.cfg
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
USERCONFIG
gl_texturemode gl_linear_mipmap_linear
gl_max_size 1024
rate 20000
sv_maxrate 20000
sv_maxupdaterate 100
cl_cmdrate 100
cl_updaterate 100
cl_rate 20000
cl_cmdrate 100
cl_updaterate 100
cl_resend 3
cl_dlmax 9999999
//BUNNYHOP SCRIPT
alias +bhop "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump;"
alias -bhop "-jump;"
bind space "+shiz"
alias b "+jump;wait;-jump;wait"
alias +shiz "+moveup;b;b;b;b;+jump"
alias -shiz "-moveup;-jump"
//PISTOL SCRIPT
alias "+ps" "+attack;"
alias "-ps" "-attack; wait; +attack; wait; -attack"
//KNIFE SCRIPT
alias +knife "slot3; wait; wait; +attack; wait; wait; +attack"
alias -knife "-attack; wait; slot1; wait; wait; +attack; wait; wait; -attack"
//SCRIPT SELECTION SCRIPT
bind kp_plus "bind ctrl +shiz; bind mouse1 +attack; echo >>>>>Alien Config<<<<<"
bind kp_enter "bind ctrl +jump; bind mouse1 +ps; echo >>>>>Marine Config<<<<<"
bind kp_minus "bind ctrl +jump; bind mouse1 +attack; echo >>>>>Scripts Off<<<<<"
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<span style='font-size:21pt;line-height:100%'>VIVA LA ARROW KEYS!</span>
name "exi . civilian"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
autoexec.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->exec controls.cfg
exec settings.cfg<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
settings.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->cl_autohelp 0
console 1
developer 0
+mlook
cl_himodels 0
r_mmx 1
mp_decals 32 //300
r_decals 256 //4096
crosshair 1
cl_quickselecttime 0
hud_fastswitch 1
hud_saytext_time 5 //5
hud_deathnotice_time 6 //6
m_filter 0
m_forward 1
m_side 0.8
r_detailtextures 0
voice_loopback 0
voice_scale 1
voice_overdrive 1
volume 0.5
ati_npatch "0.0" //1.0
ati_subdiv "0.0" //2.0
cl_forcedefaultfov 0
gl_texturemode gl_linear_mipmap_nearest
gl_max_size 256 //512
cl_yawspeed 294 //210
cl_pitchspeed 225 //225
cl_musicenabled 0
cl_musicdelay 0
fps_max 101
cl_allowdownload 1
cl_allowupload 0
cl_download_ingame 0
cl_dlmax 512 //128
cl_lc 1
cl_lw 1
rate 20000
cl_rate 9999
cl_resend 3
cl_cmdbackup 2
cl_cmdrate 76
cl_updaterate 51
ex_interp 0.05
ex_extrapmax 1.2
cl_gaitestimation 1 //.0000033
cl_vsmoothing 0.05
cl_smoothtime 0.1
gamma 3
brightness 5
texgamma 0
lightgamma 0
alias texgamma
alias lightgamma
//sensitivity
m_pitch 0.00078
m_yaw 0.00078
sensitivity 75 // 1 degree/inch/sensitivity
//tracers
//default
tracerspeed 6000
tracerlength .8
tracerred .8
tracergreen .8
tracerblue .4
traceralpha .5
traceroffset 30<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
controls.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->unbindall
// Movement
alias forward_move "+forward"
alias forward_stop "-forward"
alias +forward_standard "forward_move"
alias -forward_standard "forward_stop"
bind uparrow forward_move
bind e "+forward_standard"
bind d "+back"
bind s "+moveleft"
bind f "+moveright"
// Jump
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "+moveup; 1jump; 1jump; +jump"
alias +5jumps "+moveup; 1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-moveup; -jump"
alias -5jumps "-moveup; -jump"
alias jump1 "alias +jump_ +jump; alias -jump_ -jump; alias jumpswitch jump5; echo 1"
//alias jump3 "alias +jump_ +3jumps; alias -jump_ -3jumps; alias jumpswitch jump5; echo 3"
alias jump5 "alias +jump_ +5jumps; alias -jump_ -5jumps; alias jumpswitch jump1; echo 5"
jump5
bind "\" jumpswitch
bind "SPACE" "+jump_"
bind mwheelup +jump
bind mwheeldown +jump
// Crouch
alias crouch_on "+duck; alias toggle_crouch crouch_off"
alias crouch_off "-duck; alias toggle_crouch crouch_on"
alias +crouch "crouch_on"
alias -crouch "crouch_off"
bind "SHIFT" "+crouch"
bind leftarrow "crouch_on"
// Walk
bind "z" "+speed"
// Weapon
alias attack_on "+attack"
alias attack_off "-attack"
alias +attack_standard "attack_on"
alias -attack_standard "attack_off"
bind mouse1 "+attack_standard"
bind downarrow attack_on
bind mouse2 "slot1"
bind w "slot2"
bind r "slot3"
// Slot 4
alias slot4welder "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_welder"
alias slot4grenade "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_grenade"
alias slot4mine "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_mine"
bind g slot4
bind h slot4welder
// Numbers
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind 0 "slot10"
bind mouse4 "+reload"
bind mouse5 "impulse 3" // drop weapon
// Gorge
bind x "impulse 91" // Offense Chamber
// Communication
bind backspace "+voicerecord"
alias voiceon "bind capslock +voicerecord; alias voiceon_toggle voiceoff; echo Ingame Voice ON"
alias voiceoff "unbind capslock; alias voiceon_toggle voiceon; echo Ingame Voice OFF"
voiceon
bind "=" voiceon_toggle
bind capslock "+voicerecord"
bind u "messagemode2"
bind y "messagemode"
bind b "impulse 9" // Taunt / Need Backup
bind v "impulse 7" // Follow Me / Chuckle
bind c "impulse 8" // Covering / Need Healing
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
// Scores
bind tab +showscores
// Miscellaneous Useful
bind ctrl "+popupmenu"
bind m "+showmap"
bind o "impulse 201" // Spray Logo
bind alt kill
// Flashlight
bind t "impulse 100"
// Use
alias use_on "+use"
alias use_off "-use"
alias +use_standard "use_on"
alias -use_standard "use_off"
bind mouse3 "+use_standard"
bind rightarrow "use_on"
// Silence
alias comms_off "voice_fadeouttime 50; hud_saytext 0; hud_deathnotice_time 0"
alias comms_on "voice_fadeouttime 0.1; hud_saytext 1; hud_deathnotice_time 6"
//bind pgdn comms_off
//bind pgup comms_on
// Teams
alias marineteam "exec marine.cfg; jointeamone"
alias alienteam "exec alien.cfg; jointeamtwo"
bind "F1" "marineteam"
bind "F2" "alienteam"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "spectate"
// Other
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "F12" "crosshair 0; wait; snapshot; wait; crosshair 1"
bind pause "pause"
alias musicstart "cl_musicenabled 1; cl_musicvolume 155; nexttrack"
alias musicstop "cl_musicenabled 0; cl_musicvolume 0"
bind "ins" musicstart
bind "del" musicstop
alias cleartext_stopsound "stopsound; room_type 0; hud_saytext_time 0; wait; hud_saytext_time 5"
bind n cleartext_stopsound
alias r "retry"
alias null
alias impulses "exec impulses.cfg"
alias i impulses
alias enablescripts "exec controls.cfg;currentcfg"
alias disablescripts "exec scriptless.cfg"
bind home "enablescripts;fix"
bind end disablescripts
bind pgup auth // Icon off
alias rebind1 "bind mouse1 +attack_standard"
alias unbind1 "unbind mouse1"
// Safety
alias fix "-lookup; -lookdown; -left; -right; -forward; -back; -moveleft; -moveright; -moveup; -movedown; -duck; -speed; -jump; -attack; -use; -reload; -popupmenu; -showmap; -showscores; -voicerecord"
// Name
alias name1 "name a%civilian"
alias clan "name exi%.%civilian"
alias long "name e%%x%%i%%.%%c%i%v%i%l%i%a%n" //old-school exigent tag
// Plugins
bind "/" "say /stuck"
bind "[" "say timeleft"
bind "]" "say nextmap"
// Admin
bind kp_slash "messagemode amx_chat"
bind "*" "messagemode amx_say"
bind kp_del "amx_say This server does not tolerate cursing, abusive, or bigoted language."
bind kp_pgdn "amx_say Show respect to other players, please."
alias mapchange "amx_rcon mp_timelimit .01"
bind F10 "status;wait;status;wait;status"
bind F11 condump<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
marine.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "MARINE CFG LOADED"
bind mouse4 "+reload"
bind mouse5 "impulse 3" // drop weapon
bind mwheelup +jump
bind mwheeldown +jump
sensitivity 36 //45
ex_interp .05
alias attack_on "+attack;wait"
alias attack_off "-attack;wait;+attack;wait;-attack"
alias consolemarine "toggleconsole;unbind1"
alias consolemarine "toggleconsole;unbind1"
bind "`" consolemarine
bind "~" consolemarine
bind joy1 +rebind
alias +rebind
alias -rebind rebind1
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "1jump; 1jump; +jump"
alias +5jumps "1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-jump"
alias -5jumps "-jump"
//bind "SPACE" "+jump_"
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
alias currentcfg "exec marine.cfg"
bind F6 "exec commander.cfg"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
alien.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "ALIEN CFG LOADED"
unbind mouse4
unbind mouse5
bind mwheelup +jump
bind mwheeldown +jump
sensitivity 90 //75
ex_interp .05
alias attack_off "-attack"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "+moveup; 1jump; 1jump; +jump"
alias +5jumps "+moveup; 1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-moveup; -jump"
alias -5jumps "-moveup; -jump"
//bind "SPACE" "+jump_"
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
alias currentcfg "exec alien.cfg"
// Class
bind F6 "exec gorge.cfg"
//bind F7 "exec lerk.cfg"
bind F8 "exec fade.cfg"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
commander.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "COMMANDER CFG LOADED"
alias currentcfg "exec marine.cfg; exec commander.cfg"
cl_cmhotkeys "qwerasdfzxcv"
bind mwheeldown "impulse 125" //health request
bind mwheelup "impulse 124" //ammo request
alias +jump_ "impulse 123" //order request<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
gorge.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "GORGE CFG LOADED"
alias currentcfg "exec alien.cfg; exec gorge.cfg"
exec alien.cfg
bind a "impulse 90" //RT
bind q "impulse 95" //hive
bind mouse4 "impulse 94" //movement
bind mouse5 "impulse 93" //sensory<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
fade.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "FADE CFG LOADED"
alias currentcfg "exec alien.cfg; exec fade.cfg"
exec alien.cfg
bind mwheeldown +attack<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
scriptless.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "SCRIPTS DISABLED"
bind space +jump
bind shift +duck
bind mouse3 +use
bind e +forward
bind mouse1 +attack
alias rebind1
alias unbind1
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind F12 snapshot
-duck<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
impulses.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo Marines
echo "impulse 1 - Switches to next weapon"
echo "impulse 2 - Reloads gun"
echo "impulse 3 - Drops gun"
echo "impulse 6 - Casts vote to eject commander"
echo "impulse 7 - Follow Me"
echo "impulse 8 - Covering"
echo "impulse 9 - Taunt"
echo "impulse 10 - Need Health"
echo "impulse 11 - Need Ammo"
echo "impulse 12 - In Position"
echo "impulse 13 - Enemy Spotted"
echo "impulse 14 - Move Out"
echo "impulse 15 - All Clear"
echo "impulse 80 - Requests orders from commander"
echo "impulse 81 - Acknowledge"
echo "impulse 20 - Armor 1"
echo "impulse 21 - Armor 2"
echo "impulse 22 - Armor 3"
echo "impulse 23 - Weapons 1"
echo "impulse 24 - Weapons 2"
echo "impulse 25 - Weapons 3"
echo "impulse 62 - Welder"
echo "impulse 64 - Shotgun"
echo "impulse 65 - HMG"
echo "impulse 66 - Grenade Launcher"
echo "impulse 37 - Hand Grenades"
echo "impulse 61 - Mines"
echo "impulse 38 - Heavy Armor"
echo "impulse 39 - Jetpack"
echo "impulse 27 - Catalyst"
echo "impulse 31 - Resupply"
echo "impulse 53 - Scanner Sweep"
echo "impulse 33 - Motion Tracking"
echo ""
echo Aliens
echo "impulse 7 - Chuckle"
echo "impulse 8 - Need Healing"
echo "impulse 9 - Need Backup"
echo "impulse 10 - Incoming"
echo "impulse 11 - Attack"
echo "impulse 12 - I'm Building Here"
echo "impulse 91 - Build Offense Chamber"
echo "impulse 92 - Build Defense Chamber"
echo "impulse 94 - Build Movement Chamber"
echo "impulse 93 - Build Sensory Chamber"
echo "impulse 90 - Build Resource Tower"
echo "impulse 95 - Build Hive"
echo "impulse 113 - Skulk"
echo "impulse 114 - Gorge"
echo "impulse 115 - Lerk"
echo "impulse 116 - Fade"
echo "impulse 117 - Onos"
echo "impulse 101 - Carapace"
echo "impulse 102 - Regeneration"
echo "impulse 103 - Redemption"
echo "impulse 107 - Celerity"
echo "impulse 108 - Adrenaline"
echo "impulse 109 - Silence"
echo "impulse 110 - Cloaking"
echo "impulse 111 - Focus"
echo "impulse 112 - Scent of Fear"
echo "impulse 118 - Unlock second hive ability"
echo "impulse 126 - Unlock third hive ability"
echo ""
echo Global
echo "impulse 5 - Go to the Ready Room"
echo "impulse 100 - Toggle flashlight/hive sight"
echo "impulse 201 - Spray logo"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "exec config.cfg"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "exec DLmarine.cfg"
bind "/" "exec DLalien.cfg"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "lastinv"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "+voicerecord"
bind "h" "exec 1337marine.cfg"
bind "b" "exec 1337alien.cfg"
bind "l" "impulse 105"
bind "q" "+popupmenu"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+showmap"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "lastinv"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+attack"
bind "MWHEELUP" "+attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "speed"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
AUTH "0"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "89.890000"
cd_fps "100"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "0"
cl_forcedefaultfov "0"
cl_highdetail "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "0.0"
cl_musicvolume "0"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
ex_extrapmax "8"
ex_interp "0.0233"
fps_max "100"
fps_modem "100"
gamma "9999"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "3"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "1"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
lightgamma "0"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "100"
name "[FFT]SpaceMoogle5"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_decals "100.000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "10"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
setinfo "s4" "****!!111"
team ""
texgamma "1.35"
topcolor "151.169998"
traceroffset "-72"
tracerlength "2.50"
tracerred ".1"
tracerblue "12"
tracergreen ".1"
traceralpha "0.30"
tracerspeed "1500"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
+jlook
exec userconfig.cfg
Marine
alias "speedup" "+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft"
alias "speed" "speedup;speedup;speedup;speedup"
alias +3jumps "+moveup; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -3jumps "-moveup; -jump"
bind "space" "+3jumps"
bind "mouse2" "speed"
bind "mwheelup" +attack
bind "mwheeldown" +attack
bind "5" lastinv
Alien
alias +3jumps "+moveup; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -3jumps "-moveup; -jump"
bind mwheelup +3jumps
bind mwheeldown +3jumps
bind "5" "lastinv"
alias "speedup" "+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft"
alias "speed" "speedup;speedup;speedup;speedup"
bind "MOUSE2" "speed"
bind "alt" lastinv
I hack!
thats what i use with a cmdrate of 160
can i sit next to you at cpl wzza?
You need to note these two commands aswell
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->m_pitch 0.00078
m_yaw 0.00078
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I use a sensitivity of 140
m_pitch 0.00078
m_yaw 0.00078
(default is 0.022)
I set those to that calculated number so that with my mouse and windows settings, the sensitivity variable would be expressed in degrees of rotation per inch of mouse movement. sensitivity 75, therefore, is 75 degrees per inch. (Also, that's just my readyroom sensitivity. Alien sensitivity is 90 and marine is 36.)
sensitivity 2.5
High mouse accel
alien sense = 2.2
sensitivity 1.17
no accel
About 20cm for a 360.
I use a constant sensitivity, and I also use no mouse accel.
not really
not really <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
oh man, an opinion
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "amx_random"
bind "/" "amxmodmenu"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ":" "amxmodmenu"
bind ";" "amxmodmenu"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 11"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "i" "say rollthedice"
bind "l" "impulse 105"
bind "o" " say Visitem a Reayroom.com.br"
bind "p" " say Uaehuaheuhauaehae"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 10"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode2"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "jointeamone"
bind "F7" "jointeamtwo "
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1.000000"
cd_choke "0"
cd_fps "0"
cd_sound "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "15"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "v_1"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "155.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "30"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fps_max "1000000"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "SS ^ Alxy"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "7"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
+jlook
Developer 1
exec userconfig.cfg
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
My config is Simple.
m_pitch 0.00078
m_yaw 0.00078
(default is 0.022)
I set those to that calculated number so that with my mouse and windows settings, the sensitivity variable would be expressed in degrees of rotation per inch of mouse movement. sensitivity 75, therefore, is 75 degrees per inch. (Also, that's just my readyroom sensitivity. Alien sensitivity is 90 and marine is 36.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Civ doesn't need to use his body's muscles for anything, he just thinks his way through the governing dynamics of natural physics and floats through the air.
about .2 cm for a 1080