That is one of the coolest things ever. Next step: do it in sports cars at 120MPH <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Holy crap, that's genius. Looks like a german city. Wonder which one it is. Heh. Only a german city could have a "Warstreet."
I declare a rule: Nobody may explain this to the unwitting. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
No, let him suffer. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I've never seen Tron and I get it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . It seems so much easier though - you can stop and stuff. You could just go in the biggest circle and then continue to spiral outwards so everyone else runs out of space.
...unless the playing field is limited...but I didn't see anything about that.
<!--QuoteBegin-UltimaGecko+Jul 10 2005, 03:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UltimaGecko @ Jul 10 2005, 03:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've never seen Tron and I get it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . It seems so much easier though - you can stop and stuff. You could just go in the biggest circle and then continue to spiral outwards so everyone else runs out of space.
...unless the playing field is limited...but I didn't see anything about that.
[pffft, need bicycles] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah, spiral outwards. If you're the kind of person who plays GPS Tron, you're probably out of shape/fat. Spiraling outwards is going to get you tired out real fast.
heh thatd be fun.. with some motorcycles or something.. they probably use bicycles though.. itd be hard to go contantly with a motorcycle what with laws and all..
For the people who don't get it: This is a replica of the Lightcycles game from Tron, using GPS.
The basic idea of Lightcycles was that people took control of "motorcycles", and drove around a game grid. As they drove, they left "walls" behind them. The goal of the game was to get everyone else to crash in to a wall without crashing in to one yourself. When you crash in to a wall, your walls disappear.
This version is like the Lightcycles game, except it tracks players walking/biking/driving around a city and draws walls behind them.
It's a much better and cooler attempt than that Ricochet mod <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
Looks like a german city. Wonder which one it is.
Heh. Only a german city could have a "Warstreet."
I declare a rule: Nobody may explain this to the unwitting. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Edit: Oh, it's Karlsruhe. Duh.
And its going to cause a lot of car accidents.
If you don't know whats going on here, go watch Tron. Its not hard.
...unless the playing field is limited...but I didn't see anything about that.
[pffft, need bicycles]
...unless the playing field is limited...but I didn't see anything about that.
[pffft, need bicycles] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yeah, spiral outwards. If you're the kind of person who plays GPS Tron, you're probably out of shape/fat. Spiraling outwards is going to get you tired out real fast.
The cars drive around, and if anybody's car intersects with another's path, then that person loses. The GPS keeps track of their paths.
The basic idea of Lightcycles was that people took control of "motorcycles", and drove around a game grid. As they drove, they left "walls" behind them. The goal of the game was to get everyone else to crash in to a wall without crashing in to one yourself. When you crash in to a wall, your walls disappear.
This version is like the Lightcycles game, except it tracks players walking/biking/driving around a city and draws walls behind them.