<!--QuoteBegin-Depot+Aug 7 2005, 07:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Aug 7 2005, 07:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not only does it take a plugin to make it work? Does CAL-NS not currently mandate a plugin? Then what is the difference? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The CAL-ns plugin was designed to help enforce the rules of the League, while leaving gameplay unchanged. The Combat plugin was specifically designed to alter gameplay.
Its not just a semantic difference, the intent of the two plugins are almost completely opposite.
<!--QuoteBegin-JazzX+Aug 7 2005, 07:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JazzX @ Aug 7 2005, 07:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+Aug 7 2005, 07:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Aug 7 2005, 07:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not only does it take a plugin to make it work? Does CAL-NS not currently mandate a plugin? Then what is the difference? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The CAL-ns plugin was designed to help enforce the rules of the League, while leaving gameplay unchanged. The Combat plugin was specifically designed to alter gameplay.
Its not just a semantic difference, the intent of the two plugins are almost completely opposite. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> But the fact remains, it <b>still</b> takes a plugin to make it work.
Now, back to the topic? Not only would competitive combat help, but it should be established BEFORE we make it on MyGames.
This thread has become completely derailed and trying to untangle it would be an effort in futility. I'm <span style='color:red'>**locking**</span> it. If nothing else its trying to have too many different conversations at once. (Broken HLTV, NS at CPL, Competitive Combat, Use of Plugins, the state of various clan scenes, etc.) Try to stick to the topic at hand, and start a new thread if you have something completely tangential to say.
However, and this only applies to a handful of posters in the thread: knock-off the back-seat moderating, and knock-off the snide comments that are really flames.
Comments
The CAL-ns plugin was designed to help enforce the rules of the League, while leaving gameplay unchanged. The Combat plugin was specifically designed to alter gameplay.
Its not just a semantic difference, the intent of the two plugins are almost completely opposite.
The CAL-ns plugin was designed to help enforce the rules of the League, while leaving gameplay unchanged. The Combat plugin was specifically designed to alter gameplay.
Its not just a semantic difference, the intent of the two plugins are almost completely opposite. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
But the fact remains, it <b>still</b> takes a plugin to make it work.
Now, back to the topic? Not only would competitive combat help, but it should be established BEFORE we make it on MyGames.
However, and this only applies to a handful of posters in the thread: knock-off the back-seat moderating, and knock-off the snide comments that are really flames.