[WIP] HPA
Demiguise
Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
<div class="IPBDescription">Skinmesher and Skinner Required</div>I want a Skinmesher and a Good quality skinner to finish off the High-poly armory Model. I've nearly completed the model, once this is done ill make a post and get some crits on it, following that i want these guys to be ready and waiting to get it done Asap.
-Demi
-Demi
Comments
renders gogo. and it's referred to as unwrapping or uvmapping, not meshing.
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UVWmapping, actually. See, X-Y-Z are model coordinates, so U-V-W are texture coordinates. You match them up, see. You "map" the coordinates of one to the coordinates of the other.
But since everyone knows what I'm saying when I say "skinmeshing" or "meshing", that's what I use.
Meshing - creating of mesh/model whatever you wanna call it
Unwrapping - Turning the 3d model to 2d, often used as a term for texture map creation
UVW Mapping commonly refered to as UV Mapping - Also another term used for creation of texture maps
UVWmapping, actually. See, X-Y-Z are model coordinates, so U-V-W are texture coordinates. You match them up, see. You "map" the coordinates of one to the coordinates of the other.
But since everyone knows what I'm saying when I say "skinmeshing" or "meshing", that's what I use.
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my god, I abbreviated - sue me.
Geif Volunteer Skinner? (post may be withdrawn as this may awake Headcrab)
Thanks!
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This is a serious request for a model skinner on this. Headcrab is either dead or just not wanting to work on it anymore.