'Creep' Benefits
GeminiUK
Join Date: 2003-12-30 Member: 24880Members, Constellation
<div class="IPBDescription">How It helps the Alians</div>Its allready been mentiond how the 'creep' could plundge rooms into darkness or disable computer termanals, but what else could it do?
How about
- Chambers built on 'creep' have increased aurmor.
- Chambers built on 'creep' have more powerful abilities. DC increased healing, SC cloakes and silences etc.
- 'Creep' heals aliens
- 'Creep' incrases health, stamina etc
- 'Creep' allows structures not allowed on normal ground
- 'Creep' allows structures to be built on 'creep' coverd walls
- 'Creep allows gorges to walk on 'creep' coverd walls?
Just off the top of my head.
Get thinking people!
How about
- Chambers built on 'creep' have increased aurmor.
- Chambers built on 'creep' have more powerful abilities. DC increased healing, SC cloakes and silences etc.
- 'Creep' heals aliens
- 'Creep' incrases health, stamina etc
- 'Creep' allows structures not allowed on normal ground
- 'Creep' allows structures to be built on 'creep' coverd walls
- 'Creep allows gorges to walk on 'creep' coverd walls?
Just off the top of my head.
Get thinking people!
Comments
I'd love to see eggs becoming kind of a cocoon (with more hp?) when gestating on infestation.
And if the infestation spreads from chambers/RTs then holding these things can be easier if the infestation gives bonuses, and add some more strategic options to the gameplay
I'm sure this has been thought-of before, but like any good messageboarder, I know that ideas don't exist until I post about them.
<a href="http://www.unknownworlds.com/forums/index.php?s=4112840182306109952&showtopic=99050" target="_blank">http://www.unknownworlds.com/forums/index....showtopic=99050</a>
This would make a quick expanding creep.........and a new chamber , the more the faster the creep crawls and then learns to walk.......so it's running............