trigger_push
Kittamaru
Join Date: 2006-09-18 Member: 58017Members
<div class="IPBDescription">and target</div>Is there a way to make a trigger_push push towards a target? If not, how can I simulate this?
I have a room where there is a hole in the ceiling covered by a blast door- when opened, you get sucked out and killed. I already have the one to lift you up and kill you, but how can I make it suck you in from around the area?
Thanks
I have a room where there is a hole in the ceiling covered by a blast door- when opened, you get sucked out and killed. I already have the one to lift you up and kill you, but how can I make it suck you in from around the area?
Thanks
Comments
You can however simulate it by using more trigger_push brushes, with each of their angles set to push you towards the door, however don't overdo it (maximum runtime entitties and all)