Motion Tracking
Muzzzy
Join Date: 2005-07-20 Member: 56360Members
I was thinking that you could like have an upgrade or so like motion tracking. But it is like how Dystopia does it; there is a little box that goes around the model thats on your screen in visibility. It could go along with a nightvision of some sort. In NS, the marines have visors but they dont have much ability except HUD and motion tracking.
Comments
;_;
Maybe when entering a room a little NPC voice comes over the comms that motion has been detected in this room of the non human variety.
e.g. Unidentified lifeform(s) detected !
Your notified there is an alien or aliens in the room but you dont get an exact location. This would encourage better atmosphere, more fear of the alien ambushes, less lone gunmen and better teamwork from marines.
And for the commander the room would turn red on the minimap if infested.
Marines shouldnt get motion like they current do in NS1.
Maybe when entering a room a little NPC voice comes over the comms that motion has been detected in this room of the non human variety.
e.g. Unidentified lifeform(s) detected !
Your notified there is an alien or aliens in the room but you dont get an exact location. This would encourage better atmosphere, more fear of the alien ambushes, less lone gunmen and better teamwork from marines.
And for the commander the room would turn red on the minimap if infested.
<!--QuoteEnd--></div><!--QuoteEEnd-->
interesting thought, maybe instead of a voice over (which could get very annoying very fast if it happens on every room and corridor) you could have something similar to the sneak meters in some games you see, except its a foreign lifeform detector. It goes up and down depending on how close you are to any foreign lifeform, but it would also include alein structures and hives, thus making it useless as you entered a hive-room since it would be maxed out constantly. Might balance out quite nicely.