New life forms
TheOriginal10Round
Join Date: 2006-11-11 Member: 58528Members
<div class="IPBDescription">Here's mine</div>I'd like to see a few new life forms to become available in NS2. Instead of giving spikes back to the lerk , let the life form tree split. You can either take to the air and use aerosol attacks(gases) or take to the ground with a spiny rodent that throws spines at wayward marines. Slighlty slower than a skulk and unable to climd walls but has a robust armory and has a hide that is thick and comfy.
So ofcourse it would have at
hive 1 : Bite, Spines
hive 2 : Ball attack (Where it balls up, extends spikes, and zips along the floor to attack, similiar to a charge)
hive 3 : Xenocide ( like the skulk but has a little more oomph and range with the flying spikes)
Tossing out ideas.
So ofcourse it would have at
hive 1 : Bite, Spines
hive 2 : Ball attack (Where it balls up, extends spikes, and zips along the floor to attack, similiar to a charge)
hive 3 : Xenocide ( like the skulk but has a little more oomph and range with the flying spikes)
Tossing out ideas.
Comments
it imagine it would be used to zip and roll around like mad, perhaps even on rounded tube like hallways you could go up walls and cielings if you picked up enough speed. the creature would be used to zip thru a disrupt the marines by rolling a round really fast, knocking them around a bit, you would take very little damage while in the ball form and even less while moving, but once you stop moving your ball form ends and you die easily.
it could even work the way sonic (the hedge hog) does, you hold crouch and click your mouse like crazy to charge up your roll attack speed, the more speed the more damage you do and the harder you are to hit, ofcourse the longer it also takes to charge up so you'd need to think about it, you'd need to charge up enough to get in and out without having to charge up , as thats when you are vunerable.
i wouldnt think it would do much damage, just more of a dispruption when in ball form, of course you can come out of ball form and use your sharp claws when standing or walking normally to do lots of damage, u'd be slow when not in ball form also.
im thinking:
hive 1:
claw attack (good for attacking buildings)
ball form charge (good for zipping around and disrupting)
hive 2:
inertia displacement ability - quickly change or even reverse travel direction
Or
Spike attack
hives 3:
you could even drop/leave behind acid bombs which splash out after 3 seconds - yeah ok so ive just totally ripped off metroidprime but it would be mad <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->hum this was sort of what i wa saying, hehe at fertile coment,
aliens in the war as its been called need to beable to open up a trade window like you get in RP games and most rp mmpog
except have it in a few parts, ones a rez trade option the others a list of aliens each person can lock in and all memebers of this confrence trade window, once rez is sorted and all precs are valid can gast into a multi controled life form
likes a vechal just a alien, hell we used to do this in perfect dark on N64, single player always looked better, one person runs jumps the other aims and shoots
except this would be mass in depth i would so love to be the controler of a tail on a dragon like creature,
eg in the confrance window you got 4 people you cheack out the dragon
it says need 3 people billy passes over some rez to said person whos a little short
then leaves and fades to protect the gasting, sam says he wants to be the head it requires him to gast to lurk first he gastes comes back in, the group gastaing begins three little eggs combine to a big egg the big egg get slarge pop, out comes a dragon, sams the stearer hes got attack one which is bite, attack is hover, 3 fly, 4 is bile breath v humans *a alien flame thrower*
maloan is the tallons hes got slash, grapple, kick and crush
gorge is the tail hes got swip, whack bash and impale
ok so still not convinced take a look at the wyrum if your not convinced imageing big bio infection looking some thign like frank herbers dune sand wurms
requires two people ono for head and gorge for tail, plus X amount of res each
so they both gast to the preq life forms, then gaste into a huge long egg right out pops a spice wyrm largs as all hell, so sams the head again his attack are chomp, dig, devour, and rear up *pritty self exsplainatory the wrum can gain a fair amount of hight, so gorge hes hte tail right hes got shorten and leanghten as his first two attack, you may think well thats a bit dodge hes going to be bored stiff, well a short wyrum goes faster, and a long wyrums great for gaining that extra 25 units to close a distance weath the wyrums rearing up out of the ground to snap at a rine drop ship or what not its still very hand, third attack is fill tunnel, stops people following, 4th is mine tunnel, pritty much a acidic secreation lines the walls
gorges first two attack in the wyrums case are team work assultle and evasive
his 3rd attack is purly defencive and his forth attack is a lureing trap, as well as opens up new routes around hte map for sulk and alien travel
hum well ya may as well hear about the secata, its a five man monster truck wheel, you all jump in then roll down a hill, this things heavyly armored on the back, but has a weak bellie, so sams the head again and billy, maloan, gorge and margareata, are the 4 leg parts consisting of 3 legs each
the heads cool gets decapitate, cerl up,out reach spikes, spike flick
the other four can shoot spikes, roll,out rach spikes, chase tail
pritty much decapitate the two mandibels cut limbs and torsos in half
cerl up will make the critter go i na defencive pose, no bellie or head is reveled
this will allow hte boys to shoot spikes or if any one rolls the critter turns up right the more doing roll the faster it is, if some oens doing our reach spikes not only will it cloths line players but makes it faster also, spike flick will burn all players energy and will be like a nail grenade in all directions, chase tail, tho very slow moveing turns the cecater into a whirlpool of blades, sort of liek a tornado landing on a glass ware houes
*note a flick spike will flick all spikes and will take the tiem it takes players to regain ther energy back if they werent useing it to grow back, so it would manipulate there fire rate of spike shoot, and roll damage and out reach spike damage
with all this turning and such of the body to save players from getting motion sickeness from spending hour in a virtual whirly gig, the avatar of the cecata would be the only thing moveing with exceptions, if the cecata is crawling player seating would be like this
O
0-|-0
|
0-|-0 top veiw
when in a rolling pozzie would look like this
0
0/ \0 O
\0/ side veiw
and when in the chase tail veiw it would look the same as above but the pic would be the top veiw
eh i got to much time on my hands, stupid imagination
--------------------
Stop by see some of my latest works in maya, ill even evently host my WIP's and old old works.
<a href="http://nex17.deviantart.com/" target="_blank">http://nex17.deviantart.com/</a>
search under digital art works<!--QuoteEnd--></div><!--QuoteEEnd-->
found here
<a href="http://www.unknownworlds.com/forums/index.php?s=8080498821920902144&showtopic=83486&st=60" target="_blank">http://www.unknownworlds.com/forums/index....83486&st=60</a>
updated here
<a href="http://www.unknownworlds.com/forums/index.php?s=2514058335960885760&showtopic=99000" target="_blank">http://www.unknownworlds.com/forums/index....showtopic=99000</a>
cheack out my deviant