Alien "Nests"

EmpEmp Join Date: 2006-11-25 Member: 58705Members, Reinforced - Shadow
<div class="IPBDescription">Allows relocation and other things possible for aliens</div>Alien Nests? you may say. And the answer is yes. These would be a typical gorge building (maybe size of four chambers near each other) that could be built for X(suggested at 25) amount of res. Aliens would spawn at these "nests" before at hives. This makes relocation for aliens available rather than just relocating to another hive.

Also from these "nests" gorges can "use" them for X(suggested at 5) res and a dead alien will spawn rapidly out of it. This solves the "no beacon for aliens" problem.

Anyway, what do you all think?

Comments

  • TheOriginal10RoundTheOriginal10Round Join Date: 2006-11-11 Member: 58528Members
    Didn't realize there was a baconing problem for aliens.........don't they use movement chambers to zip about?
  • EmpEmp Join Date: 2006-11-25 Member: 58705Members, Reinforced - Shadow
    not to move, but to respawn
  • WorthyRivalWorthyRival Black Armor Division Join Date: 2006-11-07 Member: 58470Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited November 2006
    I think this idea has some real potential.
    This chamber could bring back epic battles to classic.

    I think you should have an option to spawn from one rather than at a hive at the the cost of 1 maybe 2 res per respawn and you dont wait in a respawn queue you just pop out, that would be cool if your hive is under serious attack especially if you only have 1 hive.
    Would be cool if aliens had a come back after all hives died and the aliens kept popping out then rebuilt a hive for the win.
    I hate that all of the marines can just vaporise out of thin air back to spawn including dead ones for the cost of 15 res without even researching the technology too.
  • DumbMarineDumbMarine Join Date: 2003-02-16 Member: 13645Members
    I don't see how this constitutes a relocate, as without a hive the aliens shrivel up and die.

    Aliens don't need/shouldn't have a beacon of any kind. They have MC, as 10Round pointed out, to 'pop in and out' in the same fashion as beacon. Respawn problems are made up by the fact that alien respawn is free/faster/sturdier/easier to defend.
  • SkyrageSkyrage Join Date: 2003-08-27 Member: 20249Members
    I kinda like the idea of a new chamber that allows dead aliens to spend 2-3 or even 4-5 res to instantly spawn at a random hive.

    Perhaps even make it a hybrid between an upgrade chamber and a "loose" chamber like the OC; each chamber costs maybe 15-20 res to build, and for each chamber that you have, you will reduce the respawn cost by 1-2, basically meaning, when you have your first chamber built, aliens can now skip the respawn queue for a cost of 6-7 res, with two chambers the cost is reduced to 4-5 and the third chamber reduces the cost to 2-3.

    The location of the respawn can be further debated - either respawn from a hive or from these chambers. Maybe give the aliens the option to choose? The bacteria is connected with itself after all.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    hmm interesting idea!
    If aliens could choose the nest/hive they would like to pop out the next time they spawn this idea would be great.

    It would make battles for specific rooms much more interesting. Think of ns1 Marines phasing through to a room and rushing in as long as they can. Either they loose the pg or they manage to capture the room.

    Now with this idea aliens at the other side of the room could do the same.

    At NS1 this happens if Marines try to rush a hive.
    With nests aliens could put much more pressure at specific points (dres, marine base, etc)

    *thumbs up*
  • WorthyRivalWorthyRival Black Armor Division Join Date: 2006-11-07 Member: 58470Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited December 2006
    This chambers ability would be a double edged sword for the aliens. Everytime you used the chamber thats further and further away you get from affording anything and everything which tend to win matches but in the short term could save your game all together I think it's got a perfect balance and opens up game saving strategies for the aliens.
    I dont think it would be a chamber that would be abused because if you did you will never become that higher life form or drop a second hive afford a res chamber. Your team wouldn't progress which is crucial for a win.
    It would be a chamber that if used properly that would save the day.
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