R12a Scattergun
BrigadierWolf
Join Date: 2003-05-30 Member: 16876Members, Contributor
<div class="IPBDescription">yeah, almost a year later.. whatever.</div> I figured a more ceremonious release would be better then hiding it on the 5th page of an unrelated thread so.. here we go.
I made this model right at the end of my NS modelling tenure, But it was mostly finished. I even posted a WIP thread, and then never posted the actual model. smooth.
I realize I turned into a gargantuan **** right there at the end. Sorry about that.
the model is animated and everything, But needs P, W and heavy models. I would do it myself but I am no longer capable of outputting to HL formats. If anyone wants to reanimate it feel free, cause my animations were like 12 second placeholders.
link.
<a href='http://caltrop.no-ip.com/~timberwolf/NS/v_sg.mdl' target='_blank'>http://caltrop.no-ip.com/~timberwolf/NS/v_sg.mdl</a>
I made this model right at the end of my NS modelling tenure, But it was mostly finished. I even posted a WIP thread, and then never posted the actual model. smooth.
I realize I turned into a gargantuan **** right there at the end. Sorry about that.
the model is animated and everything, But needs P, W and heavy models. I would do it myself but I am no longer capable of outputting to HL formats. If anyone wants to reanimate it feel free, cause my animations were like 12 second placeholders.
link.
<a href='http://caltrop.no-ip.com/~timberwolf/NS/v_sg.mdl' target='_blank'>http://caltrop.no-ip.com/~timberwolf/NS/v_sg.mdl</a>
Comments
*edit* oh nvm i got an idea that will suit this well.
*edit2* well that wont work too well, damn you text-on-skin-that-goes-backwards-when-mirroring!!! damn you!!!
Or a <a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/r12a/r12a.rar' target='_blank'>whole new set of animations</a>!!! *edit* these are now outdated, read to second page!
That thing looks like it uses larger-than-twelve-guage shells! Lethal.
the handle looks kinda small compared to the front part ofthe weapon. any ingame shots to prove me wrong?
if i can be bothered installing ms3d anytime soon i'll do some peewees.
As for your animations Fuzzy, I like em alot. 2 suggestions for the firing animation though that will only take about 2 seconds are as follows.
Make the barrel of the shotgun jump immediately on firing, Right now It has this smooth sliding motion that kinda reminds me of the "Quarter circle backward" movement, This would be fine were we trying to perform a hurricane kick, But.. yeah.. heh.
Secondly, Give the cocking portion of the animation more "Heft", Like its a bit hard to move the pump. This is an easy one to acheive, Just give it about 2 or 3 frames before the pump moves back a foward motion, So, The Gun moves foward a bit, then moves back.
Only other thing I can think of.. Is maybe have the gun pointing more upwards during the reload. Thats just a personal thing, cause Ive always found it nearly impossible to load a shotgun while holding it straight foward. gravity doesnt agree with it.. But I do have short fingers. BTW, I love the right handed reload. Friggin. Sweet.
As for your animations Fuzzy, I like em alot. 2 suggestions for the firing animation though that will only take about 2 seconds are as follows.
Make the barrel of the shotgun jump immediately on firing, Right now It has this smooth sliding motion that kinda reminds me of the "Quarter circle backward" movement, This would be fine were we trying to perform a hurricane kick, But.. yeah.. heh.
Secondly, Give the cocking portion of the animation more "Heft", Like its a bit hard to move the pump. This is an easy one to acheive, Just give it about 2 or 3 frames before the pump moves back a foward motion, So, The Gun moves foward a bit, then moves back.
Only other thing I can think of.. Is maybe have the gun pointing more upwards during the reload. Thats just a personal thing, cause Ive always found it nearly impossible to load a shotgun while holding it straight foward. gravity doesnt agree with it.. But I do have short fingers. BTW, I love the right handed reload. Friggin. Sweet. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yea I might redo the fire animation, i'm not too thrilled with it either. Their just really really hard to do for the shotgun since you have the pump action <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I can reload a shotgun like that, you place the stock firmly on your left sholder or your hip to lock it in place and use your left hand to hold it up.
*edit* Oh yea, about the pins. I didnt animate them like I intended because I didnt use 'animate selected joints only' all the way through the animations like I did with the mac 10
*edit again* New fire animation and origins done. I redone the timing on some of the animations so they line up with the games shotgun times better also. <a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/r12a/r12afireanimredux.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>
doesn't include original model... has a fire sound that came with another of Brig's models, i personally prefer it over Fuzzy's <3.
Also, mind if I release a <a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/r12a/modded.jpg' target='_blank'>assault version</a> brig?
If you want to change the hands, I made a tutorial that goes tells you how to add heavy arms to a model that should work just the same.
You should be able to just import the hands and position them over the old ones, the bones should be named the same so there should be no conflicts. But I dont know if obst made his own bone rig.
I cant say Im a big fan of the enlarged barrel shourd, It just makes it too boxy considering how the whole receiver is a square more or less and it covers the barrel and magazine which were the only rounded areas.. But if you wanna release it, then sure, go ahead.
Ooo thats a good idea, would be so sexy ^_^
pretty retarded... and sexy
Like Jessica Alba... stupid... but sexy