Urban Dead

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  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    I noticed that too... some places have doors open.

    If that's true... then one zombie has to open the door, and then... the horde comes in....

    It becomes a lot harder for the live ppl now...
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I'm getting as many people as I can to head to the Fort. I myself am a Level 3 Cop ... By the time I get there I should be able to heal people.
  • MantaManta Join Date: 2005-01-12 Member: 35056Members
    I'm pretty sure you don't need First Aid to heal people. First Aid just gives you 5 extra hp per medkit. Basically, any bum can't search a hospital/drug store for medkits for easy experience. Good for those who have a hard time fighting or getting passive experience: consumer, scout, and fireman, mainly.
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    What's at the power plants?
  • CyndaneCyndane Join Date: 2003-11-15 Member: 22913Members
    Whoo.. I shall find you living peoples and EAT YOU ALL!
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    That settles it. I HAVE to find out what goodies I can find at a power plant.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Cyndane+Jul 29 2005, 04:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cyndane @ Jul 29 2005, 04:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Whoo.. I shall find you living peoples and EAT YOU ALL! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    All hail the Queen of the Undead. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Omegaman!+Jul 29 2005, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omegaman! @ Jul 29 2005, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's at the power plants? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    power
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--QuoteBegin-Theslan+Jul 29 2005, 05:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Theslan @ Jul 29 2005, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I noticed that too... some places have doors open.

    If that's true... then one zombie has to open the door, and then... the horde comes in....

    It becomes a lot harder for the live ppl now... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    AFAIK, yes, that's exactly how it works.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    edited July 2005
    <!--QuoteBegin-NEO Phyte+Jul 29 2005, 06:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO Phyte @ Jul 29 2005, 06:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Omegaman!+Jul 29 2005, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omegaman! @ Jul 29 2005, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's at the power plants? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    power <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Or plants, one or the other.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Theslan+Jul 29 2005, 05:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Theslan @ Jul 29 2005, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I noticed that too... some places have doors open.

    If that's true... then one zombie has to open the door, and then... the horde comes in....

    It becomes a lot harder for the live ppl now... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    AFAIK, yes, that's exactly how it works.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Which means that eventually either the game mechanics will need to be changed, or humans will need to learn to hide out in random places, not in obvious places like police stations and hospitals.
  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    What are Necrotech buildings labeled if you don't have Necrotech employment?
  • MetalcatMetalcat Join Date: 2004-08-11 Member: 30528Members
    i got 2 pistols a shogun and like 7 shotgun shells <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Rapier7+Jul 29 2005, 05:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rapier7 @ Jul 29 2005, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What are Necrotech buildings labeled if you don't have Necrotech employment? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    with random building names. thats why the big map confuzzled me for a while
  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    Yeah, the Fletcher map doesn't show any Necrotech buildings, so now my poor scientist has to trudge around trying to find one.
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    You NEVER rest in a police station/hospital. It's suicide. You rest in a random building nearby. Cause noone searches those.
  • MantaManta Join Date: 2005-01-12 Member: 35056Members
    Rapier, the Fletcher map has the NT buildings' names in red.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    <!--QuoteBegin-docchimpy+Jul 29 2005, 06:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (docchimpy @ Jul 29 2005, 06:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You NEVER rest in a police station/hospital. It's suicide. You rest in a random building nearby. Cause noone searches those. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Shhh! Don't let the undead hoardes know!
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    edited July 2005
    <!--QuoteBegin-docchimpy+Jul 29 2005, 06:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (docchimpy @ Jul 29 2005, 06:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You NEVER rest in a police station/hospital. It's suicide. You rest in a random building nearby. Cause noone searches those. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well if you get lucky you can find a group of military people in a PD, in which case, you're pretty safe. Until the big Swarm O' Zombos sails over your suburb anyway.

    Usually zombies go for the armory cause that's pretty much the root of the problem. You can get lots of ammunition and weapons there. The PDs and Malls are secondary compared to the Armory <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Hospitals? Errr....why would zombies hang around there? Apart from medkits, which come up with that ever so <b>un</b>reliable Search Area button, they shouldn't have a reason to camp them.

    TBH, the zombies should be busy hunting down the silly people who AFK outside buildings (and the Armories!) I managed to smack 2 people around with my zombie before they pulled into a building. There's one person near him as we speak, and technically, he ain't moving.
    Free XP! And of course, another body for the Horde >:-D
  • MantaManta Join Date: 2005-01-12 Member: 35056Members
    edited July 2005
    How does the Armory have more ammo? Does it come up more often on searches?

    Also, even a PD with ten or more military/cops won't stop zombies, due to the semi-turn-based nature of the game. When everyone's logged out, unless they're coordinated enough to log out at different times, the zombies can easily get in and attack. Even if the military people kill the zombies afterwards or in the middle of the attack, the zombies will just get back up.

    EDIT: Zombies might camp hospitals if they can open doors so they can start a never-ending war between healers and zombies. It will just be "bite bite bite heal heal heal bite bite bite..."
  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    I think it's smart to go camp near a hospital. Usually, people go there for first aid kits, and usually that means that someone is hurt. The zombie just opens the door and tries to kill someone. Missed and died? No problem, just stand up using 1 AP and open that door, and go kill again.

    Survivors have to search for first aid, which you'll have better chances killing the zombie instead of wasting turns trying to heal yourself.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Anyone know where the zombie horde is now? I'm so aloooone.
  • MantaManta Join Date: 2005-01-12 Member: 35056Members
    I hear it's hanging around one of those forts. I still haven't seen a fort yet.
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    There's a fort in Peppardsville.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    I've got a book...and I've tried reading it several times, I'm thinking it's useless. Much like punching...or being a medic (pffft, how do i get exp without med-kits?).
  • MantaManta Join Date: 2005-01-12 Member: 35056Members
    edited July 2005
    Books are absolutely not worth it. Hell, they aren't even worth the 1 AP used to drop them. Medics have a pretty hard time. There is no solid way to get experience besides using the medkits, which aren't hard to find themselves. The problem lies in the fact that diagnose costs 150 XP for them.

    EDIT: To BadKarma - I was just glancing at the UD forums; apparently, Fort Creedy (Peppardville, where Mr Manta is) has pretty much been overrun by a pack of zombies who looked at the survivors' plans on the forums. The fort is shaped like a C with the armory in the center of the C.
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    <!--QuoteBegin-Manta+Jul 29 2005, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Manta @ Jul 29 2005, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Books are absolutely not worth it. Hell, they aren't even worth the 1 AP used to drop them. Medics have a pretty hard time. There is no solid way to get experience besides using the medkits, which aren't hard to find themselves. The problem lies in the fact that diagnose costs 150 XP for them.

    EDIT: To BadKarma - I was just glancing at the UD forums; apparently, Fort Creedy (Peppardville, where Mr Manta is) has pretty much been overrun by a pack of zombies who looked at the survivors' plans on the forums. The fort is shaped like a C with the armory in the center of the C. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    See this is why I'm growing addicted to this game.... its so freakin simple but theres so much strategy to be had.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    <!--QuoteBegin-Manta+Jul 29 2005, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Manta @ Jul 29 2005, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Books are absolutely not worth it. Hell, they aren't even worth the 1 AP used to drop them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Last I checked, dropping cost no AP to do.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->EDIT: To BadKarma - I was just glancing at the UD forums; apparently, Fort Creedy (Peppardville, where Mr Manta is) has pretty much been overrun by a pack of zombies who looked at the survivors' plans on the forums. The fort is shaped like a C with the armory in the center of the C.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought the fort was a complete circle, it's just that the rest of it is in a neighboring suberb.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    humans seem to be getting scarce... I'm holed up with about 14 in one spot with my necrotech guy, but my zombies are lacking prey.
  • PvtBonesPvtBones Join Date: 2004-04-25 Member: 28187Members
    <!--QuoteBegin-AllUrHiveRblong2us+Jul 29 2005, 10:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AllUrHiveRblong2us @ Jul 29 2005, 10:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Manta+Jul 29 2005, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Manta @ Jul 29 2005, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Books are absolutely not worth it. Hell, they aren't even worth the 1 AP used to drop them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Last I checked, dropping cost no AP to do.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->EDIT: To BadKarma - I was just glancing at the UD forums; apparently, Fort Creedy (Peppardville, where Mr Manta is) has pretty much been overrun by a pack of zombies who looked at the survivors' plans on the forums. The fort is shaped like a C with the armory in the center of the C.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought the fort was a complete circle, it's just that the rest of it is in a neighboring suberb. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you are correct sir
  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    edited July 2005
    I should note to all the information in front of the page said this morning (to me):

    6888 dead and rising.

    Now about 10-12 hours later, it says:

    15562 dead and rising.

    I don't know about you, but that number scares me... a lot. I really hope that's the number of players, not the number of zombies...
This discussion has been closed.