Exploit?

regicideregicide Join Date: 2002-11-09 Member: 7939Members
<div class="IPBDescription">aliens switching teams to destroy comm.</div> Now this has happened two days in a row on the dssg server, for which there hasn't been an admin on. It seems as though, any person on the alien team, who realizes they can, will switch to marines and destroy the commander. Usually happens when the aliens are losing, or if there is a perceived unbalanced for the teams.

I read another post where people have said, oh admin.. kickban. Unfortuantly these weren't options. I could fix the problem by just moving to another server, but the skill seems to be there for both sides on dssg consistently. Should i have to find another server because there aren't admins yet?

My question to the devs then is this, if aliens cannot destroy their own structures. I've only tested it with the skulks bite, so correct me if i'm wrong. What's the balance purpose for allowing marines to destroy their own structures? The only reason i could come up with off the top of my head follows. If there are aliens in your base, it keeps people from just chucking nades everwhere to deal with them.

It's ridiculious though, to have ONE person ruin it for an entire team. Since a good game of N-s lasts a decent amount of time. Everything builds up, one person decides (and this just happened 15 minutes ago) that since the teams weren't balanced (9v8) he would switch and procede to destroy the marines. has this happened to anybody else? It's only happened 3 times to me, so i'm not sure how rampant it is. but more importantly, are the devs aware of this problem with adminless/kickbanless servers?

Letting marines destroy their own base makes sense on an FF server. Perhaps adding kickban into the game, automatic for a marine who destroys their own comm chair? That's hard to do by accident.

Overall though, this mod is brilliant. Of all the mods that have tried the space marine/alien root...paranoid.. whatever that one was called by the team who made jailbreak.. this has been the best. Except for this one pain in the **obscenity** thorn.

-reg

Comments

  • KizKiz Join Date: 2002-11-06 Member: 7236Members
    Post their WONIDs <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=9750&s=' target='_blank'>here</a> and let the admins of the server know about it.

    And if it was 9/8 in the marines' favor, that's not unbalanced. Eight marines + commander, and the commander can't run out and kill aliens unless he's in deep sh!t and there aren't any marines in the base.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    If this is an actual problem (I'm going to go confirm it now), then it's an exploit/bug and needs to be fixed. I'll bring it to the attention of Flayra.
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    The commander counts as a player. Unless you want to say that alien builders don't count.
  • KizKiz Join Date: 2002-11-06 Member: 7236Members
    <!--QuoteBegin--Someone Who Cares+Nov 9 2002, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 9 2002, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The commander counts as a player. Unless you want to say that alien builders don't count.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yea, but he's not running around killing things, and his marines have to build everything he drops..

    Ok, lame argument, but I still feel that way.
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    i think friendly fire should be on all the time except kickban votes should be an option and should be easy to use. also the server should automatically notify all players when someone is doing lots of FF damage, then players can decide if they think he's doing it deliberately or accidentally.
  • WoggyWoggy Join Date: 2002-10-09 Member: 1466Members
    FF all the time? Are you crazy? I absoloutly HATE FF. Even though I play aliens itll be an absoloute nightmare for marines with the bullets flying everywhere trying to get leaping skulks.
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    Ok, so maybe my argument wasn't that great either, but they balanced it so that everyone counts as a player, so I've heard. Doesn't matter who has the extra player, it gives the same advantage no matter which team gets it.
  • Hicktown_NS_PlayerHicktown_NS_Player Join Date: 2002-11-03 Member: 5665Members
    edited November 2002
    I just posted a topic about this, and ya, the exact same thing happened to me... This guy switched from aliens, Destroyed all of our turret factories, then destroyed the commanders chair... This is really really stupid, and I hope it will end someday... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->

    The dumb thing was, he Could destroy our buildings, but we couldnt kill him!! That made it even worse!
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    The only reason this should be happening is if the server is running tournament mode. I don't know how times I have to say it, but <b>don't run public servers in tournament mode</b>. If this is happening outside of tourny mode, I'd be grateful if someone can e-mail me steps to reproduce the bug.
  • GanonnGanonn Join Date: 2002-11-03 Member: 5691Members
    Yep, everytime I've seen this happen has been in tourny mode.

    Personally, I like ff, makes you more careful and it also affects aliens (can't have fades bombing everything and not kill some buddies) so I don't believe its unfair. Promotes careful playing, and teaches you how to aim.
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