There's some zombie skill that allows them to track anyone who's attacked them/messed with them. I doubt many zombies will have this, since they'll probably be more interested in developing their attacks and ability to enter buildings/move than getting revenge for something which hardly slows them down in the long run. If they do have it, though, apparently free running is supposed to counter it.
Nosveratu: Level 1 Zombie, wandering randomly somewhere. Got my first kill already-- someone was standing next to my spawn point, in the middle of the street, with half health. So I smacked him.
Kerostasis: Level 1 Doctor, in the hospital just outside of Oram Walk Police Station. Anyone near there need healing?
Edit: Up to 4 medpacks so far, and considering how many times I have to search this blasted hospital to find one (averaging 10-12 searches), I'm not wasting them on anyone I don't KNOW is wounded. Tell me your in-game name, or I won't heal you. =)
TIP: dont reveal your location, Any one of us could be zombos <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
That only really matters if I reveal the location I <i>stopped</i> at, at the end of the day. I've still got about 20 AP left to run somewhere else. =P
Edit: Now in Oram Walk, with 29 other people, 6 of whom I recognize from the forums here. =)
Just got this message from one of the guys inside the Oram Walk Police station. "Some grief-er is outside attaching people - psilontech 2, avoid em"
If some passing Zombies would happen to take care of this person, I'm sure we could turn a blind eye. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Kerotan+Aug 2 2005, 07:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kerotan @ Aug 2 2005, 07:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> TIP: dont reveal your location, Any one of us could be zombos <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Maybe we should start a thread for Zombies and a thread for Humans and not go between the two. O_o
Except half of us have both Zombie and Human characters, so that wouldn't work. It might be worthwhile to have a separate thread for healing/revivification requests though, because they get buried pretty quick in this thread. And then any doctors around (me) could look through that thread to see who they can get xp for healing.
<!--QuoteBegin-Cxwf+Aug 2 2005, 07:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cxwf @ Aug 2 2005, 07:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just started.
Nosveratu: Level 1 Zombie, wandering randomly somewhere. Got my first kill already-- someone was standing next to my spawn point, in the middle of the street, with half health. So I smacked him.
Kerostasis: Level 1 Doctor, in the hospital just outside of Oram Walk Police Station. Anyone near there need healing?
Edit: Up to 4 medpacks so far, and considering how many times I have to search this blasted hospital to find one (averaging 10-12 searches), I'm not wasting them on anyone I don't KNOW is wounded. Tell me your in-game name, or I won't heal you. =) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'd like to take this time to point out that using a med-kit one someone at full health only wastes 1AP (since there is no waste prevention), not the medkit. It just says [blank] is already at full health. Although, if they're missing less that 5 I'm not sure you get all 5 exp for healing, though.
One of my guys has 10 SG shells - but no shotgun... it's very annoying. It's a good thing he's got 3 pistols 4 clips and a flare gun, I suppose.
3 guys and only one has a second skill level though...bah.
<!--QuoteBegin-NumbersNotFound+Aug 3 2005, 02:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NumbersNotFound @ Aug 3 2005, 02:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Kerotan+Aug 2 2005, 07:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kerotan @ Aug 2 2005, 07:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> TIP: dont reveal your location, Any one of us could be zombos <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Maybe we should start a thread for Zombies and a thread for Humans and not go between the two. O_o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> orrrrr what we could do is ask the mods very nicely too give us our on mini-forum with sub-categorys since quite a few of us here play it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Okay, I've made it to the Oram PD (there are now 33 people here, including me), with a friend called "the pimp of babylon". Lucky him, he just found a shotgun.
Hey, does anyone know where the power plants are? I'm told we need to get those to turn on the cellphones. Or is that a feature that hasn't been added yet?
You guys are going to be sorry when your first aid kits run out and your medics die when zombies swarm the hospital they're searching while other undead chip away at your barricades before bursting in to feast on your innards.
Of course, there's a chance you'll hold out and defend one little PD, when you could move to a different one at will.
Putting all that aside, good luck to you. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Ack. Made the mistake of running out of AP within a group of 6 zombies. Thankfully it wasn't fatal, I just need to regain my AP and hope no more AFK zombies log on. Still, it's going to be a long 2 hours before I can retreat properly.
Question: do you need lab assisant skill to <i>find</i> NT equipment? I am thinking about getting the basic skill for my military guy so I can extract DNA.
besides, there is a huge pile of XP possible.... First extract the DNA, then pump him with bullets for some 20 AP, then revive him and then heal him. Last but not least, run away in case he's a PKer:D
<!--QuoteBegin-BloodySloth+Aug 2 2005, 06:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BloodySloth @ Aug 2 2005, 06:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think there's only one power plant, it's somewhere to the sw iirc. I'm also pretty sure that feature hasn't been added, though I could be wrong. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Power stations
Krinks Power Station Williamsville (36,92)(37,92)(36,93)(37,93)
We've been talking about it on IRC, and we've decided that the current stronghold, Oram Walk Police Dept. (Coordiantes: (82,23)), has too many people that are unknown to us, and who seem to have some... issues. Not to mention that the zombies all seem to know there are people there. So, we're proposing a massive hike to another spot: The Thorne Arms (Coordinates (55, 26)), located in <a href='http://www.jonathanfletcher.f2s.com/urbandead/mapping.php?suburb=26' target='_blank'>Shearbank</a>.
The Thorne Arms is a pub. It is also, however, within a four squares of three police departments, a fire department, a hospital and a mall. This is good.
Now, someone said that theres a church on the way that we can rest at, and then continue the next day. I'm not exactly sure where that is, but we can look into that if we do this.
We're going to need people who can put up barricades, because once we get there, we'll need to be secure.
If we can do this, we'll be much better off. We'll be with just our own people, they'll be ample resources near by, and our location won't attract too many zombies, at least for a while.
Sounds good to me. I'll meet you there in a couple of days; I'm two suburbs to the west of that place at the moment.
Holy Buddha's gut, that is one nice suburb you've chosen. But it must be crawling with the undead, surely? I imagine that there's a whole army of zombies munching away on humans in Shearbank.
I didn't choose it. But it is pretty good. And it gives us some good RP opportunity. I wonder what the guys at the police station will say when we all get up and leave.
Oh, and don't tell anyone else where we're going. We should try and keep this quiet.
Now that I think about it, that suburb is so good, there might already be people there. Think we should send a scout?
Private_ColemanPhD in Video GamesJoin Date: 2002-11-07Member: 7510Members
Survivors in Rhodenbank and it's surrounding areas should message Speed 2 Dave to build up our numbers. We are en route to a secure site. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
the Thorne Arms is 27 blocks west and 3 blocks south of Oram Walk Police Dept
Allright I'm in. I am at 0 AP however and almost out of ammo. When do you plan to move out and where is that church you mentioned?
edit: what "issues" do you mean mantrid <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> ?
Comments
EDIT: To Supernorn, the number of searches is random. Sometimes you won't find any, other times, you'll find three in a row.
Nosveratu: Level 1 Zombie, wandering randomly somewhere. Got my first kill already-- someone was standing next to my spawn point, in the middle of the street, with half health. So I smacked him.
Kerostasis: Level 1 Doctor, in the hospital just outside of Oram Walk Police Station. Anyone near there need healing?
Edit: Up to 4 medpacks so far, and considering how many times I have to search this blasted hospital to find one (averaging 10-12 searches), I'm not wasting them on anyone I don't KNOW is wounded. Tell me your in-game name, or I won't heal you. =)
Edit: Now in Oram Walk, with 29 other people, 6 of whom I recognize from the forums here. =)
"Some grief-er is outside attaching people - psilontech 2, avoid em"
If some passing Zombies would happen to take care of this person, I'm sure we could turn a blind eye. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Maybe we should start a thread for Zombies and a thread for Humans and not go between the two. O_o
Nosveratu: Level 1 Zombie, wandering randomly somewhere. Got my first kill already-- someone was standing next to my spawn point, in the middle of the street, with half health. So I smacked him.
Kerostasis: Level 1 Doctor, in the hospital just outside of Oram Walk Police Station. Anyone near there need healing?
Edit: Up to 4 medpacks so far, and considering how many times I have to search this blasted hospital to find one (averaging 10-12 searches), I'm not wasting them on anyone I don't KNOW is wounded. Tell me your in-game name, or I won't heal you. =) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'd like to take this time to point out that using a med-kit one someone at full health only wastes 1AP (since there is no waste prevention), not the medkit. It just says [blank] is already at full health. Although, if they're missing less that 5 I'm not sure you get all 5 exp for healing, though.
One of my guys has 10 SG shells - but no shotgun... it's very annoying. It's a good thing he's got 3 pistols 4 clips and a flare gun, I suppose.
3 guys and only one has a second skill level though...bah.
Maybe we should start a thread for Zombies and a thread for Humans and not go between the two. O_o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
orrrrr what we could do is ask the mods very nicely too give us our on mini-forum with sub-categorys since quite a few of us here play it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Hey, does anyone know where the power plants are? I'm told we need to get those to turn on the cellphones. Or is that a feature that hasn't been added yet?
Also, I'm now at the Rolls Road PD, very heavily barricaded. Someone has spraypainted <i> Zombie horde on its way</i> onto the wall.
You say "Thanks for the heal".
Matthew [edited] said "No problem, Doc. Hell, if anyone else is stayinng to defend this place, I'm with em!"
King HPOTD said "We will not abandon this place."
Jmes Dale said "I'll help!"
Peko said "I'm not leaving either!"
Hpotd appears to be some sort of clan, a bunch of them are here, and theres a couple of medics. WE WILL HOLD!
Oh man, I wish I had that SA forums "crying eagle on an american flag background" smiley.
Of course, there's a chance you'll hold out and defend one little PD, when you could move to a different one at will.
Putting all that aside, good luck to you. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Crap.
Edit: I just found 2 pistol clips. Now all I need is a pistol...
I am thinking about getting the basic skill for my military guy so I can extract DNA.
besides, there is a huge pile of XP possible.... First extract the DNA, then pump him with bullets for some 20 AP, then revive him and then heal him. Last but not least, run away in case he's a PKer:D
Power stations
Krinks Power Station
Williamsville
(36,92)(37,92)(36,93)(37,93)
Power Towers
Tollyton
(66,60)
Tolman Power Station
Dentonside
(99,57)(99,58)
Any NechTechs here near Gibsonton with a revive syringe handy?
We've been talking about it on IRC, and we've decided that the current stronghold, Oram Walk Police Dept. (Coordiantes: (82,23)), has too many people that are unknown to us, and who seem to have some... issues. Not to mention that the zombies all seem to know there are people there. So, we're proposing a massive hike to another spot: The Thorne Arms (Coordinates (55, 26)), located in <a href='http://www.jonathanfletcher.f2s.com/urbandead/mapping.php?suburb=26' target='_blank'>Shearbank</a>.
The Thorne Arms is a pub. It is also, however, within a four squares of three police departments, a fire department, a hospital and a mall. This is good.
Now, someone said that theres a church on the way that we can rest at, and then continue the next day. I'm not exactly sure where that is, but we can look into that if we do this.
We're going to need people who can put up barricades, because once we get there, we'll need to be secure.
If we can do this, we'll be much better off. We'll be with just our own people, they'll be ample resources near by, and our location won't attract too many zombies, at least for a while.
So, do we think this is a good plan?
Holy Buddha's gut, that is one nice suburb you've chosen. But it must be crawling with the undead, surely? I imagine that there's a whole army of zombies munching away on humans in Shearbank.
Oh, and don't tell anyone else where we're going. We should try and keep this quiet.
Now that I think about it, that suburb is so good, there might already be people there. Think we should send a scout?
the Thorne Arms is 27 blocks west and 3 blocks south of Oram Walk Police Dept
Allright I'm in. I am at 0 AP however and almost out of ammo. When do you plan to move out and where is that church you mentioned?
edit: what "issues" do you mean mantrid <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> ?
[68, 24]. Its about half way, and we may hopefully be safe there.